Player Matchup

Horus
Horus
Monke9273
Horus
Level 109
God Stats
11W - 19L
1,517 SR
Queue Stats
67W - 76L
1,519 Elo+
Party 2
Hades
Hades
Mr Grim4228
Hades
Level 55
God Stats
4W - 2L
1,541 SR
Queue Stats
14W - 28L
1,365 Elo+
Party 2
Kali
Kali
TTTeoo_
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,436 Elo+
Party 1
Heimdallr
Heimdallr
TheCrazyCanuck3
Heimdallr
Level 147
God Stats
5W - 4L
1,442 SR
Queue Stats
171W - 158L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dikeycris2012
Tsukuyomi
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 18L
1,515 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,479 Elo+

VS

Team Averages
Level 83
1,468 SR
1,428 Elo+
Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LuxMaleficia
Baron Samedi
Level 8
God Stats
35W - 39L
1,730 SR
Queue Stats
199W - 235L
1,609 Elo+
Solo
Freya
Freya
S A B E A N O
Freya
Level 128
God Stats
38W - 68L
1,354 SR
Queue Stats
315W - 360L
1,426 Elo+
Solo
Neith
Neith
mixerjr
Neith
Level 7
God Stats
0W - 2L
1,258 SR
Queue Stats
2W - 5L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Monke9273
Horus
20
10 / 2 / 12
12,837
802
11,921
21,806
18,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 1 / 15
11,092
693
10,648
12,666
9,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
TTTeoo_
Kali
18
7 / 3 / 8
12,614
788
14,912
23,369
14,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
TheCrazyCanuck3
Heimdallr
20
5 / 0 / 18
13,380
836
20,326
11,740
6,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
dikeycris2012
Tsukuyomi
20
9 / 3 / 16
13,292
831
25,675
22,377
11,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
0 / 8 / 1
10,454
653
9,354
19,195
11,327
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
 
Bacchus
16
0 / 6 / 3
10,453
653
6,900
19,219
25,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
LuxMaleficia
Baron Samedi
19
1 / 6 / 3
11,429
714
12,990
15,912
8,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
8 / 6 / 1
12,503
781
15,847
24,522
9,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
mixerjr
Neith
17
0 / 7 / 3
10,232
640
7,485
17,777
9,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
20
32
Kills
9
9
Deaths
33
69
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
8
1
0.06
L
Bacchus
 
Bacchus
0
6
3
0.25
L
Baron Samedi
LuxMaleficia
Baron Samedi
1
6
3
0.42
W
Horus
Monke9273
Horus
10
2
12
8
W
1
1
15
8.5
L
8
6
1
1.42
W
Kali
TTTeoo_
Kali
7
3
8
3.67
W
Heimdallr
TheCrazyCanuck3
Heimdallr
5
0
18
14
W
Tsukuyomi
dikeycris2012
Tsukuyomi
9
3
16
5.67
L
Neith
mixerjr
Neith
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,482
Damage
52,576
91,958
Taken
96,625
60,527
Mitigated
64,195
35,037
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,354
2,824
0
1,441
19,195
11,327
540
1,147
17,845
0
32,426
L
Bacchus
 
Bacchus
6,900
1,214
810
2,143
19,219
25,619
0
2,556
16,349
19,723
0
L
Baron Samedi
LuxMaleficia
Baron Samedi
12,990
527
1,512
4,232
15,912
8,336
0
1,569
14,079
65,326
0
W
Horus
Monke9273
Horus
11,921
3,220
2,445
6,929
21,806
18,277
613
8,331
13,089
0
41,571
W
10,648
429
455
3,868
12,666
9,260
0
3,367
9,161
24,535
0
L
15,847
4,787
0
6,010
24,522
9,200
0
2,254
21,772
31,500
0
W
Kali
TTTeoo_
Kali
14,912
7,579
0
9,685
23,369
14,943
378
9,845
13,115
0
39,525
W
Heimdallr
TheCrazyCanuck3
Heimdallr
20,326
12,252
0
3,358
11,740
6,757
3,366
3,967
7,691
0
80,543
W
Tsukuyomi
dikeycris2012
Tsukuyomi
25,675
6,064
0
8,297
22,377
11,290
678
8,834
11,629
0
63,091
L
Neith
mixerjr
Neith
7,485
3,184
0
474
17,777
9,713
1,233
2,967
14,663
0
23,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,215
Gold Earned
55,071
293
Minions Killed
263
0
Camps Cleared
0
1,753,883
Distance Traveled
1,528,099
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,454
653
48
3
0
302,857
0
L
Bacchus
10,453
653
26
2
0
227,865
1
L
Baron Samedi
11,429
714
110
7
0
350,048
4
W
Horus
12,837
802
44
3
0
330,092
2
W
Hades
11,092
693
18
1
0
352,612
0
L
Freya
12,503
781
34
2
0
305,099
0
W
Kali
12,614
788
42
3
0
383,364
0
W
Heimdallr
13,380
836
116
7
0
319,391
2
W
Tsukuyomi
13,292
831
73
5
0
368,424
1
L
Neith
10,232
640
45
3
0
342,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role