Player Matchup

Atlas
Atlas
CaliberGingy
Atlas
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,290 Elo+
Party 2
Osiris
Osiris
MumeñRider
Osiris
Level 121
God Stats
20W - 19L
1,560 SR
Queue Stats
335W - 303L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
StrangerFreak
Baron Samedi
Level 76
God Stats
1W - 5L
1,402 SR
Queue Stats
166W - 174L
1,452 Elo+
Solo
Guan Yu
Guan Yu
Ulgpa
Guan Yu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,245 Elo+
Party 2
Izanami
Izanami
ricardo81101
Izanami
Level 127
God Stats
2W - 3L
1,384 SR
Queue Stats
95W - 122L
1,412 Elo+
Solo
Team Averages
Level 97
1,469 SR
1,376 Elo+

VS

Team Averages
Level 118
1,606 SR
1,500 Elo+
Anubis
Anubis
Howlune
Anubis
Level 122
God Stats
21W - 16L
1,621 SR
Queue Stats
144W - 137L
1,523 Elo+
Solo
Cernunnos
Cernunnos
Integró96
Cernunnos
Level 142
God Stats
1W - 1L
1,776 SR
Queue Stats
34W - 30L
1,555 Elo+
Party 1
Fenrir
Fenrir
LaVerguita
Fenrir
Level 125
God Stats
6W - 11L
1,419 SR
Queue Stats
47W - 43L
1,521 Elo+
Solo
Agni
Agni
Shiridari
Agni
Level 100
God Stats
2W - 0L
1,716 SR
Queue Stats
361W - 340L
1,475 Elo+
Solo
King Arthur
King Arthur
TheToxicAngel
King Arthur
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
253W - 258L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
11,825
438
12,012
30,355
38,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
20
13 / 7 / 4
14,348
531
19,267
28,442
19,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
StrangerFreak
Baron Samedi
19
3 / 10 / 4
12,209
452
13,324
28,957
11,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Ulgpa
Guan Yu
17
2 / 5 / 2
10,833
401
8,582
27,074
37,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
ricardo81101
Izanami
18
2 / 13 / 5
11,662
432
15,537
26,814
9,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Howlune
Anubis
20
13 / 3 / 4
15,365
569
29,088
15,610
9,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Integró96
Cernunnos
20
7 / 5 / 16
14,743
546
31,284
29,834
13,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
LaVerguita
Fenrir
20
13 / 7 / 9
14,611
541
22,715
27,626
20,885
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
20
5 / 4 / 5
14,643
542
13,877
17,429
7,623
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

King Arthur
TheToxicAngel
King Arthur
20
1 / 4 / 2
13,063
484
14,961
19,207
23,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
22
Kills
39
39
Deaths
23
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Anubis
Howlune
Anubis
13
3
4
5
W
Cernunnos
Integró96
Cernunnos
7
5
16
3
W
Fenrir
LaVerguita
Fenrir
13
7
9
2.5
L
Osiris
13
7
4
2.14
W
Agni
5
4
5
1.88
L
Baron Samedi
StrangerFreak
Baron Samedi
3
10
4
0.5
W
King Arthur
TheToxicAngel
King Arthur
1
4
2
0.5
L
Guan Yu
Ulgpa
Guan Yu
2
5
2
0.6
L
Izanami
ricardo81101
Izanami
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,722
Damage
111,925
141,642
Taken
109,706
115,860
Mitigated
76,052
27,364
Healing
41,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,012
5,448
99
6,072
30,355
38,415
0
5,184
25,171
48,692
0
W
Anubis
Howlune
Anubis
29,088
728
0
9,062
15,610
9,576
1,206
6,359
9,251
131,909
0
W
Cernunnos
Integró96
Cernunnos
31,284
20,040
0
16,135
29,834
13,995
2,821
8,747
21,087
0
132,639
W
Fenrir
LaVerguita
Fenrir
22,715
9,246
0
7,738
27,626
20,885
204
5,548
22,078
0
101,311
L
Osiris
19,267
7,839
0
4,967
28,442
19,212
0
10,935
17,507
0
105,424
W
Agni
13,877
1,023
0
8,199
17,429
7,623
225
3,032
14,397
163,223
0
L
Baron Samedi
StrangerFreak
Baron Samedi
13,324
1,415
836
4,091
28,957
11,130
723
15,245
13,712
108,310
0
W
King Arthur
TheToxicAngel
King Arthur
14,961
1,579
0
510
19,207
23,973
0
1,650
17,557
0
91,811
L
Guan Yu
Ulgpa
Guan Yu
8,582
1,420
392
6,744
27,074
37,550
437
5,671
21,403
0
61,626
L
Izanami
ricardo81101
Izanami
15,537
11,516
0
4,163
26,814
9,553
1,384
5,930
20,884
0
110,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,877
Gold Earned
72,425
649
Minions Killed
838
0
Camps Cleared
0
2,349,162
Distance Traveled
2,494,361
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,825
438
48
2
0
501,757
7
W
Anubis
15,365
569
180
7
0
441,984
3
W
Cernunnos
14,743
546
183
7
0
451,359
4
W
Fenrir
14,611
541
112
4
0
558,588
8
L
Osiris
14,348
531
145
5
0
527,415
2
W
Agni
14,643
542
220
8
0
548,906
2
L
Baron Samedi
12,209
452
177
7
0
387,493
5
W
King Arthur
13,063
484
143
5
0
493,524
2
L
Guan Yu
10,833
401
98
4
0
486,998
2
L
Izanami
11,662
432
181
7
0
445,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role