Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Sewarzs
Horus
Level 129
God Stats
30W - 31L
1,569 SR
Queue Stats
402W - 395L
1,536 Elo+
Solo
Vulcan
Vulcan
TheOtherGuy076
Vulcan
Level 79
God Stats
61W - 44L
1,545 SR
Queue Stats
285W - 274L
1,509 Elo+
Solo
Rama
Rama
immasparow
Rama
Level 154
God Stats
5W - 5L
1,587 SR
Queue Stats
83W - 70L
1,612 Elo+
Solo
Team Averages
Level 127
1,540 SR
1,531 Elo+

VS

Team Averages
Level 120
1,526 SR
1,573 Elo+
Olorun
Olorun
Bionic1515
Olorun
Level 99
God Stats
6W - 3L
1,784 SR
Queue Stats
617W - 611L
1,596 Elo+
Solo
Freya
Freya
Bolashka
Freya
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 65L
1,615 Elo+
Solo
Cupid
Cupid
FluffyDiver
Cupid
Level 160
God Stats
2W - 0L
1,562 SR
Queue Stats
42W - 36L
1,630 Elo+
Party 1
Ares
Ares
SirDabsAl0t
Ares
Level 145
God Stats
2W - 0L
1,446 SR
Queue Stats
27W - 26L
1,542 Elo+
Party 1
Awilix
Awilix
brayn7u7
Awilix
Level 50
God Stats
2W - 3L
1,336 SR
Queue Stats
160W - 174L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 1 / 1
4,570
653
771
5,038
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
 
Nemesis
8
0 / 0 / 1
4,455
636
1,119
4,607
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Sewarzs
Horus
7
0 / 1 / 1
4,469
638
2,338
4,814
2,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 1 / 0
2,985
426
134
723
252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
4,069
581
2,815
3,122
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bionic1515
Olorun
7
1 / 1 / 0
4,540
649
1,916
2,592
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
Bolashka
Freya
7
1 / 1 / 0
4,051
579
2,301
3,411
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 0 / 0
4,775
682
2,760
3,157
845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
4,271
610
2,432
3,871
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
brayn7u7
Awilix
7
0 / 0 / 1
4,398
628
1,353
3,719
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
3
3
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
1
1.5
L
Nemesis
 
Nemesis
0
0
1
0.5
W
Olorun
Bionic1515
Olorun
1
1
0
1
W
Freya
Bolashka
Freya
1
1
0
1
W
1
0
0
1
L
Horus
Sewarzs
Horus
0
1
1
0.5
W
0
0
1
0.5
L
0
1
0
0
W
Awilix
brayn7u7
Awilix
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,177
Damage
10,762
18,304
Taken
16,750
9,317
Mitigated
5,596
6,428
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
771
320
0
1,946
5,038
3,703
0
3,691
1,347
10,513
0
L
Nemesis
 
Nemesis
1,119
451
0
750
4,607
1,477
0
699
3,908
0
28,333
W
Olorun
Bionic1515
Olorun
1,916
1,202
0
838
2,592
878
1,314
380
2,212
24,294
0
W
Freya
Bolashka
Freya
2,301
809
0
2,086
3,411
963
0
303
3,108
26,345
0
W
2,760
1,964
51
1,576
3,157
845
631
0
3,157
0
30,247
L
Horus
Sewarzs
Horus
2,338
1,348
88
1,398
4,814
2,854
0
0
4,814
0
24,684
W
2,432
147
0
1,422
3,871
1,780
0
222
3,649
9,846
0
L
134
39
0
10
723
252
0
417
306
1,799
0
W
Awilix
brayn7u7
Awilix
1,353
496
0
303
3,719
1,130
0
0
3,719
0
22,805
L
2,815
2,370
0
2,236
3,122
1,031
0
1,842
1,280
0
25,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,548
Gold Earned
22,035
185
Minions Killed
203
0
Camps Cleared
0
552,617
Distance Traveled
648,281
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,570
653
13
2
0
122,863
1
L
Nemesis
4,455
636
66
9
0
152,259
2
W
Olorun
4,540
649
40
6
0
100,520
0
W
Freya
4,051
579
40
6
0
116,266
0
W
Cupid
4,775
682
53
8
0
127,363
1
L
Horus
4,469
638
54
8
0
136,439
0
W
Ares
4,271
610
13
2
0
142,957
2
L
Vulcan
2,985
426
4
1
0
21,250
0
W
Awilix
4,398
628
57
8
0
161,175
0
L
Rama
4,069
581
48
7
0
119,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role