Player Matchup

Skadi
Skadi
Kryptix-_-Kaos
Skadi
Level 47
God Stats
3W - 3L
1,381 SR
Queue Stats
24W - 30L
1,378 Elo+
Party 1
Janus
Janus
campATurMOMZ
Janus
Level 104
God Stats
2W - 3L
1,374 SR
Queue Stats
43W - 40L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
smokeytech13
Gilgamesh
Level 141
God Stats
2W - 3L
1,314 SR
Queue Stats
193W - 211L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
twiggboss12
Sylvanus
Level 119
God Stats
20W - 18L
1,595 SR
Queue Stats
174W - 170L
1,541 Elo+
Party 1
Nike
Nike
xMrxNestiex
Nike
Level 79
God Stats
11W - 6L
1,336 SR
Queue Stats
71W - 67L
1,223 Elo+
Solo
Team Averages
Level 98
1,400 SR
1,398 Elo+

VS

Team Averages
Level 49
1,444 SR
1,365 Elo+
Danzaburou
Danzaburou
D-hornet14
Danzaburou
Level 74
God Stats
6W - 6L
1,397 SR
Queue Stats
17W - 13L
1,412 Elo+
Party 2
Anubis
Anubis
ElGuapoBorracho
Anubis
Level 59
God Stats
5W - 9L
1,155 SR
Queue Stats
52W - 67L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
MealwormKing
Gilgamesh
Level 22
God Stats
21W - 13L
1,736 SR
Queue Stats
192W - 220L
1,347 Elo+
Party 3
Sylvanus
Sylvanus
Uptownpanda2940
Sylvanus
Level 43
God Stats
2W - 3L
1,449 SR
Queue Stats
17W - 13L
1,412 Elo+
Party 2
Merlin
Merlin
tobi614
Merlin
Level 49
God Stats
15W - 19L
1,483 SR
Queue Stats
120W - 145L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,701
518
3,782
3,688
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 2
5,950
541
4,390
4,272
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
smokeytech13
Gilgamesh
10
3 / 0 / 2
6,337
576
3,583
8,545
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
twiggboss12
Sylvanus
10
2 / 0 / 3
5,843
531
4,093
5,180
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 2
6,238
567
3,428
6,148
4,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D-hornet14
Danzaburou
8
0 / 3 / 0
4,657
423
2,159
6,480
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,019
184
0
0
0
Gilgamesh
MealwormKing
Gilgamesh
10
0 / 2 / 1
5,829
530
2,447
7,516
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
8
0 / 1 / 0
5,072
461
2,399
6,967
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
tobi614
Merlin
10
1 / 5 / 0
5,296
481
3,554
7,577
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
D-hornet14
Danzaburou
0
3
0
0
L
0
0
0
0
W
2
0
3
3.5
L
Gilgamesh
MealwormKing
Gilgamesh
0
2
1
0.25
L
Sylvanus
0
1
0
0
W
2
1
2
3
W
Gilgamesh
smokeytech13
Gilgamesh
3
0
2
4
L
Merlin
tobi614
Merlin
1
5
0
0.2
W
Sylvanus
twiggboss12
Sylvanus
2
0
3
3.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
10,559
27,833
Taken
28,540
14,722
Mitigated
11,290
10,370
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
D-hornet14
Danzaburou
2,159
520
73
1,145
6,480
2,050
0
2,152
4,288
0
28,091
L
0
0
0
0
0
0
0
0
0
0
0
W
3,782
1,527
0
290
3,688
1,210
430
941
2,747
0
20,061
L
Gilgamesh
MealwormKing
Gilgamesh
2,447
1,029
0
2,316
7,516
3,101
40
0
7,516
0
35,587
L
Sylvanus
2,399
1,033
276
1,212
6,967
3,873
0
2,001
4,952
14,551
0
W
4,390
111
49
485
4,272
1,439
828
2,164
2,108
30,666
0
W
Gilgamesh
smokeytech13
Gilgamesh
3,583
1,063
0
4,083
8,545
3,392
0
1,483
7,062
0
40,191
L
Merlin
tobi614
Merlin
3,554
253
0
1,180
7,577
2,266
0
3,311
3,861
32,179
0
W
Sylvanus
twiggboss12
Sylvanus
4,093
1,636
1,043
2,908
5,180
4,330
488
1,102
4,078
31,106
11,859
W
3,428
891
0
1,512
6,148
4,351
368
263
5,885
0
39,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
22,873
317
Minions Killed
188
0
Camps Cleared
0
1,061,711
Distance Traveled
755,281
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,657
423
47
4
0
183,888
1
L
Anubis
2,019
184
0
0
0
0
0
W
Skadi
5,701
518
39
4
0
212,943
0
L
Gilgamesh
5,829
530
67
6
0
201,771
1
L
Sylvanus
5,072
461
29
3
0
175,069
0
W
Janus
5,950
541
46
4
0
210,691
0
W
Gilgamesh
6,337
576
73
7
0
271,412
2
L
Merlin
5,296
481
45
4
0
194,553
1
W
Sylvanus
5,843
531
77
7
0
182,800
1
W
Nike
6,238
567
82
7
0
183,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role