Player Matchup

Atlas
Atlas
 
Atlas
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Supreme Simba
Nu Wa
Level 18
God Stats
7W - 6L
1,484 SR
Queue Stats
24W - 25L
1,309 Elo+
Party 1
Medusa
Medusa
lForsakenAngel
Medusa
Level 60
God Stats
9W - 7L
1,558 SR
Queue Stats
148W - 172L
1,430 Elo+
Party 1
Team Averages
Level 70
1,514 SR
1,413 Elo+

VS

Team Averages
Level 77
1,588 SR
1,389 Elo+
Medusa
Medusa
CrazyThreepoint
Medusa
Level 105
God Stats
15W - 9L
1,688 SR
Queue Stats
138W - 159L
1,382 Elo+
Party 2
Nike
Nike
thiisrigged
Nike
Level 28
God Stats
3W - 3L
1,552 SR
Queue Stats
119W - 122L
1,400 Elo+
Party 2
Zeus
Zeus
warmonkey707
Zeus
Level 98
God Stats
29W - 28L
1,526 SR
Queue Stats
124W - 154L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
6 / 4 / 7
10,010
910
8,259
15,297
15,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
7 / 5 / 6
9,411
856
8,612
8,593
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 2 / 8
9,319
847
13,069
10,480
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
9,001
818
11,862
12,915
5,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 6 / 7
8,198
745
6,083
15,307
12,539
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 5 / 6
8,444
768
8,954
8,556
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
17
Kills
11
11
Deaths
17
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
4
7
2.38
L
4
6
5
1.08
W
7
5
6
2
W
4
2
8
4
L
3
6
7
1.08
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
26,899
34,370
Taken
36,778
24,253
Mitigated
20,960
4,116
Healing
1,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,259
3,402
421
1,762
15,297
15,556
650
3,858
11,439
25,377
0
L
11,862
4,903
0
585
12,915
5,260
0
6,323
6,592
0
30,919
W
8,612
2,339
0
51
8,593
3,802
1,155
2,571
6,022
19,052
0
W
13,069
6,821
594
1,288
10,480
4,895
772
3,254
7,226
0
34,977
L
6,083
994
0
0
15,307
12,539
0
7,219
8,088
0
22,700
L
8,954
482
0
1,020
8,556
3,161
0
3,860
4,696
29,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
25,643
103
Minions Killed
114
5
Camps Cleared
4
564,083
Distance Traveled
551,387
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,010
910
33
3
0
181,963
1
L
Medusa
9,001
818
42
4
0
187,341
1
W
Nu Wa
9,411
856
22
2
3
162,162
0
W
Medusa
9,319
847
48
4
2
219,958
1
L
Nike
8,198
745
26
2
3
195,381
0
L
Zeus
8,444
768
46
4
1
168,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role