Player Matchup

Terra
Terra
Chicken_352
Terra
Level 115
God Stats
1W - 4L
1,387 SR
Queue Stats
237W - 214L
1,577 Elo+
Party 3
Fenrir
Fenrir
Stntzy
Fenrir
Level 103
God Stats
0W - 3L
1,226 SR
Queue Stats
309W - 300L
1,551 Elo+
Party 3
Bakasura
Bakasura
idjonesi
Bakasura
Level 141
God Stats
1W - 1L
1,728 SR
Queue Stats
40W - 42L
1,529 Elo+
Solo
Lancelot
Lancelot
solly8517
Lancelot
Level 148
God Stats
1W - 7L
1,222 SR
Queue Stats
800W - 849L
1,562 Elo+
Solo
Camazotz
Camazotz
uH Braindogs
Camazotz
Level 120
God Stats
0W - 2L
1,372 SR
Queue Stats
6W - 17L
1,418 Elo+
Solo
Team Averages
Level 125
1,387 SR
1,527 Elo+

VS

Team Averages
Level 138
1,642 SR
1,560 Elo+
Eset
Eset
 
Eset
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Eggydarkness
Medusa
Level 160
God Stats
4W - 1L
1,848 SR
Queue Stats
220W - 171L
1,561 Elo+
Party 1
Bacchus
Bacchus
JESUSRGUEZ
Bacchus
Level 118
God Stats
2W - 1L
1,508 SR
Queue Stats
163W - 169L
1,614 Elo+
Party 2
Ah Puch
Ah Puch
Riceybowl237
Ah Puch
Level 160
God Stats
12W - 2L
1,856 SR
Queue Stats
622W - 594L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
allenelric
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 217L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 7
10,616
664
11,615
20,106
23,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Stntzy
Fenrir
15
2 / 6 / 6
9,474
592
16,074
18,279
15,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
idjonesi
Bakasura
18
1 / 4 / 9
10,829
677
8,219
22,331
23,569
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
solly8517
Lancelot
18
3 / 9 / 10
11,374
711
15,468
26,546
19,873
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
uH Braindogs
Camazotz
19
8 / 6 / 6
12,173
761
23,055
24,753
13,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
9 / 2 / 15
12,131
758
27,444
24,670
15,852
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
7 / 3 / 17
12,071
754
20,238
20,456
12,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
JESUSRGUEZ
Bacchus
17
3 / 5 / 15
11,490
718
12,984
26,318
41,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Riceybowl237
Ah Puch
19
3 / 1 / 20
11,353
710
24,217
13,276
8,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
allenelric
Sylvanus
17
4 / 3 / 14
10,817
676
10,429
20,969
28,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
107
14
Kills
26
27
Deaths
14
38
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
2
15
8.25
L
0
2
7
1.75
W
Medusa
7
3
17
5.17
W
Bacchus
JESUSRGUEZ
Bacchus
3
5
15
2.1
W
Ah Puch
Riceybowl237
Ah Puch
3
1
20
13
L
Fenrir
Stntzy
Fenrir
2
6
6
0.83
W
Sylvanus
allenelric
Sylvanus
4
3
14
3.67
L
Bakasura
idjonesi
Bakasura
1
4
9
1.38
L
Lancelot
solly8517
Lancelot
3
9
10
0.89
L
Camazotz
uH Braindogs
Camazotz
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,431
Damage
95,312
112,015
Taken
105,689
95,786
Mitigated
107,850
45,971
Healing
42,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
27,444
3,019
7,375
6,963
24,670
15,852
1,986
2,685
20,934
49,022
0
L
11,615
1,080
6,913
5,894
20,106
23,486
0
14,604
5,256
22,890
0
W
Medusa
20,238
9,948
561
3,686
20,456
12,997
4,798
2,735
17,303
0
43,926
W
Bacchus
JESUSRGUEZ
Bacchus
12,984
1,514
1,315
4,362
26,318
41,903
270
1,783
23,313
23,734
0
W
Ah Puch
Riceybowl237
Ah Puch
24,217
2,030
825
2,675
13,276
8,843
1,079
1,445
11,486
46,518
0
L
Fenrir
Stntzy
Fenrir
16,074
1,894
1,906
2,119
18,279
15,685
0
11,423
6,856
365
22,180
W
Sylvanus
allenelric
Sylvanus
10,429
3,073
9,354
5,294
20,969
28,255
767
3,148
17,464
17,015
2,158
L
Bakasura
idjonesi
Bakasura
8,219
5,238
2,672
9,896
22,331
23,569
1,784
12,893
9,438
0
13,332
L
Lancelot
solly8517
Lancelot
15,468
2,724
1,056
4,266
26,546
19,873
66
17,221
9,325
0
29,110
L
Camazotz
uH Braindogs
Camazotz
23,055
9,706
938
10,311
24,753
13,173
2,541
17,538
7,115
0
40,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,466
Gold Earned
57,862
167
Minions Killed
173
0
Camps Cleared
0
1,446,207
Distance Traveled
1,334,263
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,131
758
45
3
0
300,063
0
L
Terra
10,616
664
29
2
0
313,547
1
W
Medusa
12,071
754
49
3
0
275,164
0
W
Bacchus
11,490
718
9
1
0
290,258
1
W
Ah Puch
11,353
710
52
3
0
268,193
0
L
Fenrir
9,474
592
37
2
0
238,777
0
W
Sylvanus
10,817
676
18
1
0
200,585
0
L
Bakasura
10,829
677
50
3
0
344,378
0
L
Lancelot
11,374
711
25
2
0
268,141
1
L
Camazotz
12,173
761
26
2
0
281,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role