Player Matchup

Atlas
Atlas
DefinitelyMabie
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,203 Elo+
Party 2
Ratatoskr
Ratatoskr
Drauma
Ratatoskr
Level 67
God Stats
0W - 1L
1,241 SR
Queue Stats
49W - 29L
1,617 Elo+
Party 2
Chaac
Chaac
Hosmer
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,348 Elo+
Party 2
Tiamat
Tiamat
JaysolMC
Tiamat
Level 46
God Stats
3W - 10L
1,500 SR
Queue Stats
541W - 580L
1,383 Elo+
Solo
Danzaburou
Danzaburou
leblanctherrienc
Danzaburou
Level 39
God Stats
8W - 5L
1,583 SR
Queue Stats
95W - 90L
1,454 Elo+
Solo
Team Averages
Level 41
1,465 SR
1,401 Elo+

VS

Team Averages
Level 62
1,531 SR
1,412 Elo+
Cu Chulainn
Cu Chulainn
GenisSage
Cu Chulainn
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 51L
1,481 Elo+
Party 3
Sol
Sol
McLovin9971
Sol
Level 40
God Stats
5W - 4L
1,500 SR
Queue Stats
47W - 56L
1,355 Elo+
Party 1
Jing Wei
Jing Wei
VitalSign
Jing Wei
Level 129
God Stats
11W - 9L
1,621 SR
Queue Stats
56W - 50L
1,460 Elo+
Party 3
Eset
Eset
kingFritto
Eset
Level 48
God Stats
7W - 2L
1,546 SR
Queue Stats
62W - 50L
1,410 Elo+
Solo
Nemesis
Nemesis
mattysmokesbig
Nemesis
Level 47
God Stats
11W - 8L
1,485 SR
Queue Stats
85W - 88L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,729
473
2,054
7,793
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Drauma
Ratatoskr
11
2 / 0 / 0
5,870
587
2,073
4,590
1,581
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
Hosmer
Chaac
9
0 / 3 / 0
5,261
526
3,663
7,701
3,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
JaysolMC
Tiamat
8
0 / 2 / 1
4,789
479
2,657
4,851
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
leblanctherrienc
Danzaburou
7
0 / 3 / 0
4,326
433
3,434
4,816
1,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GenisSage
Cu Chulainn
10
2 / 1 / 2
6,549
655
3,887
6,293
2,833
9
2 / 1 / 0
5,719
572
2,791
4,560
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
VitalSign
Jing Wei
10
4 / 0 / 2
6,098
610
5,072
3,661
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 6
5,995
600
3,192
5,881
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 2
5,294
529
2,688
5,402
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ratatoskr
Drauma
Ratatoskr
2
0
0
2
W
Cu Chulainn
GenisSage
Cu Chulainn
2
1
2
3
L
Chaac
Hosmer
Chaac
0
3
0
0
L
Tiamat
JaysolMC
Tiamat
0
2
1
0.25
W
2
1
0
2
W
Jing Wei
VitalSign
Jing Wei
4
0
2
5
W
2
0
6
5
L
Danzaburou
leblanctherrienc
Danzaburou
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,881
Damage
17,630
29,751
Taken
25,797
13,698
Mitigated
10,421
5,716
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,054
919
66
1,687
7,793
4,299
0
1,731
6,062
14,052
0
L
Ratatoskr
Drauma
Ratatoskr
2,073
80
0
0
4,590
1,581
0
537
4,053
0
42,281
W
Cu Chulainn
GenisSage
Cu Chulainn
3,887
1,284
0
1,601
6,293
2,833
0
0
6,293
0
36,826
L
Chaac
Hosmer
Chaac
3,663
773
0
1,570
7,701
3,956
0
388
7,313
0
35,277
L
Tiamat
JaysolMC
Tiamat
2,657
188
0
1,151
4,851
2,595
0
2,419
2,432
20,553
0
W
2,791
1,296
0
2,101
4,560
1,530
424
2,031
2,141
31,318
0
W
Jing Wei
VitalSign
Jing Wei
5,072
3,804
0
2,423
3,661
1,123
1,224
1,216
2,445
0
35,051
W
3,192
644
169
1,975
5,881
3,114
0
700
5,181
18,832
0
L
Danzaburou
leblanctherrienc
Danzaburou
3,434
1,866
141
1,101
4,816
1,267
0
908
3,908
0
27,699
W
2,688
1,159
0
375
5,402
1,821
0
358
5,026
0
33,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,975
Gold Earned
29,655
255
Minions Killed
312
0
Camps Cleared
0
918,441
Distance Traveled
1,003,293
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,729
473
30
3
0
165,089
2
L
Ratatoskr
5,870
587
87
9
0
250,603
2
W
Cu Chulainn
6,549
655
88
9
0
189,668
6
L
Chaac
5,261
526
59
6
0
192,338
1
L
Tiamat
4,789
479
44
4
0
155,510
0
W
Sol
5,719
572
56
6
0
170,647
0
W
Jing Wei
6,098
610
74
7
0
195,083
2
W
Eset
5,995
600
34
3
0
192,527
4
L
Danzaburou
4,326
433
35
4
0
154,901
3
W
Nemesis
5,294
529
60
6
0
255,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role