Player Matchup

Freya
Freya
Ferox63YT
Freya
Level 29
God Stats
8W - 6L
1,573 SR
Queue Stats
43W - 42L
1,449 Elo+
Party 2
Osiris
Osiris
JuanJoseErDios
Osiris
Level 44
God Stats
4W - 3L
1,177 SR
Queue Stats
26W - 33L
1,379 Elo+
Party 2
Bacchus
Bacchus
s3hsa
Bacchus
Level 44
God Stats
13W - 8L
1,621 SR
Queue Stats
43W - 42L
1,449 Elo+
Party 2
Team Averages
Level 39
1,457 SR
1,426 Elo+

VS

Team Averages
Level 92
1,458 SR
1,394 Elo+
Hercules
Hercules
Aquaaura
Hercules
Level 145
God Stats
8W - 15L
1,443 SR
Queue Stats
159W - 245L
1,412 Elo+
Party 1
Odin
Odin
Vasarelie
Odin
Level 16
God Stats
3W - 3L
1,494 SR
Queue Stats
21W - 27L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
Zaklamp
Ah Puch
Level 114
God Stats
23W - 33L
1,437 SR
Queue Stats
90W - 148L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ferox63YT
Freya
15
4 / 1 / 5
9,109
701
10,319
8,983
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 4
8,970
690
15,075
9,903
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
s3hsa
Bacchus
12
0 / 1 / 9
8,932
687
8,282
10,895
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aquaaura
Hercules
12
0 / 2 / 2
8,437
649
4,983
20,413
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
12
2 / 1 / 0
8,522
656
6,293
7,976
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Zaklamp
Ah Puch
12
0 / 6 / 2
7,859
605
13,337
11,009
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aquaaura
Hercules
0
2
2
0.5
W
Freya
Ferox63YT
Freya
4
1
5
6.5
W
5
0
4
7
L
Odin
2
1
0
2
L
Ah Puch
Zaklamp
Ah Puch
0
6
2
0.17
W
Bacchus
s3hsa
Bacchus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,676
Damage
24,613
29,781
Taken
39,398
29,667
Mitigated
25,821
6,195
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aquaaura
Hercules
4,983
995
0
9,325
20,413
14,440
0
9,719
9,558
0
14,548
W
Freya
Ferox63YT
Freya
10,319
2,409
0
2,312
8,983
4,550
0
3,894
5,089
38,979
0
W
15,075
4,381
0
1,950
9,903
12,311
0
4,795
5,108
0
23,511
L
Odin
6,293
1,545
0
1,723
7,976
6,390
0
4,595
2,884
237
20,622
L
Ah Puch
Zaklamp
Ah Puch
13,337
315
27
862
11,009
4,991
0
3,834
6,843
42,742
0
W
Bacchus
s3hsa
Bacchus
8,282
933
0
1,933
10,895
12,806
0
5,108
5,787
16,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
24,818
136
Minions Killed
118
7
Camps Cleared
5
747,819
Distance Traveled
713,368
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,437
649
19
1
2
240,219
6
W
Freya
9,109
701
97
7
3
242,419
2
W
Osiris
8,970
690
26
2
2
248,461
1
L
Odin
8,522
656
30
2
2
257,944
3
L
Ah Puch
7,859
605
69
5
1
215,205
5
W
Bacchus
8,932
687
13
1
2
256,939
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role