Player Matchup

Bakasura
Bakasura
Keravala
Bakasura
Level 74
God Stats
8W - 4L
1,577 SR
Queue Stats
84W - 82L
1,421 Elo+
Party 1
Hercules
Hercules
M1N1P1GB4C0N
Hercules
Level 98
God Stats
10W - 13L
1,583 SR
Queue Stats
37W - 70L
1,392 Elo+
Party 4
Kukulkan
Kukulkan
ilikewangers69
Kukulkan
Level 42
God Stats
5W - 8L
1,427 SR
Queue Stats
8W - 26L
1,115 Elo+
Party 1
Gilgamesh
Gilgamesh
ivar6695
Gilgamesh
Level 67
God Stats
1W - 0L
1,534 SR
Queue Stats
34W - 61L
1,261 Elo+
Party 1
Sol
Sol
sharks726
Sol
Level 107
God Stats
3W - 5L
1,413 SR
Queue Stats
52W - 86L
1,359 Elo+
Party 4
Team Averages
Level 78
1,507 SR
1,310 Elo+

VS

Team Averages
Level 81
1,394 SR
1,379 Elo+
Izanami
Izanami
CODYFOLAND
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,300 Elo+
Party 2
Neith
Neith
FrankGotDank
Neith
Level 156
God Stats
2W - 6L
1,430 SR
Queue Stats
67W - 63L
1,483 Elo+
Solo
Chang'e
Chang'e
ItsParZval
Chang'e
Level 95
God Stats
12W - 14L
1,388 SR
Queue Stats
237W - 226L
1,431 Elo+
Party 3
Ymir
Ymir
oscarllave2
Ymir
Level 81
God Stats
33W - 28L
1,529 SR
Queue Stats
91W - 97L
1,417 Elo+
Party 3
Lancelot
Lancelot
shisty44
Lancelot
Level 28
God Stats
15W - 9L
1,124 SR
Queue Stats
42W - 41L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Keravala
Bakasura
20
5 / 0 / 0
12,242
583
11,342
22,687
11,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
M1N1P1GB4C0N
Hercules
18
5 / 0 / 7
12,368
589
13,498
20,243
19,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
16
0 / 1 / 1
10,489
499
8,342
9,542
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ivar6695
Gilgamesh
17
1 / 0 / 1
11,478
547
9,827
21,533
25,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 4 / 5
12,149
579
21,723
17,270
6,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CODYFOLAND
Izanami
16
4 / 5 / 0
9,764
465
12,968
25,270
11,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 3 / 0
10,015
477
10,697
15,555
7,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
ItsParZval
Chang'e
16
0 / 2 / 2
9,701
462
14,036
15,401
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 4 / 2
8,097
386
4,123
18,349
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
shisty44
Lancelot
16
1 / 4 / 2
9,232
440
6,508
17,296
7,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
5
5
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
CODYFOLAND
Izanami
4
5
0
0.8
L
0
3
0
0
L
Chang'e
ItsParZval
Chang'e
0
2
2
0.5
W
Bakasura
Keravala
Bakasura
5
0
0
5
W
Hercules
M1N1P1GB4C0N
Hercules
5
0
7
8.5
W
Kukulkan
0
1
1
0.5
W
Gilgamesh
ivar6695
Gilgamesh
1
0
1
1.5
L
0
4
2
0.25
W
7
4
5
2.38
L
Lancelot
shisty44
Lancelot
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,732
Damage
48,332
91,275
Taken
91,871
66,508
Mitigated
47,977
38,685
Healing
29,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CODYFOLAND
Izanami
12,968
9,896
0
8,700
25,270
11,212
0
11,757
13,513
0
87,862
L
10,697
5,745
0
4,920
15,555
7,600
1,548
0
15,496
0
93,721
L
Chang'e
ItsParZval
Chang'e
14,036
392
1,177
6,284
15,401
6,939
232
5,471
9,610
100,436
0
W
Bakasura
Keravala
Bakasura
11,342
9,023
0
6,227
22,687
11,323
1,533
3,225
19,462
0
115,463
W
Hercules
M1N1P1GB4C0N
Hercules
13,498
4,859
499
9,263
20,243
19,317
386
5,229
14,622
0
54,716
W
Kukulkan
8,342
702
0
970
9,542
4,037
1,079
7,616
1,926
70,349
0
W
Gilgamesh
ivar6695
Gilgamesh
9,827
2,155
0
12,948
21,533
25,584
1,505
0
21,533
0
85,502
L
4,123
841
435
2,493
18,349
14,412
0
8,907
7,682
23,443
0
W
21,723
12,302
0
8,778
17,270
6,247
2,781
3,162
14,108
108,089
0
L
Lancelot
shisty44
Lancelot
6,508
1,235
0
5,468
17,296
7,814
0
3,930
12,924
0
74,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,726
Gold Earned
46,809
662
Minions Killed
577
0
Camps Cleared
0
2,149,533
Distance Traveled
2,002,637
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,764
465
119
6
0
376,099
4
L
Neith
10,015
477
143
7
0
342,708
8
L
Chang'e
9,701
462
177
8
0
437,531
12
W
Bakasura
12,242
583
184
9
0
541,959
1
W
Hercules
12,368
589
81
4
0
437,734
2
W
Kukulkan
10,489
499
126
6
0
388,602
6
W
Gilgamesh
11,478
547
139
7
0
424,491
6
L
Ymir
8,097
386
27
1
0
401,527
6
W
Sol
12,149
579
132
6
0
356,747
3
L
Lancelot
9,232
440
111
5
0
444,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role