Player Matchup

Chaac
Chaac
SilverhawkA15
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 107L
1,405 Elo+
Solo
Poseidon
Poseidon
Ultra x Death x
Poseidon
Level 84
God Stats
2W - 3L
1,366 SR
Queue Stats
55W - 43L
1,486 Elo+
Solo
Medusa
Medusa
WhyOhEn
Medusa
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,327 Elo+
Solo
Nemesis
Nemesis
dani241204K918
Nemesis
Level 48
God Stats
3W - 11L
1,176 SR
Queue Stats
163W - 221L
1,315 Elo+
Party 1
Bellona
Bellona
silverxlucas
Bellona
Level 105
God Stats
4W - 6L
1,158 SR
Queue Stats
212W - 266L
1,417 Elo+
Party 1
Team Averages
Level 72
1,340 SR
1,390 Elo+

VS

Team Averages
Level 45
1,483 SR
1,206 Elo+
Ymir
Ymir
Coley_on60fps
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,039 Elo+
Party 2
Arachne
Arachne
Hurricane_Maine
Arachne
Level 81
God Stats
17W - 10L
1,709 SR
Queue Stats
194W - 204L
1,384 Elo+
Party 3
Sylvanus
Sylvanus
Lucabrasi02
Sylvanus
Level 17
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 5L
1,102 Elo+
Party 3
Poseidon
Poseidon
grimromer2525
Poseidon
Level 89
God Stats
5W - 8L
1,419 SR
Queue Stats
246W - 263L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
juma469
Cu Chulainn
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 54L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 12
12,241
532
14,768
17,476
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
17
5 / 1 / 12
11,866
516
18,129
12,448
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
WhyOhEn
Medusa
18
8 / 4 / 11
12,011
522
20,322
18,442
8,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 5 / 8
12,528
545
11,573
20,555
8,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
silverxlucas
Bellona
20
11 / 0 / 12
14,002
609
26,413
25,850
27,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,122
310
3,253
18,556
9,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
5 / 9 / 3
10,073
438
13,896
29,139
13,879
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Lucabrasi02
Sylvanus
13
2 / 8 / 1
8,678
377
5,243
23,398
21,224
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
grimromer2525
Poseidon
18
4 / 6 / 4
11,341
493
16,277
20,252
8,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
juma469
Cu Chulainn
14
0 / 8 / 1
8,992
391
10,932
21,180
11,579
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
38
Kills
11
11
Deaths
38
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
5
9
3
0.72
L
Sylvanus
Lucabrasi02
Sylvanus
2
8
1
0.31
W
7
1
12
13
W
Poseidon
5
1
12
11
W
Medusa
WhyOhEn
Medusa
8
4
11
3.38
W
7
5
8
2.2
L
Poseidon
grimromer2525
Poseidon
4
6
4
1
L
Cu Chulainn
juma469
Cu Chulainn
0
8
1
0.06
W
Bellona
silverxlucas
Bellona
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,205
Damage
49,601
94,771
Taken
112,525
69,205
Mitigated
64,584
30,239
Healing
21,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,253
757
82
2,223
18,556
9,052
0
2,332
16,224
20,684
0
L
13,896
9,588
0
6,866
29,139
13,879
0
6,208
22,931
0
45,760
L
Sylvanus
Lucabrasi02
Sylvanus
5,243
1,492
1,347
4,316
23,398
21,224
0
4,734
18,664
18,178
0
W
14,768
1,728
316
7,580
17,476
19,449
2,397
7,234
10,242
0
48,786
W
Poseidon
18,129
2,400
0
1,556
12,448
4,822
2,654
2,882
9,566
102,333
0
W
Medusa
WhyOhEn
Medusa
20,322
11,803
0
6,313
18,442
8,435
5,825
4,860
13,582
0
88,698
W
11,573
5,071
0
6,728
20,555
8,567
94
6,652
11,509
0
95,858
L
Poseidon
grimromer2525
Poseidon
16,277
2,087
0
3,059
20,252
8,850
0
3,290
16,962
113,846
0
L
Cu Chulainn
juma469
Cu Chulainn
10,932
3,947
26
4,058
21,180
11,579
1,056
1,565
19,615
0
59,314
W
Bellona
silverxlucas
Bellona
26,413
10,029
0
7,746
25,850
27,932
5,555
3,145
22,705
0
119,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,648
Gold Earned
46,206
698
Minions Killed
361
0
Camps Cleared
0
2,346,651
Distance Traveled
1,808,833
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,122
310
26
1
0
264,186
0
L
Arachne
10,073
438
57
2
0
442,930
1
L
Sylvanus
8,678
377
17
1
0
285,001
1
W
Chaac
12,241
532
52
2
0
436,060
1
W
Poseidon
11,866
516
176
8
0
474,000
1
W
Medusa
12,011
522
125
5
0
419,859
0
W
Nemesis
12,528
545
148
6
0
488,327
0
L
Poseidon
11,341
493
181
8
0
431,361
1
L
Cu Chulainn
8,992
391
80
3
0
385,355
2
W
Bellona
14,002
609
197
9
0
528,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role