Player Matchup

Mulan
Mulan
Kingofhearts302
Mulan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 201L
1,220 Elo+
Solo
Gilgamesh
Gilgamesh
Negrodamis202
Gilgamesh
Level 98
God Stats
8W - 7L
1,490 SR
Queue Stats
502W - 556L
1,292 Elo+
Solo
Vulcan
Vulcan
XeonXOblivionX
Vulcan
Level 101
God Stats
0W - 3L
1,231 SR
Queue Stats
135W - 132L
1,328 Elo+
Solo
Xing Tian
Xing Tian
kurokamikiri
Xing Tian
Level 86
God Stats
1W - 3L
1,727 SR
Queue Stats
278W - 280L
1,355 Elo+
Solo
Shiva
Shiva
ss3gokuson
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,157 Elo+
Solo
Team Averages
Level 68
1,490 SR
1,270 Elo+

VS

Team Averages
Level 82
1,478 SR
1,385 Elo+
Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Aspyke13
Sobek
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,388 Elo+
Solo
Apollo
Apollo
Blind Archer X
Apollo
Level 160
God Stats
2W - 4L
1,307 SR
Queue Stats
278W - 301L
1,395 Elo+
Solo
Nu Wa
Nu Wa
Lzrjrvz
Nu Wa
Level 107
God Stats
1W - 0L
1,620 SR
Queue Stats
37W - 40L
1,313 Elo+
Solo
Cupid
Cupid
Solo_Modz187
Cupid
Level 48
God Stats
3W - 3L
1,463 SR
Queue Stats
132W - 129L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
6,708
671
4,146
13,991
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Negrodamis202
Gilgamesh
11
2 / 4 / 2
6,801
680
6,208
12,886
10,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 3 / 4
8,671
867
18,029
10,386
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
kurokamikiri
Xing Tian
12
0 / 4 / 7
7,151
715
3,309
14,069
15,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
14
3 / 4 / 6
7,781
778
8,070
15,418
16,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 2 / 10
8,985
899
17,197
10,008
4,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Aspyke13
Sobek
13
2 / 4 / 11
7,642
764
3,888
12,820
13,914
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 16
7,282
728
5,510
9,077
4,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Lzrjrvz
Nu Wa
14
0 / 2 / 19
7,919
792
13,161
5,461
2,522
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
13 / 1 / 7
9,681
968
14,611
8,064
4,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
10
Kills
21
21
Deaths
11
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
10
5.5
W
Sobek
Aspyke13
Sobek
2
4
11
1.88
W
0
2
16
4
L
1
6
5
0.58
W
Nu Wa
Lzrjrvz
Nu Wa
0
2
19
4.75
L
Gilgamesh
Negrodamis202
Gilgamesh
2
4
2
0.75
W
13
1
7
16.5
L
4
3
4
2
L
Xing Tian
kurokamikiri
Xing Tian
0
4
7
0.88
L
Shiva
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,762
Damage
54,367
66,750
Taken
45,430
61,404
Mitigated
29,482
12,644
Healing
18,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,197
1,108
1,629
4,260
10,008
4,888
324
3,667
6,274
33,629
0
W
Sobek
Aspyke13
Sobek
3,888
614
0
1,098
12,820
13,914
0
6,521
6,203
9,511
0
W
5,510
2,454
2,005
3,508
9,077
4,117
678
5,354
3,695
0
10,495
L
4,146
1,339
631
2,326
13,991
12,279
0
7,839
6,152
0
7,332
W
Nu Wa
Lzrjrvz
Nu Wa
13,161
3,209
822
585
5,461
2,522
564
1,795
3,598
26,960
0
L
Gilgamesh
Negrodamis202
Gilgamesh
6,208
2,588
1,328
1,413
12,886
10,320
441
6,562
6,324
0
11,666
W
14,611
8,143
1,372
3,385
8,064
4,041
690
4,001
3,998
0
25,526
L
18,029
7,994
952
1,819
10,386
6,121
144
5,694
4,692
42,527
0
L
Xing Tian
kurokamikiri
Xing Tian
3,309
230
182
874
14,069
15,938
0
5,626
8,443
11,696
0
L
Shiva
8,070
1,239
1,651
1,468
15,418
16,746
45
8,525
6,893
0
18,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,112
Gold Earned
41,509
110
Minions Killed
121
0
Camps Cleared
0
928,250
Distance Traveled
951,498
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,985
899
49
5
0
194,841
0
W
Sobek
7,642
764
8
1
0
181,292
0
W
Apollo
7,282
728
12
1
0
203,023
1
L
Mulan
6,708
671
6
1
0
184,637
0
W
Nu Wa
7,919
792
28
3
0
162,725
0
L
Gilgamesh
6,801
680
14
1
0
191,923
0
W
Cupid
9,681
968
24
2
0
209,617
0
L
Vulcan
8,671
867
59
6
0
180,362
0
L
Xing Tian
7,151
715
12
1
0
190,931
2
L
Shiva
7,781
778
19
2
0
180,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role