Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CDock7474
Bacchus
Level 28
God Stats
6W - 9L
1,372 SR
Queue Stats
31W - 52L
1,231 Elo+
Party 3
Ra
Ra
LargeJohnson
Ra
Level 54
God Stats
5W - 4L
1,608 SR
Queue Stats
114W - 130L
1,386 Elo+
Solo
Hercules
Hercules
UmiNOKotei
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,335 Elo+
Solo
Heimdallr
Heimdallr
deadsyn
Heimdallr
Level 43
God Stats
1W - 8L
1,390 SR
Queue Stats
56W - 81L
1,349 Elo+
Party 3
Team Averages
Level 52
1,474 SR
1,360 Elo+

VS

Team Averages
Level 67
1,300 SR
1,330 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
DarthRevan10
Kali
Level 36
God Stats
1W - 3L
1,368 SR
Queue Stats
29W - 40L
1,331 Elo+
Party 1
Persephone
Persephone
GalaxyFro67
Persephone
Level 82
God Stats
7W - 10L
1,064 SR
Queue Stats
231W - 264L
1,384 Elo+
Party 2
Chang'e
Chang'e
Nystel
Chang'e
Level 99
God Stats
1W - 2L
1,252 SR
Queue Stats
90W - 69L
1,203 Elo+
Solo
Ullr
Ullr
oskr5721
Ullr
Level 61
God Stats
13W - 15L
1,318 SR
Queue Stats
231W - 230L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 1 / 0
4,810
534
3,142
6,389
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
CDock7474
Bacchus
7
0 / 1 / 1
4,835
537
2,783
3,919
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

3
0 / 2 / 0
3,640
404
166
2,096
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
UmiNOKotei
Hercules
8
1 / 1 / 0
4,621
513
2,241
6,530
2,824
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
deadsyn
Heimdallr
7
1 / 2 / 0
4,507
501
4,675
4,588
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 0
5,891
655
2,881
6,067
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 0 / 1
5,854
650
2,245
6,683
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
GalaxyFro67
Persephone
9
3 / 1 / 1
6,255
695
3,629
4,949
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Nystel
Chang'e
8
1 / 0 / 1
4,832
537
1,265
3,676
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
8
1 / 1 / 2
5,111
568
2,487
5,660
1,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
W
Amaterasu
 
Amaterasu
0
1
0
0
L
Bacchus
CDock7474
Bacchus
0
1
1
0.5
W
2
0
1
2.5
W
Persephone
GalaxyFro67
Persephone
3
1
1
3.5
L
0
2
0
0
W
Chang'e
Nystel
Chang'e
1
0
1
1.5
L
Hercules
UmiNOKotei
Hercules
1
1
0
1
L
Heimdallr
deadsyn
Heimdallr
1
2
0
0.5
W
Ullr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
12,507
23,522
Taken
27,035
9,359
Mitigated
10,130
4,748
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,142
1,138
0
879
6,389
1,886
0
1,634
4,755
0
30,035
W
Amaterasu
 
Amaterasu
2,881
1,362
0
2,439
6,067
2,878
1,014
0
6,067
0
37,507
L
Bacchus
CDock7474
Bacchus
2,783
96
245
1,243
3,919
2,630
0
1,299
2,620
14,028
0
W
2,245
953
0
4,250
6,683
3,005
0
33
6,650
0
29,669
W
Persephone
GalaxyFro67
Persephone
3,629
500
0
1,279
4,949
1,524
894
602
4,346
39,433
0
L
166
33
42
404
2,096
529
0
591
1,505
5,357
0
W
Chang'e
Nystel
Chang'e
1,265
249
1,836
1,995
3,676
972
276
724
2,952
15,133
0
L
Hercules
UmiNOKotei
Hercules
2,241
705
0
881
6,530
2,824
0
114
6,416
0
14,965
L
Heimdallr
deadsyn
Heimdallr
4,675
1,823
0
1,054
4,588
1,490
65
1,256
3,332
0
29,139
W
Ullr
2,487
1,101
0
552
5,660
1,751
260
1,590
4,070
0
27,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,413
Gold Earned
27,943
141
Minions Killed
271
0
Camps Cleared
0
771,025
Distance Traveled
938,649
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,810
534
51
6
0
168,799
4
W
Amaterasu
5,891
655
69
8
0
182,447
0
L
Bacchus
4,835
537
20
2
0
188,024
0
W
Kali
5,854
650
54
6
0
220,476
2
W
Persephone
6,255
695
65
7
0
175,565
1
L
Ra
3,640
404
10
1
0
78,317
1
W
Chang'e
4,832
537
34
4
0
179,644
2
L
Hercules
4,621
513
23
3
0
160,240
0
L
Heimdallr
4,507
501
37
4
0
175,645
2
W
Ullr
5,111
568
49
5
0
180,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role