Player Matchup

Kali
Kali
 
Kali
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DOCTOR XRAGE
Nu Wa
Level 65
God Stats
4W - 7L
1,240 SR
Queue Stats
388W - 445L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
Kakaroto_0323
Cthulhu
Level 94
God Stats
32W - 30L
1,510 SR
Queue Stats
41W - 52L
1,321 Elo+
Solo
Danzaburou
Danzaburou
T STRAT
Danzaburou
Level 86
God Stats
16W - 10L
1,509 SR
Queue Stats
85W - 95L
1,334 Elo+
Solo
Team Averages
Level 92
1,452 SR
1,391 Elo+

VS

Team Averages
Level 55
1,417 SR
1,458 Elo+
Lancelot
Lancelot
ItzGrimm_Reaper
Lancelot
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,465 Elo+
Party 2
Hades
Hades
TheTrolls_Beast
Hades
Level 63
God Stats
0W - 3L
1,213 SR
Queue Stats
14W - 19L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
daenydracarys
Aphrodite
Level 99
God Stats
6W - 8L
1,373 SR
Queue Stats
243W - 304L
1,361 Elo+
Solo
Khepri
Khepri
jumanjiirl
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
yukai33
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
12 / 4 / 4
13,639
568
23,704
31,077
18,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
 
Xing Tian
17
5 / 0 / 2
11,804
492
10,832
11,595
9,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 0 / 16
11,360
473
15,200
11,175
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
19
5 / 1 / 17
11,784
491
9,025
19,417
19,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
T STRAT
Danzaburou
19
14 / 3 / 8
12,938
539
29,257
26,182
13,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
3 / 8 / 0
10,240
427
10,024
25,763
13,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 6 / 1
9,626
401
7,497
16,938
12,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
daenydracarys
Aphrodite
17
0 / 5 / 2
10,750
448
11,721
24,184
12,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
jumanjiirl
Khepri
14
1 / 7 / 2
9,310
388
8,527
25,581
31,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
yukai33
Artemis
14
1 / 10 / 2
8,997
375
10,498
21,051
10,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
36
Kills
6
8
Deaths
36
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
12
4
4
3.5
W
Xing Tian
 
Xing Tian
5
0
2
6
W
0
0
16
8
L
Lancelot
3
8
0
0.38
W
Cthulhu
5
1
17
13.5
W
Danzaburou
T STRAT
Danzaburou
14
3
8
6
L
1
6
1
0.25
L
Aphrodite
daenydracarys
Aphrodite
0
5
2
0.2
L
Khepri
jumanjiirl
Khepri
1
7
2
0.29
L
Artemis
yukai33
Artemis
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,018
Damage
48,267
99,446
Taken
113,517
64,903
Mitigated
79,589
45,244
Healing
25,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
23,704
10,980
0
17,148
31,077
18,324
497
6,809
24,268
0
141,318
W
Xing Tian
 
Xing Tian
10,832
900
0
3,124
11,595
9,077
114
3,394
8,201
69,778
0
W
15,200
3,549
1,463
5,417
11,175
4,686
1,340
4,197
6,978
67,806
0
L
Lancelot
10,024
3,087
441
4,890
25,763
13,792
0
5,705
19,495
0
70,871
W
Cthulhu
9,025
433
648
6,100
19,417
19,497
441
6,044
13,373
79,729
0
W
Danzaburou
T STRAT
Danzaburou
29,257
18,189
735
10,609
26,182
13,319
5,298
7,301
18,881
0
98,440
L
7,497
1,469
78
3,561
16,938
12,173
630
8,815
7,368
49,402
0
L
Aphrodite
daenydracarys
Aphrodite
11,721
1,821
537
10,891
24,184
12,312
0
8,596
15,055
105,129
0
L
Khepri
jumanjiirl
Khepri
8,527
1,119
0
1,152
25,581
31,116
0
4,813
20,505
35,988
0
L
Artemis
yukai33
Artemis
10,498
4,976
0
3,856
21,051
10,196
0
4,808
16,037
0
45,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,525
Gold Earned
48,923
651
Minions Killed
436
0
Camps Cleared
0
2,162,463
Distance Traveled
1,896,428
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,639
568
156
7
0
514,341
0
W
Xing Tian
11,804
492
129
5
0
316,678
0
W
Nu Wa
11,360
473
124
5
0
423,113
1
L
Lancelot
10,240
427
101
4
0
463,568
3
W
Cthulhu
11,784
491
121
5
0
481,486
0
W
Danzaburou
12,938
539
121
5
0
426,845
5
L
Hades
9,626
401
75
3
0
344,249
0
L
Aphrodite
10,750
448
182
8
0
385,699
1
L
Khepri
9,310
388
22
1
0
390,859
8
L
Artemis
8,997
375
56
2
0
312,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role