Player Matchup

Lancelot
Lancelot
Silver I
 
Lancelot
Silver I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
BigSluggy
Osiris
Gold IV
Level 128
God Stats
0W - 1L
1,975 SR
Queue Stats
24W - 18L
1,759 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
LITTLEHEFF
Hou Yi
Platinum V
Level 160
God Stats
22W - 15L
1,682 SR
Queue Stats
311W - 310L
1,578 MMR
Party 1
Khepri
Khepri
Platinum IV
Ragel3ss
Khepri
Platinum IV
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
433W - 431L
1,621 MMR
Solo
Olorun
Olorun
Gold II
oBailey
Olorun
Gold II
Level 67
God Stats
3W - 1L
1,907 SR
Queue Stats
86W - 80L
1,697 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,713 SR
1,631 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,610 SR
1,658 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
CAPSMOKER
Ah Muzen Cab
Gold I
Level 138
God Stats
1W - 0L
2,022 SR
Queue Stats
342W - 342L
1,622 MMR
Solo
Rama
Rama
Gold I
Gonzaled
Rama
Gold I
Level 160
God Stats
12W - 16L
1,567 SR
Queue Stats
158W - 150L
1,612 MMR
Solo
Geb
Geb
Gold II
MrSwiftyE
Geb
Gold II
Level 119
God Stats
10W - 9L
1,519 SR
Queue Stats
333W - 335L
1,707 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
RYCON1134
Cthulhu
Platinum IV
Level 142
God Stats
2W - 2L
1,257 SR
Queue Stats
161W - 157L
1,663 MMR
Solo
Athena
Athena
Platinum V
YohanAuter
Athena
Platinum V
Level 154
God Stats
10W - 5L
1,683 SR
Queue Stats
127W - 127L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
0 / 6 / 1
11,547
444
10,866
30,951
27,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
BigSluggy
Osiris
20
7 / 3 / 5
13,280
511
18,177
23,741
25,760
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
LITTLEHEFF
Hou Yi
17
3 / 6 / 4
12,016
462
20,298
21,998
11,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Ragel3ss
Khepri
16
3 / 2 / 3
11,419
439
6,501
22,107
25,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
oBailey
Olorun
20
1 / 6 / 5
12,950
498
17,164
24,966
14,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasFreya

VS

Bans
MercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CAPSMOKER
Ah Muzen Cab
20
5 / 5 / 9
13,744
529
26,664
21,059
10,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
20
2 / 4 / 11
14,463
556
21,732
17,707
9,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 2 / 11
12,860
495
7,224
18,772
21,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
RYCON1134
Cthulhu
20
3 / 0 / 9
14,442
555
20,441
20,277
25,576
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
YohanAuter
Athena
20
10 / 3 / 7
14,628
563
17,105
28,012
18,486
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
14
Kills
23
23
Deaths
14
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
6
1
0.08
L
Osiris
BigSluggy
Osiris
7
3
5
3.17
W
Ah Muzen Cab
CAPSMOKER
Ah Muzen Cab
5
5
9
1.9
W
Rama
2
4
11
1.88
L
Hou Yi
LITTLEHEFF
Hou Yi
3
6
4
0.83
W
3
2
11
4.25
W
Cthulhu
RYCON1134
Cthulhu
3
0
9
7.5
L
Khepri
Ragel3ss
Khepri
3
2
3
2.25
W
Athena
YohanAuter
Athena
10
3
7
4.5
L
Olorun
oBailey
Olorun
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,006
Damage
93,166
123,763
Taken
105,827
105,060
Mitigated
85,993
33,683
Healing
30,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,866
1,856
0
8,518
30,951
27,587
0
16,009
13,845
0
91,296
L
Osiris
BigSluggy
Osiris
18,177
7,903
0
5,260
23,741
25,760
0
7,141
16,462
0
145,687
W
Ah Muzen Cab
CAPSMOKER
Ah Muzen Cab
26,664
11,222
0
5,557
21,059
10,790
1,864
3,592
17,467
0
145,874
W
Rama
21,732
15,396
0
4,632
17,707
9,182
5,064
6,934
10,773
0
154,456
L
Hou Yi
LITTLEHEFF
Hou Yi
20,298
8,780
0
5,543
21,998
11,448
984
7,914
13,932
0
111,164
W
7,224
1,350
0
2,812
18,772
21,959
18
6,107
12,665
32,066
0
W
Cthulhu
RYCON1134
Cthulhu
20,441
2,142
1,607
8,520
20,277
25,576
0
2,298
17,979
109,235
0
L
Khepri
Ragel3ss
Khepri
6,501
655
0
3,103
22,107
25,574
0
6,545
15,434
34,353
0
W
Athena
YohanAuter
Athena
17,105
5,144
0
7,735
28,012
18,486
500
2,574
25,438
118,451
0
L
Olorun
oBailey
Olorun
17,164
9,064
421
10,838
24,966
14,691
132
6,362
18,578
120,605
15,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,212
Gold Earned
70,137
800
Minions Killed
800
0
Camps Cleared
0
2,368,553
Distance Traveled
2,638,495
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,547
444
172
7
0
480,369
8
L
Osiris
13,280
511
178
7
0
574,993
4
W
Ah Muzen Cab
13,744
529
186
7
0
500,051
2
W
Rama
14,463
556
207
8
0
464,199
4
L
Hou Yi
12,016
462
182
7
0
408,901
5
W
Geb
12,860
495
46
2
0
524,673
8
W
Cthulhu
14,442
555
220
8
0
543,630
8
L
Khepri
11,419
439
67
3
0
531,536
5
W
Athena
14,628
563
141
5
0
605,942
2
L
Olorun
12,950
498
201
8
0
372,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role