Player Matchup

Mulan
Mulan
HamezZ-_-
Mulan
Level 146
God Stats
12W - 8L
1,570 SR
Queue Stats
520W - 343L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
II--KiLLa
Baron Samedi
Level 65
God Stats
5W - 11L
1,331 SR
Queue Stats
69W - 65L
1,497 Elo+
Party 1
Ymir
Ymir
fabyfutboleroPR
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,682 Elo+
Party 1
Team Averages
Level 78
1,467 SR
1,580 Elo+

VS

Team Averages
Level 85
1,709 SR
1,505 Elo+
King Arthur
King Arthur
Asriel500
King Arthur
Level 120
God Stats
1W - 2L
1,572 SR
Queue Stats
180W - 187L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
Margeo32carrillo
Baron Samedi
Level 122
God Stats
4W - 3L
1,847 SR
Queue Stats
143W - 151L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
maku1234
Hou Yi
Level 13
God Stats
4W - 4L
1,710 SR
Queue Stats
27W - 26L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HamezZ-_-
Mulan
14
4 / 4 / 4
9,212
709
12,592
17,261
15,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
II--KiLLa
Baron Samedi
14
4 / 3 / 4
9,688
745
10,526
8,786
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 7
8,416
647
5,491
13,818
16,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asriel500
King Arthur
15
4 / 2 / 3
9,454
727
15,424
19,551
18,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Margeo32carrillo
Baron Samedi
14
3 / 5 / 4
9,192
707
12,693
12,639
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
maku1234
Hou Yi
9
1 / 1 / 3
7,532
579
3,561
5,578
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
8
8
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Asriel500
King Arthur
4
2
3
2.75
W
Mulan
HamezZ-_-
Mulan
4
4
4
1.5
W
Baron Samedi
II--KiLLa
Baron Samedi
4
3
4
2
L
Baron Samedi
Margeo32carrillo
Baron Samedi
3
5
4
1
W
0
1
7
3.5
L
Hou Yi
maku1234
Hou Yi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
31,678
39,865
Taken
37,768
37,268
Mitigated
28,261
11,400
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Asriel500
King Arthur
15,424
2,762
0
2,073
19,551
18,339
0
10,358
8,736
0
41,707
W
Mulan
HamezZ-_-
Mulan
12,592
3,648
624
6,124
17,261
15,664
645
6,203
11,058
0
26,726
W
Baron Samedi
II--KiLLa
Baron Samedi
10,526
996
1,649
2,409
8,786
5,016
594
2,978
5,808
41,677
0
L
Baron Samedi
Margeo32carrillo
Baron Samedi
12,693
905
2,261
3,464
12,639
7,721
0
4,105
8,380
33,675
0
W
5,491
1,634
0
594
13,818
16,588
140
3,843
9,975
18,512
0
L
Hou Yi
maku1234
Hou Yi
3,561
2,136
0
564
5,578
2,201
0
1,436
4,084
0
8,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
26,178
139
Minions Killed
120
6
Camps Cleared
5
668,733
Distance Traveled
584,572
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,454
727
55
4
1
245,488
3
W
Mulan
9,212
709
28
2
3
229,435
5
W
Baron Samedi
9,688
745
92
7
3
206,281
0
L
Baron Samedi
9,192
707
54
4
3
223,027
2
W
Ymir
8,416
647
19
1
0
233,017
5
L
Hou Yi
7,532
579
11
1
1
116,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role