Player Matchup

Danzaburou
Danzaburou
Dmakasaur
Danzaburou
Level 54
God Stats
25W - 15L
1,448 SR
Queue Stats
28W - 24L
1,430 Elo+
Solo
Loki
Loki
Mythic290
Loki
Level 114
God Stats
1W - 1L
1,490 SR
Queue Stats
148W - 149L
1,429 Elo+
Party 1
Zeus
Zeus
TheZannik
Zeus
Level 65
God Stats
14W - 9L
1,608 SR
Queue Stats
103W - 124L
1,434 Elo+
Solo
Chernobog
Chernobog
d2monke
Chernobog
Level 63
God Stats
32W - 19L
1,659 SR
Queue Stats
180W - 185L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
dwinling
Cthulhu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,365 Elo+
Party 1
Team Averages
Level 76
1,541 SR
1,418 Elo+

VS

Team Averages
Level 89
1,591 SR
1,432 Elo+
Kuzenbo
Kuzenbo
F00tlessmete0r
Kuzenbo
Level 58
God Stats
1W - 1L
1,711 SR
Queue Stats
11W - 9L
1,463 Elo+
Party 2
Charybdis
Charybdis
JunpeiEnjoyer
Charybdis
Level 68
God Stats
14W - 17L
1,460 SR
Queue Stats
95W - 122L
1,401 Elo+
Party 2
Ratatoskr
Ratatoskr
NOOBTEOFIS
Ratatoskr
Level 108
God Stats
5W - 4L
1,572 SR
Queue Stats
276W - 278L
1,426 Elo+
Solo
Ra
Ra
SobekKing
Ra
Level 90
God Stats
3W - 2L
1,746 SR
Queue Stats
173W - 182L
1,440 Elo+
Party 2
Tyr
Tyr
Toxicwaste534
Tyr
Level 123
God Stats
3W - 7L
1,467 SR
Queue Stats
156W - 163L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dmakasaur
Danzaburou
19
11 / 1 / 12
12,455
542
24,405
18,842
10,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
17
3 / 5 / 11
10,898
474
12,614
17,897
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zeus
20
9 / 0 / 6
12,506
544
13,934
7,892
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
d2monke
Chernobog
20
4 / 2 / 12
12,278
534
22,095
21,901
18,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
dwinling
Cthulhu
17
6 / 1 / 18
11,319
492
16,872
21,689
25,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
8,058
350
5,106
22,529
26,406
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
JunpeiEnjoyer
Charybdis
13
1 / 10 / 0
8,424
366
11,850
21,397
8,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ratatoskr
NOOBTEOFIS
Ratatoskr
17
4 / 5 / 1
10,472
455
8,945
23,241
10,763
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 7 / 1
10,893
474
14,899
21,480
10,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 4 / 2
10,789
469
16,728
25,071
30,382
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
33
Kills
9
9
Deaths
33
59
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dmakasaur
Danzaburou
11
1
12
17
L
0
7
0
0
L
Charybdis
JunpeiEnjoyer
Charybdis
1
10
0
0.1
W
Loki
3
5
11
1.7
L
Ratatoskr
NOOBTEOFIS
Ratatoskr
4
5
1
0.9
L
3
7
1
0.5
W
Zeus
9
0
6
12
L
1
4
2
0.5
W
Chernobog
d2monke
Chernobog
4
2
12
5
W
Cthulhu
dwinling
Cthulhu
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,920
Damage
57,528
88,221
Taken
113,718
64,369
Mitigated
86,794
26,738
Healing
32,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dmakasaur
Danzaburou
24,405
10,285
0
5,520
18,842
10,364
4,847
3,328
15,454
0
114,744
L
5,106
2,014
2,046
2,124
22,529
26,406
0
7,781
14,748
15,735
0
L
Charybdis
JunpeiEnjoyer
Charybdis
11,850
6,749
0
4,431
21,397
8,346
576
7,346
14,051
0
61,782
W
Loki
12,614
2,987
0
4,094
17,897
7,378
275
4,756
12,937
0
74,624
L
Ratatoskr
NOOBTEOFIS
Ratatoskr
8,945
2,944
0
8,378
23,241
10,763
49
4,270
18,971
0
85,261
L
14,899
2,888
829
7,372
21,480
10,897
0
7,280
14,200
95,133
0
W
Zeus
13,934
1,368
0
395
7,892
3,470
783
2,105
5,637
108,456
0
L
16,728
1,837
0
7,057
25,071
30,382
0
4,129
20,942
0
95,186
W
Chernobog
d2monke
Chernobog
22,095
12,286
0
11,578
21,901
18,117
2,042
3,117
18,591
0
100,183
W
Cthulhu
dwinling
Cthulhu
16,872
1,861
1,731
3,420
21,689
25,040
638
5,946
15,597
56,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,456
Gold Earned
48,636
661
Minions Killed
582
0
Camps Cleared
0
2,248,989
Distance Traveled
2,098,513
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,455
542
141
6
0
430,060
1
L
Kuzenbo
8,058
350
19
1
0
443,218
4
L
Charybdis
8,424
366
98
4
0
376,855
6
W
Loki
10,898
474
108
5
0
443,068
2
L
Ratatoskr
10,472
455
147
6
0
457,050
2
L
Ra
10,893
474
161
7
0
393,552
9
W
Zeus
12,506
544
179
8
0
458,039
2
L
Tyr
10,789
469
157
7
0
427,838
6
W
Chernobog
12,278
534
158
7
0
452,090
2
W
Cthulhu
11,319
492
75
3
0
465,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role