Player Matchup

Pele
Pele
Hetiera
Pele
Level 66
God Stats
3W - 6L
1,329 SR
Queue Stats
125W - 186L
1,274 Elo+
Party 1
Rama
Rama
Mozura
Rama
Level 18
God Stats
0W - 4L
1,067 SR
Queue Stats
1W - 8L
988 Elo+
Party 1
Nu Wa
Nu Wa
greasyweed
Nu Wa
Level 68
God Stats
1W - 2L
1,749 SR
Queue Stats
119W - 109L
1,527 Elo+
Party 3
Ymir
Ymir
law098
Ymir
Level 23
God Stats
15W - 6L
1,586 SR
Queue Stats
170W - 110L
1,591 Elo+
Party 3
Tyr
Tyr
sxthispsychxic
Tyr
Level 44
God Stats
6W - 6L
1,500 SR
Queue Stats
165W - 194L
1,270 Elo+
Solo
Team Averages
Level 44
1,446 SR
1,330 Elo+

VS

Team Averages
Level 76
1,447 SR
1,391 Elo+
Bakasura
Bakasura
 
Bakasura
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GumboG
Raijin
Level 8
God Stats
4W - 6L
1,275 SR
Queue Stats
14W - 33L
1,172 Elo+
Party 2
Cliodhna
Cliodhna
RemDark333
Cliodhna
Level 85
God Stats
16W - 16L
1,490 SR
Queue Stats
88W - 111L
1,381 Elo+
Solo
Ares
Ares
SaygeTheOG
Ares
Level 49
God Stats
211W - 236L
1,468 SR
Queue Stats
740W - 801L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hetiera
Pele
6
0 / 4 / 1
4,383
438
1,887
7,938
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Mozura
Rama
8
2 / 1 / 1
5,265
527
5,915
5,604
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
9
3 / 3 / 1
5,669
567
4,763
4,733
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
law098
Ymir
7
0 / 2 / 3
4,878
488
1,744
9,374
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 2 / 0
4,635
464
4,316
7,264
4,186
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 2 / 4
6,576
658
3,023
8,561
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
 
Danzaburou
7
0 / 1 / 1
4,704
470
3,875
5,381
1,580
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
GumboG
Raijin
9
2 / 2 / 2
5,440
544
3,914
4,120
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
RemDark333
Cliodhna
11
6 / 0 / 0
6,788
679
8,489
8,568
3,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 1
5,119
512
960
7,168
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
12
12
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
4
3
W
Danzaburou
 
Danzaburou
0
1
1
0.5
W
Raijin
GumboG
Raijin
2
2
2
1.5
L
Pele
Hetiera
Pele
0
4
1
0.13
L
Rama
Mozura
Rama
2
1
1
2.5
W
Cliodhna
RemDark333
Cliodhna
6
0
0
6
W
0
1
1
0.5
L
Nu Wa
3
3
1
1.17
L
Ymir
law098
Ymir
0
2
3
0.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,625
Damage
20,261
34,913
Taken
33,798
15,224
Mitigated
12,551
4,310
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,023
2,370
0
1,876
8,561
2,904
0
1,426
7,135
0
35,327
W
Danzaburou
 
Danzaburou
3,875
1,649
386
1,612
5,381
1,580
599
1,291
4,090
0
22,915
W
Raijin
GumboG
Raijin
3,914
417
0
500
4,120
1,354
19
2,103
2,017
24,097
0
L
Pele
Hetiera
Pele
1,887
785
0
239
7,938
2,232
198
687
7,175
0
24,995
L
Rama
Mozura
Rama
5,915
5,004
0
1,676
5,604
1,569
627
651
4,904
0
27,727
W
Cliodhna
RemDark333
Cliodhna
8,489
1,976
0
2,162
8,568
3,242
216
641
7,927
0
47,885
W
960
137
91
2,086
7,168
3,471
0
1,046
6,122
19,578
0
L
Nu Wa
4,763
1,290
0
250
4,733
1,734
84
2,124
2,222
30,420
0
L
Ymir
law098
Ymir
1,744
637
0
989
9,374
5,503
0
970
8,336
17,272
0
L
4,316
1,424
0
1,156
7,264
4,186
0
0
7,264
0
22,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,830
Gold Earned
28,627
204
Minions Killed
277
0
Camps Cleared
0
903,565
Distance Traveled
989,690
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,576
658
75
8
0
245,340
1
W
Danzaburou
4,704
470
41
4
0
166,253
1
W
Raijin
5,440
544
49
5
0
181,913
3
L
Pele
4,383
438
38
4
0
189,338
0
L
Rama
5,265
527
55
6
0
185,686
2
W
Cliodhna
6,788
679
82
8
0
220,473
1
W
Ares
5,119
512
30
3
0
175,711
1
L
Nu Wa
5,669
567
45
5
0
177,661
0
L
Ymir
4,878
488
26
3
0
165,630
2
L
Tyr
4,635
464
40
4
0
185,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role