Player Matchup

Anhur
Anhur
Alenor Domenell
Anhur
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 167L
1,448 Elo+
Solo
Artio
Artio
OlsonTheBolson
Artio
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
108W - 92L
1,512 Elo+
Solo
Cupid
Cupid
RaltonTheGod
Cupid
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
UrbanKILL
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 2
Raijin
Raijin
oh FreddoYT
Raijin
Level 101
God Stats
2W - 6L
1,364 SR
Queue Stats
272W - 287L
1,451 Elo+
Solo
Team Averages
Level 107
1,473 SR
1,484 Elo+

VS

Team Averages
Level 132
1,487 SR
1,505 Elo+
Apollo
Apollo
Aramati
Apollo
Level 149
God Stats
14W - 4L
1,796 SR
Queue Stats
649W - 648L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Bratàc
Kukulkan
Level 128
God Stats
14W - 11L
1,622 SR
Queue Stats
544W - 523L
1,513 Elo+
Party 1
Athena
Athena
Miniturbo23
Athena
Level 125
God Stats
5W - 7L
1,244 SR
Queue Stats
315W - 287L
1,505 Elo+
Party 3
Olorun
Olorun
Renkoto
Olorun
Level 141
God Stats
3W - 6L
1,245 SR
Queue Stats
448W - 452L
1,487 Elo+
Solo
He Bo
He Bo
anumiys
He Bo
Level 115
God Stats
5W - 7L
1,527 SR
Queue Stats
305W - 280L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 11
11,389
670
12,665
18,080
10,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 7 / 12
10,974
646
10,692
34,474
46,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 4 / 14
10,523
619
11,154
18,241
9,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
UrbanKILL
Jing Wei
20
6 / 4 / 6
12,220
719
18,069
20,914
11,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
19
6 / 4 / 11
11,644
685
26,631
16,883
10,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aramati
Apollo
20
11 / 3 / 10
12,978
763
23,368
18,777
12,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Bratàc
Kukulkan
20
5 / 1 / 14
12,120
713
20,252
10,368
6,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
18
2 / 4 / 14
10,853
638
9,613
29,048
35,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Renkoto
Olorun
18
1 / 3 / 17
10,672
628
16,002
19,461
14,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
anumiys
He Bo
20
3 / 6 / 19
12,384
728
25,900
17,302
9,015
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
96
17
Kills
22
22
Deaths
17
54
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
3
11
2.5
W
Apollo
Aramati
Apollo
11
3
10
5.33
W
Kukulkan
Bratàc
Kukulkan
5
1
14
12
W
Athena
2
4
14
2.25
L
3
7
12
1.29
L
0
4
14
1.75
W
Olorun
Renkoto
Olorun
1
3
17
3.17
L
Jing Wei
UrbanKILL
Jing Wei
6
4
6
2.25
W
He Bo
anumiys
He Bo
3
6
19
2.08
L
Raijin
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,211
Damage
95,135
108,592
Taken
94,956
88,084
Mitigated
77,574
55,164
Healing
33,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,665
4,619
5,323
4,163
18,080
10,295
1,150
13,507
4,573
0
27,500
W
Apollo
Aramati
Apollo
23,368
10,847
1,115
3,189
18,777
12,111
1,901
8,119
10,658
440
40,698
W
Kukulkan
Bratàc
Kukulkan
20,252
2,600
1,561
2,231
10,368
6,570
882
5,597
4,771
53,499
0
W
Athena
9,613
3,670
438
1,675
29,048
35,594
634
9,836
19,212
17,633
0
L
10,692
780
6,325
8,542
34,474
46,651
151
19,703
14,771
17,737
0
L
11,154
3,497
8,478
5,943
18,241
9,394
1,592
12,758
5,483
0
26,142
W
Olorun
Renkoto
Olorun
16,002
8,701
13,202
8,351
19,461
14,284
1,876
7,867
11,594
26,860
0
L
Jing Wei
UrbanKILL
Jing Wei
18,069
14,363
4,202
4,888
20,914
11,532
1,757
14,780
6,134
0
29,620
W
He Bo
anumiys
He Bo
25,900
2,650
451
1,778
17,302
9,015
1,746
5,904
11,398
39,352
0
L
Raijin
26,631
1,772
3,924
3,376
16,883
10,212
296
11,459
5,424
57,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,750
Gold Earned
59,007
183
Minions Killed
191
0
Camps Cleared
0
1,573,398
Distance Traveled
1,561,699
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,389
670
44
3
0
332,690
1
W
Apollo
12,978
763
49
3
0
308,567
1
W
Kukulkan
12,120
713
73
4
0
334,646
3
W
Athena
10,853
638
16
1
0
335,066
1
L
Artio
10,974
646
8
0
0
300,082
0
L
Cupid
10,523
619
47
3
0
320,404
0
W
Olorun
10,672
628
20
1
0
272,792
0
L
Jing Wei
12,220
719
30
2
0
348,434
0
W
He Bo
12,384
728
33
2
0
310,628
1
L
Raijin
11,644
685
54
3
0
271,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role