Player Matchup

Zeus
Zeus
 
Zeus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Blurgypurble
King Arthur
Level 104
God Stats
22W - 21L
1,281 SR
Queue Stats
324W - 270L
1,489 Elo+
Party 1
Bakasura
Bakasura
LBWX
Bakasura
Level 105
God Stats
1W - 3L
1,335 SR
Queue Stats
140W - 134L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
LeonPanzaVerde
Sylvanus
Level 101
God Stats
9W - 7L
1,694 SR
Queue Stats
243W - 210L
1,582 Elo+
Party 2
Charybdis
Charybdis
Sugar Tamales
Charybdis
Level 86
God Stats
0W - 2L
1,638 SR
Queue Stats
414W - 336L
1,531 Elo+
Solo
Team Averages
Level 94
1,490 SR
1,520 Elo+

VS

Team Averages
Level 128
1,659 SR
1,567 Elo+
Sylvanus
Sylvanus
BigWaffle98
Sylvanus
Level 83
God Stats
5W - 4L
1,647 SR
Queue Stats
6W - 9L
1,466 Elo+
Party 3
Nu Wa
Nu Wa
ChaosFountainPen
Nu Wa
Level 128
God Stats
9W - 9L
1,631 SR
Queue Stats
105W - 109L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Ivansito OK
Danzaburou
Level 155
God Stats
1W - 0L
1,749 SR
Queue Stats
21W - 17L
1,590 Elo+
Party 3
Serqet
Serqet
bIdenloveskidz
Serqet
Level 118
God Stats
4W - 5L
1,628 SR
Queue Stats
25W - 19L
1,616 Elo+
Party 3
Ullr
Ullr
doomishgrub
Ullr
Level 158
God Stats
8W - 12L
1,640 SR
Queue Stats
17W - 24L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 6 / 2
8,261
516
5,757
10,402
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Blurgypurble
King Arthur
13
1 / 6 / 3
8,631
539
8,504
14,770
11,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
LBWX
Bakasura
16
7 / 4 / 2
10,108
632
11,175
15,665
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
0 / 4 / 3
6,430
402
6,093
16,043
13,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Sugar Tamales
Charybdis
14
2 / 4 / 0
8,334
521
6,440
11,954
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigWaffle98
Sylvanus
12
2 / 3 / 2
6,897
431
6,230
10,667
6,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 8
9,480
593
13,597
11,108
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Ivansito OK
Danzaburou
14
2 / 2 / 2
8,296
519
8,006
9,755
3,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 2 / 9
9,029
564
7,033
12,218
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
10 / 3 / 3
9,824
614
14,082
11,577
5,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
13
Kills
23
24
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
6
2
0.67
W
Sylvanus
BigWaffle98
Sylvanus
2
3
2
1
L
King Arthur
Blurgypurble
King Arthur
1
6
3
0.42
W
4
3
8
2.67
W
Danzaburou
Ivansito OK
Danzaburou
2
2
2
1.5
L
Bakasura
LBWX
Bakasura
7
4
2
2
L
Sylvanus
0
4
3
0.38
L
Charybdis
Sugar Tamales
Charybdis
2
4
0
0.5
W
5
2
9
4.75
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,969
Damage
48,948
68,834
Taken
55,325
39,430
Mitigated
25,140
12,938
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,757
1,405
0
686
10,402
3,203
0
2,757
7,645
43,586
0
W
Sylvanus
BigWaffle98
Sylvanus
6,230
2,638
1,699
2,663
10,667
6,753
483
3,937
6,297
21,381
7,792
L
King Arthur
Blurgypurble
King Arthur
8,504
912
0
625
14,770
11,831
0
7,324
7,005
0
72,200
W
13,597
3,821
0
1,990
11,108
4,361
1,128
793
10,063
68,623
0
W
Danzaburou
Ivansito OK
Danzaburou
8,006
2,048
0
1,370
9,755
3,947
684
2,312
7,238
0
68,459
L
Bakasura
LBWX
Bakasura
11,175
7,071
0
3,141
15,665
6,944
0
3,853
11,632
0
72,515
L
Sylvanus
6,093
2,186
1,034
3,780
16,043
13,095
0
3,434
12,609
27,659
0
L
Charybdis
Sugar Tamales
Charybdis
6,440
4,211
0
3,672
11,954
4,357
0
1,741
10,037
0
69,612
W
7,033
2,255
0
4,920
12,218
5,029
0
1,923
9,421
0
50,973
W
14,082
4,998
0
1,000
11,577
5,050
1,062
2,334
8,120
0
72,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,764
Gold Earned
43,526
502
Minions Killed
473
0
Camps Cleared
0
1,528,686
Distance Traveled
1,467,235
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,261
516
78
5
0
296,570
4
W
Sylvanus
6,897
431
63
4
0
282,735
2
L
King Arthur
8,631
539
132
8
0
311,065
2
W
Nu Wa
9,480
593
121
8
0
261,257
2
W
Danzaburou
8,296
519
102
6
0
269,839
3
L
Bakasura
10,108
632
136
9
0
376,909
0
L
Sylvanus
6,430
402
38
2
0
266,303
5
L
Charybdis
8,334
521
118
7
0
277,839
4
W
Serqet
9,029
564
84
5
0
349,948
0
W
Ullr
9,824
614
103
6
0
303,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role