Player Matchup

Zeus
Zeus
IzBaby
Zeus
Level 134
God Stats
2W - 4L
1,342 SR
Queue Stats
59W - 84L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
TAEZEYA
Danzaburou
Level 141
God Stats
156W - 195L
1,439 SR
Queue Stats
213W - 260L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
aydenfyt
Cthulhu
Level 71
God Stats
1W - 3L
1,367 SR
Queue Stats
158W - 203L
1,372 Elo+
Solo
Team Averages
Level 115
1,382 SR
1,378 Elo+

VS

Team Averages
Level 77
1,500 SR
1,392 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
DETROITHULK
Xbalanque
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 245L
1,298 Elo+
Party 1
Cliodhna
Cliodhna
DaTrucker95
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
IzBaby
Zeus
12
5 / 2 / 2
7,609
761
6,108
6,499
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TAEZEYA
Danzaburou
12
3 / 2 / 6
7,563
756
4,870
7,157
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
aydenfyt
Cthulhu
11
1 / 3 / 7
7,047
705
7,185
11,848
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 5 / 4
7,198
720
4,091
7,011
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
DETROITHULK
Xbalanque
12
3 / 1 / 3
7,468
747
7,275
7,904
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
DaTrucker95
Cliodhna
11
1 / 3 / 1
6,545
655
5,359
8,720
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
6
7
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
4
0.8
L
Xbalanque
DETROITHULK
Xbalanque
3
1
3
4.5
L
Cliodhna
DaTrucker95
Cliodhna
1
3
1
0.5
W
Zeus
IzBaby
Zeus
5
2
2
3
W
Danzaburou
TAEZEYA
Danzaburou
3
2
6
3
W
Cthulhu
aydenfyt
Cthulhu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,163
Damage
16,725
25,504
Taken
23,635
13,296
Mitigated
9,776
4,946
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,091
659
0
377
7,011
2,876
761
4,160
2,659
13,350
0
L
Xbalanque
DETROITHULK
Xbalanque
7,275
1,903
0
1,256
7,904
3,307
0
5,077
2,729
0
23,038
L
Cliodhna
DaTrucker95
Cliodhna
5,359
566
0
2,713
8,720
3,593
354
4,116
4,327
0
21,112
W
Zeus
IzBaby
Zeus
6,108
872
0
1,050
6,499
2,321
52
1,002
5,497
15,334
0
W
Danzaburou
TAEZEYA
Danzaburou
4,870
2,923
0
826
7,157
3,005
628
1,480
5,677
0
21,869
W
Cthulhu
aydenfyt
Cthulhu
7,185
355
345
2,725
11,848
7,970
243
1,818
10,030
22,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,219
Gold Earned
21,211
101
Minions Killed
114
3
Camps Cleared
5
524,528
Distance Traveled
461,064
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,198
720
22
2
0
145,311
1
L
Xbalanque
7,468
747
59
6
4
150,220
0
L
Cliodhna
6,545
655
33
3
1
165,533
0
W
Zeus
7,609
761
28
3
0
170,172
2
W
Danzaburou
7,563
756
36
4
3
166,162
5
W
Cthulhu
7,047
705
37
4
0
188,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role