Player Matchup

Rama
Rama
Fiddlin
Rama
Level 130
God Stats
4W - 3L
1,698 SR
Queue Stats
281W - 204L
1,621 Elo+
Party 2
Baron Samedi
Baron Samedi
Janink
Baron Samedi
Level 29
God Stats
5W - 5L
1,445 SR
Queue Stats
48W - 37L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
MFKRUnlimited
Jormungandr
Level 69
God Stats
9W - 7L
1,463 SR
Queue Stats
251W - 185L
1,604 Elo+
Party 2
Team Averages
Level 76
1,535 SR
1,590 Elo+

VS

Team Averages
Level 83
1,568 SR
1,651 Elo+
Janus
Janus
Aetherns
Janus
Level 136
God Stats
0W - 2L
1,339 SR
Queue Stats
22W - 11L
1,643 Elo+
Party 1
Kali
Kali
BLANKll162
Kali
Level 87
God Stats
1W - 1L
1,770 SR
Queue Stats
9W - 7L
1,581 Elo+
Party 1
Ymir
Ymir
Judge_Mobuscus
Ymir
Level 27
God Stats
5W - 5L
1,593 SR
Queue Stats
7W - 5L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fiddlin
Rama
14
15 / 1 / 2
9,724
972
15,325
8,949
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Janink
Baron Samedi
13
1 / 1 / 14
7,732
773
8,615
5,674
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MFKRUnlimited
Jormungandr
11
1 / 3 / 9
7,382
738
4,848
10,115
9,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aetherns
Janus
11
3 / 6 / 1
7,312
731
10,786
8,699
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 7 / 2
6,332
633
3,347
11,238
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 4 / 3
6,683
668
2,567
12,739
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
5
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Aetherns
Janus
3
6
1
0.58
L
1
7
2
0.29
W
Rama
Fiddlin
Rama
15
1
2
16
W
Baron Samedi
Janink
Baron Samedi
1
1
14
8
L
0
4
3
0.38
W
Jormungandr
MFKRUnlimited
Jormungandr
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,788
Damage
16,700
24,738
Taken
32,676
16,966
Mitigated
20,476
9,070
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aetherns
Janus
10,786
568
0
840
8,699
3,438
0
3,247
5,452
22,380
0
L
3,347
1,461
0
1,559
11,238
6,117
0
4,381
6,857
0
10,604
W
Rama
Fiddlin
Rama
15,325
12,809
0
3,637
8,949
4,038
1,983
4,738
3,983
0
37,088
W
Baron Samedi
Janink
Baron Samedi
8,615
591
1,360
2,257
5,674
3,771
51
3,847
1,548
22,622
0
L
2,567
548
0
1,771
12,739
10,921
0
5,963
6,776
3,936
0
W
Jormungandr
MFKRUnlimited
Jormungandr
4,848
1,667
0
1,816
10,115
9,157
75
4,333
5,412
24,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
20,327
115
Minions Killed
60
7
Camps Cleared
1
469,380
Distance Traveled
478,005
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,312
731
39
4
0
163,188
0
L
Kali
6,332
633
17
2
1
159,962
0
W
Rama
9,724
972
53
5
4
155,736
0
W
Baron Samedi
7,732
773
24
2
2
163,594
0
L
Ymir
6,683
668
4
0
0
154,855
1
W
Jormungandr
7,382
738
38
4
1
150,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role