Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Hetiera
Hel
Level 66
God Stats
0W - 4L
1,092 SR
Queue Stats
125W - 186L
1,283 Elo+
Party 1
Ra
Ra
MONZI22
Ra
Level 105
God Stats
5W - 2L
1,559 SR
Queue Stats
104W - 119L
1,369 Elo+
Solo
Rama
Rama
Mozura
Rama
Level 18
God Stats
0W - 4L
1,116 SR
Queue Stats
1W - 8L
1,018 Elo+
Party 1
Da Ji
Da Ji
chronoxsus
Da Ji
Level 69
God Stats
3W - 6L
1,260 SR
Queue Stats
102W - 84L
1,490 Elo+
Solo
Team Averages
Level 76
1,306 SR
1,332 Elo+

VS

Team Averages
Level 72
1,417 SR
1,339 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Brisardboy
Pele
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,403 Elo+
Solo
Raijin
Raijin
GumboG
Raijin
Level 8
God Stats
4W - 6L
1,188 SR
Queue Stats
14W - 33L
1,131 Elo+
Party 2
Danzaburou
Danzaburou
KaliLaFlame
Danzaburou
Level 69
God Stats
8W - 10L
1,421 SR
Queue Stats
375W - 483L
1,291 Elo+
Solo
Cliodhna
Cliodhna
RemDark333
Cliodhna
Level 85
God Stats
16W - 16L
1,478 SR
Queue Stats
88W - 111L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
4
0 / 2 / 0
3,447
575
1,938
3,128
1,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
4
0 / 4 / 0
3,248
541
2,237
4,317
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 1 / 0
3,038
506
500
1,308
352
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Mozura
Rama
4
0 / 1 / 0
3,134
522
1,331
3,992
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
6
1 / 0 / 0
3,913
652
989
4,178
1,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 0 / 2
3,878
646
2,687
2,721
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

7
5 / 0 / 0
4,650
775
2,355
4,248
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
GumboG
Raijin
7
0 / 0 / 2
4,374
729
366
940
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
KaliLaFlame
Danzaburou
6
1 / 0 / 3
4,184
697
2,519
3,500
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
RemDark333
Cliodhna
8
1 / 1 / 1
4,747
791
1,774
3,465
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Baron Samedi
 
Baron Samedi
1
0
2
2
W
5
0
0
5
W
Raijin
GumboG
Raijin
0
0
2
1
L
Hel
0
4
0
0
W
Danzaburou
KaliLaFlame
Danzaburou
1
0
3
2.5
L
0
1
0
0
L
Rama
Mozura
Rama
0
1
0
0
W
Cliodhna
RemDark333
Cliodhna
1
1
1
1.5
L
Da Ji
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,995
Damage
9,701
16,923
Taken
14,874
4,972
Mitigated
4,960
4,275
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,938
655
0
910
3,128
1,511
0
0
3,128
0
11,724
W
Baron Samedi
 
Baron Samedi
2,687
279
397
1,271
2,721
1,419
260
611
1,934
10,626
0
W
2,355
669
0
687
4,248
1,241
0
646
3,540
0
14,870
W
Raijin
GumboG
Raijin
366
0
0
0
940
340
0
500
440
13,441
0
L
Hel
2,237
324
318
600
4,317
952
0
783
3,438
10,856
0
W
Danzaburou
KaliLaFlame
Danzaburou
2,519
1,111
0
1,854
3,500
962
914
622
2,758
0
20,452
L
500
0
0
222
1,308
352
0
280
942
7,324
0
L
Rama
Mozura
Rama
1,331
1,167
0
937
3,992
896
0
1,165
2,574
0
9,645
W
Cliodhna
RemDark333
Cliodhna
1,774
673
0
940
3,465
998
1,468
0
3,323
0
25,163
L
Da Ji
989
55
0
1,288
4,178
1,261
0
340
3,788
0
14,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,780
Gold Earned
21,833
103
Minions Killed
167
0
Camps Cleared
0
509,874
Distance Traveled
643,991
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,447
575
21
4
0
69,172
0
W
Baron Samedi
3,878
646
14
2
0
140,025
1
W
Pele
4,650
775
28
5
0
151,553
2
W
Raijin
4,374
729
40
7
0
109,989
1
L
Hel
3,248
541
17
3
0
110,098
0
W
Danzaburou
4,184
697
38
6
0
114,481
0
L
Ra
3,038
506
8
1
0
62,682
0
L
Rama
3,134
522
17
3
0
122,987
0
W
Cliodhna
4,747
791
47
8
0
127,943
0
L
Da Ji
3,913
652
40
7
0
144,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role