Player Matchup

Ymir
Ymir
BirdyMayFly62
Ymir
Level 27
God Stats
23W - 18L
1,388 SR
Queue Stats
97W - 117L
1,154 Elo+
Party 2
Arachne
Arachne
PredatedSpider1
Arachne
Level 69
God Stats
112W - 70L
1,579 SR
Queue Stats
168W - 140L
1,405 Elo+
Solo
Nox
Nox
ToxLock BF
Nox
Level 66
God Stats
2W - 2L
1,676 SR
Queue Stats
47W - 58L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
YetiRuleador
Gilgamesh
Level 66
God Stats
3W - 1L
1,450 SR
Queue Stats
96W - 110L
1,222 Elo+
Solo
Hachiman
Hachiman
dakotaalex95
Hachiman
Level 118
God Stats
19W - 14L
1,274 SR
Queue Stats
122W - 119L
1,260 Elo+
Party 2
Team Averages
Level 69
1,474 SR
1,283 Elo+

VS

Team Averages
Level 74
1,411 SR
1,286 Elo+
Arachne
Arachne
HONKEYBALLS902
Arachne
Level 54
God Stats
3W - 4L
1,225 SR
Queue Stats
19W - 29L
1,256 Elo+
Solo
Yemoja
Yemoja
ShadowLust187
Yemoja
Level 127
God Stats
2W - 3L
1,386 SR
Queue Stats
35W - 48L
1,239 Elo+
Party 1
Charybdis
Charybdis
bliz4you
Charybdis
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 102L
1,322 Elo+
Solo
Merlin
Merlin
cornflakas
Merlin
Level 45
God Stats
7W - 4L
1,790 SR
Queue Stats
79W - 87L
1,353 Elo+
Solo
Bellona
Bellona
dalton468ggg
Bellona
Level 61
God Stats
0W - 4L
1,154 SR
Queue Stats
44W - 69L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
9,483
452
3,459
12,426
14,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 0 / 8
11,735
559
15,628
14,564
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 3 / 4
11,569
551
21,988
12,448
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
YetiRuleador
Gilgamesh
18
8 / 1 / 3
11,651
555
12,865
20,205
16,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
dakotaalex95
Hachiman
15
4 / 1 / 3
8,979
428
18,257
12,225
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,353
445
4,952
19,738
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 0
9,760
465
6,872
22,333
16,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
bliz4you
Charybdis
15
0 / 4 / 2
9,001
429
12,557
19,439
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
cornflakas
Merlin
13
0 / 8 / 0
7,887
376
8,581
16,686
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
dalton468ggg
Bellona
14
0 / 8 / 1
8,839
421
12,182
24,127
24,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
28
Kills
4
5
Deaths
28
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
2
5
2
0.6
W
8
0
8
12
L
2
3
0
0.67
W
7
3
4
3
W
Gilgamesh
YetiRuleador
Gilgamesh
8
1
3
9.5
L
Charybdis
bliz4you
Charybdis
0
4
2
0.25
L
Merlin
cornflakas
Merlin
0
8
0
0
W
Hachiman
dakotaalex95
Hachiman
4
1
3
5.5
L
Bellona
dalton468ggg
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,197
Damage
45,144
71,868
Taken
102,323
51,373
Mitigated
66,290
21,753
Healing
29,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,459
92
0
2,349
12,426
14,522
58
3,333
9,093
24,863
0
L
4,952
3,661
0
3,345
19,738
9,024
1,523
5,643
14,095
0
59,950
W
15,628
11,938
0
4,636
14,564
7,394
0
1,756
12,808
0
107,307
L
6,872
1,809
6,763
4,809
22,333
16,453
994
6,214
16,119
33,889
0
W
21,988
2,266
0
2,918
12,448
6,650
1,194
5,252
7,196
106,598
0
W
Gilgamesh
YetiRuleador
Gilgamesh
12,865
4,766
0
6,061
20,205
16,531
3,776
741
19,464
0
87,775
L
Charybdis
bliz4you
Charybdis
12,557
7,523
0
7,305
19,439
8,398
993
1,780
17,659
0
91,157
L
Merlin
cornflakas
Merlin
8,581
301
0
2,810
16,686
7,636
114
10,143
6,543
64,822
0
W
Hachiman
dakotaalex95
Hachiman
18,257
9,080
857
4,932
12,225
6,276
734
4,371
7,854
0
79,551
L
Bellona
dalton468ggg
Bellona
12,182
4,886
0
4,590
24,127
24,779
623
1,667
22,460
0
53,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,417
Gold Earned
44,840
619
Minions Killed
430
0
Camps Cleared
0
1,985,250
Distance Traveled
1,698,082
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,483
452
39
2
0
379,155
0
L
Arachne
9,353
445
88
4
0
345,819
2
W
Arachne
11,735
559
153
7
0
432,078
0
L
Yemoja
9,760
465
45
2
0
338,902
1
W
Nox
11,569
551
163
8
0
402,900
2
W
Gilgamesh
11,651
555
142
7
0
428,778
0
L
Charybdis
9,001
429
137
7
0
336,711
4
L
Merlin
7,887
376
84
4
0
354,141
7
W
Hachiman
8,979
428
122
6
0
342,339
2
L
Bellona
8,839
421
76
4
0
322,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role