Player Matchup

Ares
Ares
Pbellwether
Ares
Level 47
God Stats
2W - 2L
1,702 SR
Queue Stats
38W - 39L
1,502 Elo+
Party 2
Medusa
Medusa
PrismaSama
Medusa
Level 107
God Stats
56W - 71L
1,449 SR
Queue Stats
561W - 656L
1,418 Elo+
Party 2
Nox
Nox
gugarp
Nox
Level 146
God Stats
31W - 28L
1,537 SR
Queue Stats
715W - 781L
1,409 Elo+
Party 2
Loki
Loki
uKAUNTER
Loki
Level 26
God Stats
6W - 2L
1,754 SR
Queue Stats
74W - 63L
1,513 Elo+
Party 3
Cthulhu
Cthulhu
zPraQNoMe
Cthulhu
Level 122
God Stats
4W - 5L
1,748 SR
Queue Stats
217W - 191L
1,515 Elo+
Party 3
Team Averages
Level 90
1,638 SR
1,471 Elo+

VS

Team Averages
Level 84
1,489 SR
1,508 Elo+
Ymir
Ymir
Arcangelxvs
Ymir
Level 29
God Stats
1W - 0L
1,260 SR
Queue Stats
4W - 1L
1,687 Elo+
Party 1
Gilgamesh
Gilgamesh
Dretzan
Gilgamesh
Level 27
God Stats
2W - 2L
1,594 SR
Queue Stats
24W - 23L
1,491 Elo+
Party 1
Kali
Kali
Otaviobz
Kali
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 289L
1,398 Elo+
Solo
Neith
Neith
Veritatiss3792
Neith
Level 144
God Stats
15W - 23L
1,419 SR
Queue Stats
293W - 329L
1,430 Elo+
Solo
Poseidon
Poseidon
Vinmo
Poseidon
Level 149
God Stats
11W - 3L
1,669 SR
Queue Stats
118W - 115L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
8,398
382
5,204
11,053
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
PrismaSama
Medusa
17
2 / 3 / 2
10,471
476
12,114
14,779
6,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
gugarp
Nox
19
6 / 2 / 4
11,949
543
12,732
12,876
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
7 / 6 / 6
11,136
506
15,685
17,936
7,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
zPraQNoMe
Cthulhu
17
2 / 2 / 9
11,109
505
13,073
18,125
16,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
9,925
451
7,319
19,805
23,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Dretzan
Gilgamesh
19
4 / 3 / 1
11,388
518
8,256
18,734
12,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
15
2 / 6 / 5
10,321
469
7,338
22,084
10,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 2
10,389
472
6,042
14,852
6,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Vinmo
Poseidon
20
7 / 3 / 4
13,063
594
19,477
15,953
7,447
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
18
Kills
15
15
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Gilgamesh
Dretzan
Gilgamesh
4
3
1
1.5
W
Kali
2
6
5
0.75
L
1
2
6
2
L
Medusa
PrismaSama
Medusa
2
3
2
1
W
1
3
2
0.67
W
Poseidon
Vinmo
Poseidon
7
3
4
3
L
Nox
gugarp
Nox
6
2
4
4
L
Loki
7
6
6
1.67
L
Cthulhu
zPraQNoMe
Cthulhu
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,808
Damage
48,432
74,769
Taken
91,428
49,825
Mitigated
60,633
16,456
Healing
33,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,319
650
0
1,738
19,805
23,669
0
6,442
13,231
35,808
0
W
Gilgamesh
Dretzan
Gilgamesh
8,256
2,445
0
7,590
18,734
12,424
1,296
8,095
10,023
0
81,694
W
Kali
7,338
4,114
0
9,486
22,084
10,755
0
5,856
15,994
0
56,924
L
5,204
310
0
1,353
11,053
11,663
27
5,182
5,426
17,996
0
L
Medusa
PrismaSama
Medusa
12,114
4,314
0
950
14,779
6,609
853
5,346
9,365
0
87,477
W
6,042
1,672
0
5,779
14,852
6,338
901
2,456
12,396
0
92,725
W
Poseidon
Vinmo
Poseidon
19,477
4,289
0
9,205
15,953
7,447
1,163
7,015
8,775
150,041
0
L
Nox
gugarp
Nox
12,732
1,708
0
656
12,876
6,746
830
5,987
6,653
103,591
0
L
Loki
15,685
4,524
0
5,638
17,936
7,864
0
4,745
12,217
0
76,448
L
Cthulhu
zPraQNoMe
Cthulhu
13,073
2,215
497
7,362
18,125
16,943
0
4,775
13,238
72,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,063
Gold Earned
55,086
561
Minions Killed
658
0
Camps Cleared
0
2,012,976
Distance Traveled
2,044,937
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,925
451
46
2
0
381,512
2
W
Gilgamesh
11,388
518
134
6
0
406,610
4
W
Kali
10,321
469
78
4
0
428,794
0
L
Ares
8,398
382
21
1
0
320,107
4
L
Medusa
10,471
476
145
7
0
402,182
0
W
Neith
10,389
472
154
7
0
373,341
4
W
Poseidon
13,063
594
246
11
0
454,680
7
L
Nox
11,949
543
159
7
0
428,913
3
L
Loki
11,136
506
101
5
0
432,806
5
L
Cthulhu
11,109
505
135
6
0
428,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role