Player Matchup

Olorun
Olorun
AlrightIGuess
Olorun
Level 105
God Stats
4W - 4L
1,421 SR
Queue Stats
177W - 168L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Dmakasaur
Danzaburou
Level 54
God Stats
25W - 15L
1,360 SR
Queue Stats
28W - 24L
1,393 Elo+
Solo
Bacchus
Bacchus
Kolzar
Bacchus
Level 160
God Stats
4W - 2L
1,284 SR
Queue Stats
194W - 185L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
rynricky
Baron Samedi
Level 124
God Stats
1W - 0L
1,476 SR
Queue Stats
6W - 4L
1,514 Elo+
Solo
Thor
Thor
srchen
Thor
Level 159
God Stats
373W - 363L
1,549 SR
Queue Stats
376W - 366L
1,545 Elo+
Party 2
Team Averages
Level 120
1,418 SR
1,500 Elo+

VS

Team Averages
Level 108
1,558 SR
1,427 Elo+
Anhur
Anhur
BSL95
Anhur
Level 95
God Stats
6W - 9L
1,278 SR
Queue Stats
315W - 323L
1,508 Elo+
Solo
Ne Zha
Ne Zha
DeathStroker2002
Ne Zha
Level 93
God Stats
9W - 9L
1,561 SR
Queue Stats
150W - 170L
1,406 Elo+
Party 1
Fafnir
Fafnir
Hreivax925
Fafnir
Level 116
God Stats
15W - 11L
1,590 SR
Queue Stats
447W - 456L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
NoustJack
Sun Wukong
Level 118
God Stats
11W - 9L
1,536 SR
Queue Stats
286W - 340L
1,398 Elo+
Party 1
Anubis
Anubis
kronos623
Anubis
Level 119
God Stats
6W - 12L
1,825 SR
Queue Stats
418W - 487L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,608
551
4,439
8,251
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Danzaburou
Dmakasaur
Danzaburou
11
3 / 0 / 4
6,765
564
7,055
4,885
1,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Kolzar
Bacchus
9
1 / 0 / 6
6,225
519
4,861
8,609
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
rynricky
Baron Samedi
11
0 / 1 / 1
5,971
498
6,455
7,197
4,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
srchen
Thor
12
7 / 0 / 2
7,324
610
6,113
8,554
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BSL95
Anhur
8
0 / 5 / 0
5,030
419
2,247
9,510
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
2 / 4 / 0
5,823
485
4,423
10,034
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Hreivax925
Fafnir
8
0 / 2 / 1
5,191
433
2,136
8,706
7,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sun Wukong
NoustJack
Sun Wukong
11
0 / 1 / 1
6,513
543
5,215
9,249
5,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Anubis
kronos623
Anubis
11
0 / 1 / 1
6,222
519
3,732
7,568
4,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
2
2
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Anhur
BSL95
Anhur
0
5
0
0
L
2
4
0
0.5
W
Danzaburou
Dmakasaur
Danzaburou
3
0
4
5
L
Fafnir
Hreivax925
Fafnir
0
2
1
0.25
W
Bacchus
Kolzar
Bacchus
1
0
6
4
L
Sun Wukong
NoustJack
Sun Wukong
0
1
1
0.5
L
Anubis
kronos623
Anubis
0
1
1
0.5
W
Baron Samedi
rynricky
Baron Samedi
0
1
1
0.5
W
Thor
srchen
Thor
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
17,753
37,496
Taken
45,067
19,297
Mitigated
23,500
18,608
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,439
2,641
0
5,369
8,251
3,276
0
2,025
6,226
56,655
0
L
Anhur
BSL95
Anhur
2,247
1,142
0
2,704
9,510
2,846
0
2,030
7,480
0
29,549
L
4,423
1,295
0
3,843
10,034
3,718
0
3,815
6,153
0
34,045
W
Danzaburou
Dmakasaur
Danzaburou
7,055
2,929
0
2,122
4,885
1,455
894
1,048
3,837
0
43,342
L
Fafnir
Hreivax925
Fafnir
2,136
366
60
1,158
8,706
7,680
0
1,919
6,787
12,252
0
W
Bacchus
Kolzar
Bacchus
4,861
1,207
0
2,423
8,609
7,455
70
1,466
7,143
16,024
0
L
Sun Wukong
NoustJack
Sun Wukong
5,215
1,355
0
3,683
9,249
5,201
185
5,367
3,259
0
46,508
L
Anubis
kronos623
Anubis
3,732
475
0
3,954
7,568
4,055
0
1,935
5,633
50,856
0
W
Baron Samedi
rynricky
Baron Samedi
6,455
804
425
3,065
7,197
4,065
0
0
7,197
44,053
0
W
Thor
srchen
Thor
6,113
1,412
0
5,204
8,554
3,046
375
1,329
6,795
0
46,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,893
Gold Earned
28,779
370
Minions Killed
319
0
Camps Cleared
0
1,100,870
Distance Traveled
1,072,818
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,608
551
101
8
0
196,539
3
L
Anhur
5,030
419
57
5
0
191,351
3
L
Ne Zha
5,823
485
59
5
0
226,260
2
W
Danzaburou
6,765
564
73
6
0
202,255
1
L
Fafnir
5,191
433
18
2
0
226,465
0
W
Bacchus
6,225
519
27
2
0
237,001
3
L
Sun Wukong
6,513
543
87
7
0
229,083
3
L
Anubis
6,222
519
98
8
0
199,659
3
W
Baron Samedi
5,971
498
77
6
0
216,351
2
W
Thor
7,324
610
92
8
0
248,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role