Player Matchup

Ra
Ra
Battleman36
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,629 Elo+
Party 1
Anhur
Anhur
GrandpaHands
Anhur
Level 105
God Stats
5W - 6L
1,458 SR
Queue Stats
344W - 320L
1,421 Elo+
Party 1
Chaac
Chaac
ProsciuttoPro92
Chaac
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,507 Elo+
Party 1
Team Averages
Level 74
1,486 SR
1,519 Elo+

VS

Team Averages
Level 57
1,623 SR
1,547 Elo+
Shiva
Shiva
FinezerProfezer
Shiva
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,534 Elo+
Party 2
Anubis
Anubis
charlielikesmen
Anubis
Level 64
God Stats
2W - 1L
1,604 SR
Queue Stats
11W - 6L
1,536 Elo+
Party 2
Ullr
Ullr
iSchneidah
Ullr
Level 82
God Stats
1W - 0L
1,766 SR
Queue Stats
13W - 6L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 5
10,183
679
10,248
12,130
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 4
10,565
704
7,775
16,768
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 5
10,214
681
10,645
22,506
18,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 16
11,716
781
7,058
12,298
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 4 / 11
11,878
792
22,294
15,647
8,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 2 / 9
12,389
826
14,800
13,710
6,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
8
Kills
20
20
Deaths
8
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
3
2
16
5.5
L
4
6
4
1
L
2
5
5
0.9
W
8
4
11
3.38
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,668
Damage
44,152
51,404
Taken
41,655
28,106
Mitigated
27,019
7,034
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,248
1,069
435
937
12,130
4,019
124
3,961
8,169
34,266
0
W
7,058
876
617
2,404
12,298
11,845
325
3,222
7,815
0
13,869
L
7,775
2,582
0
1,612
16,768
5,572
0
9,844
6,924
0
34,748
L
10,645
1,259
0
4,050
22,506
18,515
57
8,801
13,705
0
32,309
W
22,294
946
0
7,180
15,647
8,867
219
2,847
12,411
55,748
0
W
14,800
5,819
0
1,316
13,710
6,307
1,975
3,892
9,064
0
58,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
35,983
151
Minions Killed
166
5
Camps Cleared
10
759,836
Distance Traveled
831,679
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,183
679
75
5
1
234,988
1
W
Shiva
11,716
781
11
1
1
312,278
1
L
Anhur
10,565
704
44
3
3
235,917
4
L
Chaac
10,214
681
32
2
1
288,931
5
W
Anubis
11,878
792
55
4
6
233,988
2
W
Ullr
12,389
826
100
7
3
285,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role