Player Matchup

Danzaburou
Danzaburou
Chef_Taco
Danzaburou
Level 40
God Stats
6W - 5L
1,273 SR
Queue Stats
105W - 107L
1,463 Elo+
Solo
Awilix
Awilix
JustAnotherYear
Awilix
Level 115
God Stats
45W - 38L
1,541 SR
Queue Stats
228W - 236L
1,482 Elo+
Party 1
Cerberus
Cerberus
NightGhost905
Cerberus
Level 86
God Stats
3W - 1L
1,485 SR
Queue Stats
312W - 296L
1,468 Elo+
Party 1
Janus
Janus
S1LV3RW0LF11
Janus
Level 84
God Stats
2W - 3L
1,155 SR
Queue Stats
208W - 213L
1,424 Elo+
Party 1
Ares
Ares
yanksnorth
Ares
Level 25
God Stats
5W - 4L
1,562 SR
Queue Stats
20W - 19L
1,397 Elo+
Party 1
Team Averages
Level 70
1,403 SR
1,447 Elo+

VS

Team Averages
Level 60
1,470 SR
1,433 Elo+
Cerberus
Cerberus
GamingInsinc
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,253 Elo+
Party 3
King Arthur
King Arthur
NitroWarrior90
King Arthur
Level 83
God Stats
4W - 3L
1,469 SR
Queue Stats
60W - 45L
1,527 Elo+
Party 2
Scylla
Scylla
SwiftCodex
Scylla
Level 37
God Stats
2W - 6L
1,261 SR
Queue Stats
34W - 41L
1,375 Elo+
Party 2
Izanami
Izanami
Vengeful_Dripps
Izanami
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
WeT Ch1cKeN
Arachne
Level 129
God Stats
13W - 13L
1,619 SR
Queue Stats
113W - 109L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chef_Taco
Danzaburou
13
1 / 3 / 7
8,188
482
12,519
11,068
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
12 / 4 / 1
9,753
574
11,396
13,969
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
NightGhost905
Cerberus
16
4 / 2 / 6
10,028
590
9,910
12,627
11,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 2 / 4
10,025
590
8,824
9,574
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 4
8,554
503
9,327
15,668
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GamingInsinc
Cerberus
11
1 / 2 / 2
7,206
424
4,159
17,518
15,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
NitroWarrior90
King Arthur
13
2 / 5 / 1
8,243
485
11,436
14,902
13,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
SwiftCodex
Scylla
13
0 / 4 / 3
7,363
433
2,681
13,483
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 5 / 2
6,378
375
9,223
14,170
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
WeT Ch1cKeN
Arachne
12
9 / 8 / 3
9,033
531
12,478
18,289
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
24
Kills
13
13
Deaths
24
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chef_Taco
Danzaburou
1
3
7
1.5
L
Cerberus
GamingInsinc
Cerberus
1
2
2
1
W
12
4
1
3.13
W
Cerberus
NightGhost905
Cerberus
4
2
6
3.5
L
King Arthur
NitroWarrior90
King Arthur
2
5
1
0.5
W
3
2
4
2.5
L
Scylla
SwiftCodex
Scylla
0
4
3
0.38
L
1
5
2
0.4
L
Arachne
WeT Ch1cKeN
Arachne
9
8
3
1.31
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,976
Damage
39,977
62,906
Taken
78,362
39,576
Mitigated
45,614
12,996
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chef_Taco
Danzaburou
12,519
4,786
0
2,455
11,068
4,772
860
1,415
9,653
0
59,464
L
Cerberus
GamingInsinc
Cerberus
4,159
513
0
4,623
17,518
15,498
0
5,850
11,614
24,563
0
W
11,396
5,051
0
1,175
13,969
5,891
0
1,652
12,229
0
60,380
W
Cerberus
NightGhost905
Cerberus
9,910
792
0
4,917
12,627
11,152
0
0
12,627
64,351
0
L
King Arthur
NitroWarrior90
King Arthur
11,436
2,330
0
892
14,902
13,905
0
8,390
5,716
0
58,794
W
8,824
1,021
65
1,072
9,574
3,505
472
1,216
8,215
83,041
0
L
Scylla
SwiftCodex
Scylla
2,681
891
0
2,199
13,483
4,716
0
2,972
10,291
45,887
0
L
9,223
6,929
0
4,550
14,170
5,198
35
3,642
10,482
0
46,667
L
Arachne
WeT Ch1cKeN
Arachne
12,478
8,295
0
3,741
18,289
6,297
56
5,807
12,198
0
36,913
W
9,327
977
0
3,312
15,668
14,256
0
2,326
13,342
27,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,548
Gold Earned
38,223
549
Minions Killed
343
0
Camps Cleared
0
1,665,318
Distance Traveled
1,515,000
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,188
482
93
5
0
323,191
1
L
Cerberus
7,206
424
51
3
0
309,674
0
W
Awilix
9,753
574
98
6
0
375,471
3
W
Cerberus
10,028
590
184
11
0
291,856
4
L
King Arthur
8,243
485
100
6
0
309,348
3
W
Janus
10,025
590
145
9
0
350,035
3
L
Scylla
7,363
433
68
4
0
268,167
1
L
Izanami
6,378
375
82
5
0
299,782
0
L
Arachne
9,033
531
42
2
0
328,029
5
W
Ares
8,554
503
29
2
0
324,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role