Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
AWhiteHare
Morgan Le Fay
Gold V
Level 128
God Stats
43W - 43L
1,509 SR
Queue Stats
172W - 181L
1,368 MMR
Solo
Lancelot
Lancelot
Bronze V
HalfEvil33
Lancelot
Bronze V
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 57L
1,509 MMR
Party 1
Set
Set
Bronze V
HotButta
Set
Bronze V
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 57L
1,509 MMR
Party 1
Geb
Geb
Silver I
MakinWavez
Geb
Silver I
Level 109
God Stats
5W - 2L
1,536 SR
Queue Stats
145W - 148L
1,287 MMR
Solo
Xbalanque
Xbalanque
Silver I
lBuul
Xbalanque
Silver I
Level 126
God Stats
11W - 6L
1,207 SR
Queue Stats
96W - 99L
1,294 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,450 SR
1,393 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,456 SR
1,428 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Jojojjojojo
Khepri
Bronze III
Level 58
God Stats
0W - 1L
1,328 SR
Queue Stats
5W - 5L
1,500 MMR
Party 2
Mulan
Mulan
Bronze V
cashsmash0101
Mulan
Bronze V
Level 110
God Stats
0W - 1L
1,450 SR
Queue Stats
7W - 8L
1,505 MMR
Party 2
Merlin
Merlin
Silver III
mrfishdot
Merlin
Silver III
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 90L
1,361 MMR
Solo
Danzaburou
Danzaburou
Gold V
xRegencyHD
Danzaburou
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AWhiteHare
Morgan Le Fay
10
4 / 1 / 0
6,199
689
6,119
4,809
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
HalfEvil33
Lancelot
8
1 / 1 / 3
5,214
579
2,657
6,946
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 2 / 1
6,020
669
4,237
7,987
4,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 0 / 3
5,456
606
1,858
6,839
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
lBuul
Xbalanque
8
1 / 1 / 1
4,852
539
4,107
4,664
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AthenaChernobogNoxBakasura

VS

Bans
BastetFreyaNemesisNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 1 / 1
5,086
565
2,048
7,152
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
7
0 / 1 / 2
4,591
510
2,363
5,345
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 2 / 0
5,483
609
5,291
9,118
4,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
mrfishdot
Merlin
1
0 / 1 / 0
3,232
359
0
599
271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
xRegencyHD
Danzaburou
8
1 / 2 / 0
4,744
527
5,336
6,391
2,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
5
5
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
1
2.5
W
Morgan Le Fay
AWhiteHare
Morgan Le Fay
4
1
0
4
W
Lancelot
HalfEvil33
Lancelot
1
1
3
2.5
W
1
2
1
0.75
L
Khepri
0
1
2
1
W
0
0
3
1.5
L
2
2
0
1
W
Xbalanque
lBuul
Xbalanque
1
1
1
1.5
L
Merlin
mrfishdot
Merlin
0
1
0
0
L
Danzaburou
xRegencyHD
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
15,038
31,245
Taken
28,605
13,508
Mitigated
12,590
11,661
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,048
189
0
1,719
7,152
3,056
0
4,042
3,110
0
26,056
W
Morgan Le Fay
AWhiteHare
Morgan Le Fay
6,119
788
0
1,281
4,809
1,732
0
364
4,445
41,056
0
W
Lancelot
HalfEvil33
Lancelot
2,657
413
0
3,246
6,946
2,504
0
341
6,605
0
33,650
W
4,237
2,252
0
2,808
7,987
4,072
0
0
7,987
0
41,135
L
Khepri
2,363
477
156
1,732
5,345
2,914
0
1,613
3,732
10,247
0
W
1,858
551
0
2,438
6,839
3,903
0
1,307
5,532
12,242
0
L
5,291
972
0
2,736
9,118
4,221
0
0
9,118
0
34,211
W
Xbalanque
lBuul
Xbalanque
4,107
1,615
0
1,888
4,664
1,297
0
351
4,313
0
33,551
L
Merlin
mrfishdot
Merlin
0
0
0
0
599
271
0
599
0
0
0
L
Danzaburou
xRegencyHD
Danzaburou
5,336
2,587
0
2,662
6,391
2,128
0
1,723
4,668
0
32,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
23,136
308
Minions Killed
171
0
Camps Cleared
0
921,899
Distance Traveled
721,925
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,086
565
45
5
0
200,891
0
W
Morgan Le Fay
6,199
689
77
9
0
189,947
0
W
Lancelot
5,214
579
59
7
0
215,301
0
W
Set
6,020
669
83
9
0
159,691
3
L
Khepri
4,591
510
15
2
0
172,180
3
W
Geb
5,456
606
14
2
0
197,881
4
L
Mulan
5,483
609
60
7
0
162,417
0
W
Xbalanque
4,852
539
75
8
0
159,079
2
L
Merlin
3,232
359
0
0
0
14,983
1
L
Danzaburou
4,744
527
51
6
0
171,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role