Player Matchup

Kuzenbo
Kuzenbo
EHXA_DANI
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
Hespelix
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,333 Elo+
Party 3
Mercury
Mercury
Larlix
Mercury
Level 57
God Stats
1W - 0L
1,374 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artio
Artio
Myosotys
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,342 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Wannna
Tsukuyomi
Level 148
God Stats
3W - 5L
1,183 SR
Queue Stats
82W - 78L
1,466 Elo+
Party 3
Team Averages
Level 54
1,411 SR
1,428 Elo+

VS

Team Averages
Level 64
1,535 SR
1,410 Elo+
Sobek
Sobek
HarmlessPyjama
Sobek
Level 82
God Stats
1W - 6L
1,360 SR
Queue Stats
385W - 375L
1,440 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Taser
Ah Muzen Cab
Level 121
God Stats
5W - 2L
1,815 SR
Queue Stats
140W - 136L
1,475 Elo+
Party 2
Atlas
Atlas
Ziwilliukas
Atlas
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 129L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
akuumatai
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Solo
Skadi
Skadi
aniohaseoTimon
Skadi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 214L
1,376 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EHXA_DANI
Kuzenbo
16
1 / 6 / 16
10,557
812
8,836
23,979
40,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Hespelix
Apollo
18
6 / 3 / 18
10,722
825
22,668
13,242
7,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Larlix
Mercury
17
2 / 5 / 17
10,235
787
8,808
15,080
8,118
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Myosotys
Artio
15
0 / 4 / 18
9,154
704
2,774
20,848
21,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Wannna
Tsukuyomi
20
17 / 3 / 8
13,035
1,003
28,320
16,159
9,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 18
10,535
810
15,637
22,848
37,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ah Muzen Cab
Taser
Ah Muzen Cab
19
7 / 3 / 11
11,074
852
30,898
14,249
8,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 5 / 10
10,085
776
13,545
19,766
26,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
akuumatai
Tsukuyomi
8
0 / 9 / 2
7,091
545
62
11,171
4,305
17
5 / 5 / 12
10,463
805
16,867
14,357
7,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
74
26
Kills
21
21
Deaths
26
77
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
EHXA_DANI
Kuzenbo
1
6
16
1.5
L
2
4
18
2.75
W
Apollo
Hespelix
Apollo
6
3
18
5
W
Mercury
Larlix
Mercury
2
5
17
2.1
W
Artio
Myosotys
Artio
0
4
18
2.25
L
Ah Muzen Cab
Taser
Ah Muzen Cab
7
3
11
4.17
W
Tsukuyomi
Wannna
Tsukuyomi
17
3
8
7
L
7
5
10
2.4
L
Tsukuyomi
akuumatai
Tsukuyomi
0
9
2
0.11
L
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,406
Damage
77,009
89,308
Taken
82,391
88,469
Mitigated
85,410
26,722
Healing
18,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
EHXA_DANI
Kuzenbo
8,836
2,425
0
2,827
23,979
40,578
763
6,992
16,987
16,459
0
L
15,637
1,325
1,657
5,780
22,848
37,635
112
3,897
18,951
22,388
0
W
Apollo
Hespelix
Apollo
22,668
12,715
1,118
3,356
13,242
7,870
3,196
4,565
8,677
0
45,443
W
Mercury
Larlix
Mercury
8,808
3,077
239
2,914
15,080
8,118
1,733
7,105
7,975
0
19,543
W
Artio
Myosotys
Artio
2,774
843
2,823
4,801
20,848
21,928
168
6,129
14,719
7,665
0
L
Ah Muzen Cab
Taser
Ah Muzen Cab
30,898
14,762
2,423
4,080
14,249
8,862
1,584
1,855
12,394
0
60,452
W
Tsukuyomi
Wannna
Tsukuyomi
28,320
6,742
3,686
4,958
16,159
9,975
1,735
4,391
11,768
0
54,556
L
13,545
4,333
331
1,528
19,766
26,663
192
3,119
16,647
23,740
0
L
Tsukuyomi
akuumatai
Tsukuyomi
62
62
0
0
11,171
4,305
0
1,193
9,978
0
62
L
16,867
7,546
1,520
1,409
14,357
7,945
547
1,546
12,811
0
29,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
49,248
154
Minions Killed
127
0
Camps Cleared
0
1,325,128
Distance Traveled
1,002,456
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,557
812
18
1
0
238,883
0
L
Sobek
10,535
810
15
1
0
225,049
4
W
Apollo
10,722
825
62
5
0
245,953
0
W
Mercury
10,235
787
23
2
0
287,125
0
W
Artio
9,154
704
4
0
0
266,180
0
L
Ah Muzen Cab
11,074
852
71
5
0
217,230
0
W
Tsukuyomi
13,035
1,003
47
4
0
286,987
0
L
Atlas
10,085
776
18
1
0
206,913
1
L
Tsukuyomi
7,091
545
0
0
0
181,196
0
L
Skadi
10,463
805
23
2
0
172,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role