Player Matchup

Bakasura
Bakasura
Drauma
Bakasura
Level 67
God Stats
8W - 3L
1,747 SR
Queue Stats
49W - 29L
1,630 Elo+
Party 2
Amaterasu
Amaterasu
Flerovium0red
Amaterasu
Level 29
God Stats
6W - 7L
1,357 SR
Queue Stats
56W - 64L
1,307 Elo+
Party 3
King Arthur
King Arthur
Hosmer
King Arthur
Level 28
God Stats
1W - 0L
1,331 SR
Queue Stats
7W - 5L
1,276 Elo+
Party 2
Hel
Hel
Majoraskx
Hel
Level 87
God Stats
1W - 3L
1,328 SR
Queue Stats
87W - 84L
1,527 Elo+
Solo
Terra
Terra
PolarBearXTB
Terra
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 119L
1,338 Elo+
Party 3
Team Averages
Level 55
1,453 SR
1,415 Elo+

VS

Team Averages
Level 85
1,504 SR
1,457 Elo+
Thoth
Thoth
 
Thoth
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Hod0rsRevenge
Pele
Level 89
God Stats
3W - 5L
1,445 SR
Queue Stats
336W - 371L
1,430 Elo+
Party 1
Xing Tian
Xing Tian
MeeseKing
Xing Tian
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 65L
1,419 Elo+
Solo
Odin
Odin
NatoJenkins
Odin
Level 103
God Stats
10W - 11L
1,614 SR
Queue Stats
369W - 407L
1,430 Elo+
Party 1
Awilix
Awilix
Roxaus
Awilix
Level 34
God Stats
3W - 10L
1,461 SR
Queue Stats
45W - 50L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drauma
Bakasura
12
1 / 0 / 0
6,539
594
2,367
6,548
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Flerovium0red
Amaterasu
11
7 / 0 / 0
6,780
616
6,819
8,288
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Hosmer
King Arthur
10
0 / 0 / 1
5,858
533
2,903
7,390
4,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
6,080
553
4,088
5,767
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 6
6,121
556
3,099
6,719
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
1
0 / 0 / 0
3,540
322
0
0
0
10
2 / 4 / 0
5,631
512
3,558
8,227
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
MeeseKing
Xing Tian
10
0 / 1 / 1
6,063
551
4,503
7,763
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 3 / 0
4,847
441
4,983
8,090
2,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
Roxaus
Awilix
10
1 / 2 / 1
5,398
491
3,117
8,828
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
W
Bakasura
Drauma
Bakasura
1
0
0
1
W
Amaterasu
Flerovium0red
Amaterasu
7
0
0
7
L
2
4
0
0.5
W
King Arthur
Hosmer
King Arthur
0
0
1
0.5
W
0
3
1
0.17
L
Xing Tian
MeeseKing
Xing Tian
0
1
1
0.5
L
0
3
0
0
W
0
0
6
3
L
Awilix
Roxaus
Awilix
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
16,161
34,712
Taken
32,908
19,015
Mitigated
16,330
7,695
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Drauma
Bakasura
2,367
1,480
0
1,150
6,548
2,469
0
361
6,161
0
45,075
W
Amaterasu
Flerovium0red
Amaterasu
6,819
3,982
0
2,885
8,288
5,617
1,026
0
8,288
0
33,086
L
3,558
825
0
2,545
8,227
3,455
0
1,352
6,820
0
34,069
W
King Arthur
Hosmer
King Arthur
2,903
368
0
250
7,390
4,810
0
3,260
3,786
0
30,647
W
4,088
75
87
1,630
5,767
2,145
300
460
5,255
35,327
0
L
Xing Tian
MeeseKing
Xing Tian
4,503
877
0
1,037
7,763
6,957
0
514
6,566
32,483
0
L
4,983
2,308
0
1,235
8,090
2,453
0
1,493
6,597
0
27,252
W
3,099
524
319
1,374
6,719
3,974
229
0
6,719
17,041
0
L
Awilix
Roxaus
Awilix
3,117
1,489
102
503
8,828
3,465
0
3,828
5,000
0
30,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
25,479
314
Minions Killed
225
0
Camps Cleared
0
1,151,218
Distance Traveled
858,272
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,540
322
0
0
0
0
0
W
Bakasura
6,539
594
113
10
0
292,590
3
W
Amaterasu
6,780
616
57
5
0
214,510
0
L
Pele
5,631
512
61
6
0
210,623
3
W
King Arthur
5,858
533
53
5
0
240,131
3
W
Hel
6,080
553
64
6
0
192,942
1
L
Xing Tian
6,063
551
75
7
0
204,044
3
L
Odin
4,847
441
41
4
0
218,016
3
W
Terra
6,121
556
27
2
0
211,045
0
L
Awilix
5,398
491
48
4
0
225,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role