Player Matchup

Xing Tian
Xing Tian
Applecord
Xing Tian
Level 68
God Stats
16W - 13L
1,619 SR
Queue Stats
20W - 27L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
Hypetimus Prime
Gilgamesh
Level 129
God Stats
2W - 1L
1,528 SR
Queue Stats
18W - 32L
1,429 Elo+
Party 2
Charybdis
Charybdis
TurnDownForButt
Charybdis
Level 126
God Stats
11W - 7L
1,648 SR
Queue Stats
34W - 42L
1,485 Elo+
Party 2
Pele
Pele
W0lfRid3r X
Pele
Level 116
God Stats
8W - 7L
1,716 SR
Queue Stats
30W - 49L
1,429 Elo+
Party 2
Hera
Hera
avebc
Hera
Level 124
God Stats
1W - 0L
1,326 SR
Queue Stats
51W - 46L
1,527 Elo+
Solo
Team Averages
Level 113
1,568 SR
1,485 Elo+

VS

Team Averages
Level 66
1,545 SR
1,477 Elo+
Mercury
Mercury
DanteGoesBerserk
Mercury
Level 115
God Stats
1W - 2L
1,433 SR
Queue Stats
33W - 30L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
JuniorCastro364
Erlang Shen
Level 86
God Stats
0W - 2L
1,239 SR
Queue Stats
203W - 220L
1,375 Elo+
Solo
Sobek
Sobek
KILLER_LD_DEATH
Sobek
Level 88
God Stats
1W - 2L
1,533 SR
Queue Stats
12W - 11L
1,490 Elo+
Party 1
Izanami
Izanami
ThickInSweats
Izanami
Level 28
God Stats
6W - 6L
1,808 SR
Queue Stats
30W - 42L
1,424 Elo+
Party 1
Tiamat
Tiamat
ifitwasrosstime
Tiamat
Level 12
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Applecord
Xing Tian
13
3 / 2 / 7
9,005
500
5,903
11,013
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Hypetimus Prime
Gilgamesh
16
2 / 1 / 10
9,914
551
10,246
13,517
15,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
TurnDownForButt
Charybdis
12
1 / 5 / 6
7,918
440
10,733
13,805
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 3 / 3
10,476
582
18,052
22,378
9,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
avebc
Hera
17
8 / 2 / 7
11,176
621
13,906
7,790
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,055
503
9,680
16,622
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
JuniorCastro364
Erlang Shen
15
1 / 4 / 1
9,546
530
11,341
19,279
17,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 7
8,260
459
6,589
22,650
22,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
13
7 / 3 / 3
8,844
491
12,509
14,656
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 1
7,321
407
1,951
12,650
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
23
Kills
13
13
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Applecord
Xing Tian
3
2
7
3.25
L
4
4
3
1.38
W
Gilgamesh
Hypetimus Prime
Gilgamesh
2
1
10
7
L
Erlang Shen
JuniorCastro364
Erlang Shen
1
4
1
0.38
L
1
5
7
0.9
L
Izanami
7
3
3
2.83
W
Charybdis
TurnDownForButt
Charybdis
1
5
6
0.8
W
9
3
3
3.5
W
Hera
avebc
Hera
8
2
7
5.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,840
Damage
42,070
68,503
Taken
85,857
40,073
Mitigated
58,001
23,069
Healing
23,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Applecord
Xing Tian
5,903
1,472
336
1,446
11,013
7,813
621
2,180
8,833
23,937
0
L
9,680
5,308
0
250
16,622
6,568
1,564
1,490
15,132
0
74,808
W
Gilgamesh
Hypetimus Prime
Gilgamesh
10,246
3,964
0
6,840
13,517
15,199
1,209
219
13,298
0
60,574
L
Erlang Shen
JuniorCastro364
Erlang Shen
11,341
5,158
0
8,970
19,279
17,067
270
2,220
17,059
0
79,742
L
6,589
1,069
476
6,879
22,650
22,305
0
5,601
17,049
27,082
0
L
Izanami
12,509
8,954
0
6,008
14,656
5,622
80
3,968
10,688
0
61,682
W
Charybdis
TurnDownForButt
Charybdis
10,733
6,871
0
4,048
13,805
4,331
486
3,327
10,478
0
47,951
W
18,052
5,194
0
9,580
22,378
9,752
926
1,691
20,687
0
78,035
W
Hera
avebc
Hera
13,906
5,892
237
582
7,790
2,978
3,142
1,781
6,009
81,575
0
L
1,951
335
0
1,391
12,650
6,439
350
6,530
6,120
34,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,489
Gold Earned
43,026
443
Minions Killed
439
0
Camps Cleared
0
1,666,106
Distance Traveled
1,635,673
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,005
500
23
1
0
315,499
7
L
Mercury
9,055
503
112
6
0
373,942
4
W
Gilgamesh
9,914
551
108
6
0
338,395
2
L
Erlang Shen
9,546
530
143
8
0
345,311
4
L
Sobek
8,260
459
31
2
0
332,984
2
L
Izanami
8,844
491
95
5
0
299,541
2
W
Charybdis
7,918
440
79
4
0
312,311
10
W
Pele
10,476
582
96
5
0
362,641
1
W
Hera
11,176
621
137
8
0
337,260
2
L
Tiamat
7,321
407
58
3
0
283,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role