Player Matchup

Scylla
Scylla
Y_Hit_
Scylla
Level 120
God Stats
27W - 8L
1,777 SR
Queue Stats
754W - 490L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Yung_ViKing_90
Baron Samedi
Level 127
God Stats
59W - 21L
1,826 SR
Queue Stats
462W - 335L
1,641 Elo+
Party 1
Nike
Nike
squillasqualla00
Nike
Level 118
God Stats
70W - 39L
1,671 SR
Queue Stats
328W - 235L
1,543 Elo+
Party 1
Team Averages
Level 122
1,758 SR
1,575 Elo+

VS

Team Averages
Level 111
1,539 SR
1,527 Elo+
King Arthur
King Arthur
Exicalibers
King Arthur
Level 127
God Stats
1W - 1L
1,560 SR
Queue Stats
99W - 62L
1,635 Elo+
Party 2
Ravana
Ravana
Ghostlassassin83
Ravana
Level 123
God Stats
7W - 6L
1,604 SR
Queue Stats
261W - 255L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
Jacrow
Aphrodite
Level 83
God Stats
1W - 1L
1,455 SR
Queue Stats
12W - 17L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Y_Hit_
Scylla
17
7 / 1 / 6
11,205
747
16,940
9,905
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Yung_ViKing_90
Baron Samedi
16
2 / 2 / 9
10,480
699
12,617
10,577
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 1 / 6
10,577
705
12,841
15,732
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Exicalibers
King Arthur
13
1 / 7 / 1
8,979
599
8,519
20,801
12,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 3 / 2
9,712
647
10,552
15,538
6,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Jacrow
Aphrodite
13
1 / 4 / 3
9,133
609
7,488
14,005
8,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Exicalibers
King Arthur
1
7
1
0.21
L
2
3
2
1
L
Aphrodite
Jacrow
Aphrodite
1
4
3
0.63
W
Scylla
Y_Hit_
Scylla
7
1
6
10
W
Baron Samedi
Yung_ViKing_90
Baron Samedi
2
2
9
3.25
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
26,559
36,214
Taken
50,344
19,806
Mitigated
28,478
13,534
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Exicalibers
King Arthur
8,519
271
0
1,062
20,801
12,976
0
11,372
8,951
0
31,698
L
10,552
1,538
0
2,605
15,538
6,738
0
8,339
6,844
0
28,676
L
Aphrodite
Jacrow
Aphrodite
7,488
1,063
3,338
4,279
14,005
8,764
0
10,130
3,707
28,041
0
W
Scylla
Y_Hit_
Scylla
16,940
2,119
0
2,982
9,905
4,301
213
2,046
7,859
49,648
0
W
Baron Samedi
Yung_ViKing_90
Baron Samedi
12,617
989
1,556
3,917
10,577
5,573
484
2,762
7,815
35,248
0
W
12,841
2,148
0
5,079
15,732
9,932
416
3,560
12,172
0
41,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
27,824
182
Minions Killed
137
8
Camps Cleared
4
863,962
Distance Traveled
834,616
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,979
599
50
3
3
275,688
3
L
Ravana
9,712
647
43
3
1
294,686
1
L
Aphrodite
9,133
609
44
3
0
264,242
0
W
Scylla
11,205
747
82
5
3
280,713
0
W
Baron Samedi
10,480
699
52
3
5
279,521
3
W
Nike
10,577
705
48
3
0
303,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role