Player Matchup

Thoth
Thoth
Silver IV
 
Thoth
Silver IV
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver III
Aver4geNjoyer
The Morrigan
Silver III
Level 126
God Stats
1W - 3L
1,419 SR
Queue Stats
104W - 113L
822 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
TheUnborn44
Baron Samedi
Silver III
Level 146
God Stats
31W - 20L
1,618 SR
Queue Stats
151W - 152L
879 MMR
Solo
Medusa
Medusa
Silver V
bksbloodhunt
Medusa
Silver V
Level 65
God Stats
1W - 1L
1,461 SR
Queue Stats
23W - 35L
803 MMR
Solo
Fenrir
Fenrir
Silver IV
brutislorik
Fenrir
Silver IV
Level 91
God Stats
0W - 2L
1,502 SR
Queue Stats
14W - 29L
868 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,500 SR
974 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,612 SR
849 MMR
Danzaburou
Danzaburou
Silver III
GotmiIky
Danzaburou
Silver III
Level 128
God Stats
3W - 3L
1,616 SR
Queue Stats
185W - 205L
874 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
H0neeyBee
Kumbhakarna
Silver IV
Level 67
God Stats
8W - 10L
1,577 SR
Queue Stats
212W - 232L
639 MMR
Solo
Kukulkan
Kukulkan
Silver II
IBarnaby
Kukulkan
Silver II
Level 144
God Stats
5W - 4L
1,583 SR
Queue Stats
278W - 291L
952 MMR
Solo
Lancelot
Lancelot
Silver I
Jązzy
Lancelot
Silver I
Level 124
God Stats
1W - 2L
1,784 SR
Queue Stats
94W - 109L
932 MMR
Solo
Cthulhu
Cthulhu
Silver III
RealRedR
Cthulhu
Silver III
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 160L
847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 0 / 0
6,026
430
693
2,321
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Aver4geNjoyer
The Morrigan
9
0 / 1 / 0
5,614
401
2,691
4,370
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
TheUnborn44
Baron Samedi
12
3 / 5 / 1
7,502
536
7,939
12,261
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
0 / 2 / 0
6,581
470
3,854
8,257
2,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
12
1 / 0 / 1
6,944
496
3,834
11,916
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
NemesisFreyaBakasuraJanus

VS

Bans
ApolloKaliBellonaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GotmiIky
Danzaburou
14
1 / 0 / 1
8,522
609
5,532
8,162
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
H0neeyBee
Kumbhakarna
11
0 / 0 / 2
7,539
539
1,792
6,544
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
IBarnaby
Kukulkan
14
2 / 3 / 3
8,938
638
4,686
8,012
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Jązzy
Lancelot
13
4 / 1 / 1
8,384
599
7,287
10,744
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
RealRedR
Cthulhu
13
1 / 0 / 0
8,472
605
3,414
7,959
5,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
L
The Morrigan
Aver4geNjoyer
The Morrigan
0
1
0
0
W
Danzaburou
GotmiIky
Danzaburou
1
0
1
1.5
W
Kumbhakarna
H0neeyBee
Kumbhakarna
0
0
2
1
W
Kukulkan
IBarnaby
Kukulkan
2
3
3
1.17
W
Lancelot
Jązzy
Lancelot
4
1
1
4.5
W
Cthulhu
RealRedR
Cthulhu
1
0
0
1
L
Baron Samedi
TheUnborn44
Baron Samedi
3
5
1
0.7
L
Medusa
0
2
0
0
L
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,011
Damage
22,711
39,125
Taken
41,421
16,715
Mitigated
22,976
11,038
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
693
0
0
323
2,321
768
0
820
1,501
31,704
0
L
The Morrigan
Aver4geNjoyer
The Morrigan
2,691
983
0
544
4,370
1,778
0
1,982
2,328
26,823
2,904
W
Danzaburou
GotmiIky
Danzaburou
5,532
1,587
0
4,094
8,162
3,283
2,966
141
8,021
0
72,769
W
Kumbhakarna
H0neeyBee
Kumbhakarna
1,792
253
0
2,052
6,544
6,180
484
2,354
4,190
12,446
0
W
Kukulkan
IBarnaby
Kukulkan
4,686
906
0
500
8,012
3,507
882
4,585
3,427
65,060
0
W
Lancelot
Jązzy
Lancelot
7,287
1,818
0
4,376
10,744
4,483
0
2,340
8,404
0
64,093
W
Cthulhu
RealRedR
Cthulhu
3,414
710
0
788
7,959
5,523
0
2,373
5,586
55,729
0
L
Baron Samedi
TheUnborn44
Baron Samedi
7,939
773
315
3,097
12,261
6,628
0
4,373
7,888
50,124
0
L
Medusa
3,854
902
0
776
8,257
2,735
0
132
8,125
0
44,985
L
Fenrir
3,834
1,180
0
5,983
11,916
4,806
0
2,525
9,391
0
51,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,667
Gold Earned
41,855
382
Minions Killed
469
0
Camps Cleared
0
1,283,272
Distance Traveled
1,440,875
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,026
430
75
5
0
273,040
0
L
The Morrigan
5,614
401
62
4
0
231,033
4
W
Danzaburou
8,522
609
127
9
0
268,968
0
W
Kumbhakarna
7,539
539
14
1
0
308,256
5
W
Kukulkan
8,938
638
116
8
0
261,206
6
W
Lancelot
8,384
599
96
7
0
324,446
5
W
Cthulhu
8,472
605
116
8
0
277,999
3
L
Baron Samedi
7,502
536
96
7
0
222,017
2
L
Medusa
6,581
470
68
5
0
268,568
3
L
Fenrir
6,944
496
81
6
0
288,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role