Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Asími
Eset
Level 29
God Stats
1W - 7L
1,500 SR
Queue Stats
225W - 249L
1,231 Elo+
Party 1
Neith
Neith
Hex2082
Neith
Level 49
God Stats
7W - 11L
1,556 SR
Queue Stats
202W - 224L
1,350 Elo+
Solo
Hel
Hel
Tsubasu
Hel
Level 48
God Stats
0W - 3L
1,252 SR
Queue Stats
63W - 73L
1,384 Elo+
Solo
Team Averages
Level 73
1,462 SR
1,393 Elo+

VS

Team Averages
Level 64
1,469 SR
1,312 Elo+
Sol
Sol
CannibalThrillz
Sol
Level 61
God Stats
5W - 7L
1,549 SR
Queue Stats
105W - 108L
1,360 Elo+
Solo
Loki
Loki
LuisBeltran
Loki
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,261 Elo+
Solo
Achilles
Achilles
ponkzilla
Achilles
Level 40
God Stats
1W - 4L
1,258 SR
Queue Stats
169W - 188L
1,296 Elo+
Solo
Aphrodite
Aphrodite
v Deception
Aphrodite
Level 105
God Stats
17W - 9L
1,550 SR
Queue Stats
158W - 153L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
xSSKT
Danzaburou
Level 28
God Stats
4W - 2L
1,490 SR
Queue Stats
44W - 51L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 3 / 0
4,197
466
2,054
7,664
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
 
Heimdallr
7
0 / 2 / 0
4,149
461
3,146
6,157
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Asími
Eset
6
0 / 4 / 0
4,357
484
1,281
7,030
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Hex2082
Neith
4
0 / 1 / 0
3,848
428
2,592
2,081
603
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
9
0 / 0 / 0
4,848
539
1,742
5,310
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,855
651
4,044
3,670
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,250
583
2,377
6,010
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ponkzilla
Achilles
9
1 / 0 / 0
5,431
603
1,173
5,253
2,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
v Deception
Aphrodite
9
2 / 0 / 3
5,139
571
3,172
5,858
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
xSSKT
Danzaburou
9
4 / 0 / 3
5,647
627
5,215
3,812
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Eset
Asími
Eset
0
4
0
0
W
2
0
2
3
L
Neith
Hex2082
Neith
0
1
0
0
W
0
0
2
1
L
Hel
0
0
0
0
W
Achilles
ponkzilla
Achilles
1
0
0
1
W
Aphrodite
v Deception
Aphrodite
2
0
3
3.5
W
Danzaburou
xSSKT
Danzaburou
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,815
Damage
15,981
28,242
Taken
24,603
9,688
Mitigated
8,871
7,707
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,054
1,350
0
883
7,664
2,287
0
555
7,109
0
14,379
L
Heimdallr
 
Heimdallr
3,146
627
52
2,323
6,157
2,349
0
2,185
3,972
0
25,575
L
Eset
Asími
Eset
1,281
280
0
1,617
7,030
2,663
0
2,101
4,929
8,624
0
W
4,044
1,811
0
1,599
3,670
1,194
397
1,260
2,410
36,261
0
L
Neith
Hex2082
Neith
2,592
1,656
0
664
2,081
603
0
540
1,541
0
10,206
W
2,377
679
0
2,666
6,010
1,741
0
551
5,419
0
27,401
L
Hel
1,742
63
0
2,168
5,310
1,786
148
1,835
3,475
27,559
0
W
Achilles
ponkzilla
Achilles
1,173
181
0
2,536
5,253
2,644
687
0
5,103
0
26,978
W
Aphrodite
v Deception
Aphrodite
3,172
375
1,490
4,291
5,858
2,018
25
863
4,875
28,576
0
W
Danzaburou
xSSKT
Danzaburou
5,215
2,460
0
1,041
3,812
1,274
210
216
3,463
0
23,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,399
Gold Earned
27,322
158
Minions Killed
278
0
Camps Cleared
0
735,418
Distance Traveled
884,487
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,197
466
37
4
0
192,382
0
L
Heimdallr
4,149
461
40
4
0
144,114
2
L
Eset
4,357
484
14
2
0
156,852
0
W
Sol
5,855
651
67
7
0
173,481
3
L
Neith
3,848
428
13
1
0
64,569
2
W
Loki
5,250
583
71
8
0
217,191
3
L
Hel
4,848
539
54
6
0
177,501
0
W
Achilles
5,431
603
48
5
0
154,916
0
W
Aphrodite
5,139
571
41
5
0
167,243
0
W
Danzaburou
5,647
627
51
6
0
171,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role