Player Matchup

Discordia
Discordia
 
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MxDaNyXr
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,396 Elo+
Party 1
Mulan
Mulan
OnlyYelena
Mulan
Level 159
God Stats
1W - 0L
1,247 SR
Queue Stats
9W - 7L
1,657 Elo+
Solo
Amaterasu
Amaterasu
itmebenni
Amaterasu
Level 158
God Stats
4W - 0L
1,724 SR
Queue Stats
231W - 155L
1,704 Elo+
Party 1
Hel
Hel
ΞFoχ
Hel
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Team Averages
Level 137
1,494 SR
1,551 Elo+

VS

Team Averages
Level 133
1,473 SR
1,568 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
GhostSoldier007
Bakasura
Level 140
God Stats
0W - 1L
1,503 SR
Queue Stats
215W - 218L
1,614 Elo+
Solo
Atlas
Atlas
Laphis
Atlas
Level 87
God Stats
0W - 3L
1,137 SR
Queue Stats
308W - 307L
1,615 Elo+
Solo
Ullr
Ullr
NomNomBee
Ullr
Level 138
God Stats
7W - 3L
1,724 SR
Queue Stats
240W - 219L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 2
5,588
559
2,415
5,855
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
MxDaNyXr
Apollo
11
2 / 1 / 1
6,127
613
4,054
7,961
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
13
8 / 0 / 0
7,873
787
12,122
10,018
5,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
itmebenni
Amaterasu
10
2 / 0 / 1
5,895
590
4,086
8,022
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
ΞFoχ
Hel
8
0 / 0 / 1
5,301
530
3,071
7,053
3,934
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 0 / 1
5,286
529
7,436
10,091
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
 
Merlin
9
0 / 2 / 0
5,241
524
3,027
4,992
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
10
1 / 3 / 0
5,520
552
2,787
9,704
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Laphis
Atlas
9
0 / 4 / 0
5,399
540
1,976
8,659
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Ullr
10
1 / 3 / 0
5,702
570
5,000
6,457
2,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
12
Kills
2
2
Deaths
12
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
2
1
L
Shiva
 
Shiva
0
0
1
0.5
L
Merlin
 
Merlin
0
2
0
0
L
Bakasura
1
3
0
0.33
L
Atlas
Laphis
Atlas
0
4
0
0
W
Apollo
MxDaNyXr
Apollo
2
1
1
2.5
L
Ullr
1
3
0
0.33
W
Mulan
8
0
0
8
W
Amaterasu
itmebenni
Amaterasu
2
0
1
2.5
W
Hel
ΞFoχ
Hel
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,748
Damage
20,226
38,909
Taken
39,903
18,187
Mitigated
16,541
21,799
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,415
409
0
1,434
5,855
1,931
0
1,019
4,836
45,304
0
L
Shiva
 
Shiva
7,436
1,424
0
3,721
10,091
5,035
0
2,491
7,521
0
33,760
L
Merlin
 
Merlin
3,027
200
0
500
4,992
1,819
0
1,451
3,421
37,405
0
L
Bakasura
2,787
2,012
0
2,188
9,704
3,525
6
809
8,761
0
32,561
L
Atlas
Laphis
Atlas
1,976
713
0
1,230
8,659
3,817
0
0
8,659
30,408
0
W
Apollo
MxDaNyXr
Apollo
4,054
1,800
0
3,218
7,961
2,962
0
0
7,961
0
46,425
L
Ullr
5,000
1,873
0
350
6,457
2,345
0
402
6,055
0
40,272
W
Mulan
12,122
1,441
0
7,523
10,018
5,720
0
2,085
7,142
0
62,141
W
Amaterasu
itmebenni
Amaterasu
4,086
1,933
0
2,321
8,022
3,640
0
707
7,315
0
41,619
W
Hel
ΞFoχ
Hel
3,071
350
3,258
4,045
7,053
3,934
0
946
6,107
16,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
27,148
392
Minions Killed
332
0
Camps Cleared
0
1,028,591
Distance Traveled
1,006,401
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,588
559
86
9
0
195,801
2
L
Shiva
5,286
529
50
5
0
228,341
4
L
Merlin
5,241
524
69
7
0
197,632
4
L
Bakasura
5,520
552
75
8
0
222,247
1
L
Atlas
5,399
540
68
7
0
169,446
4
W
Apollo
6,127
613
83
8
0
168,075
3
L
Ullr
5,702
570
70
7
0
188,735
3
W
Mulan
7,873
787
114
11
0
214,880
5
W
Amaterasu
5,895
590
84
8
0
237,828
3
W
Hel
5,301
530
25
3
0
212,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role