Player Matchup

Jing Wei
Jing Wei
Dylandachamp
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 68L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
HarambeKin
Baron Samedi
Level 122
God Stats
24W - 16L
1,698 SR
Queue Stats
296W - 296L
1,621 Elo+
Party 3
Sun Wukong
Sun Wukong
JackTheWhiteKid
Sun Wukong
Level 155
God Stats
5W - 0L
1,288 SR
Queue Stats
119W - 71L
1,612 Elo+
Party 2
Aphrodite
Aphrodite
ReportDeport
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 44L
1,656 Elo+
Party 3
Ganesha
Ganesha
squidbean
Ganesha
Level 10
God Stats
4W - 2L
1,782 SR
Queue Stats
84W - 59L
1,527 Elo+
Party 2
Team Averages
Level 87
1,554 SR
1,584 Elo+

VS

Team Averages
Level 71
1,479 SR
1,470 Elo+
Atlas
Atlas
AfricanChance
Atlas
Level 129
God Stats
1W - 3L
1,891 SR
Queue Stats
97W - 108L
1,449 Elo+
Party 1
Bakasura
Bakasura
GrandPappyClean
Bakasura
Level 106
God Stats
1W - 2L
1,191 SR
Queue Stats
54W - 71L
1,414 Elo+
Party 1
Freya
Freya
GumboTG
Freya
Level 28
God Stats
2W - 3L
1,203 SR
Queue Stats
176W - 150L
1,548 Elo+
Solo
Hercules
Hercules
Insomniuh
Hercules
Level 87
God Stats
2W - 5L
1,548 SR
Queue Stats
39W - 59L
1,437 Elo+
Party 1
Ra
Ra
squishy417
Ra
Level 6
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dylandachamp
Jing Wei
15
3 / 0 / 7
8,088
809
10,073
6,719
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
HarambeKin
Baron Samedi
13
3 / 2 / 5
7,249
725
12,486
10,638
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JackTheWhiteKid
Sun Wukong
16
6 / 1 / 4
8,893
889
11,625
12,858
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
ReportDeport
Aphrodite
14
2 / 1 / 3
7,398
740
8,263
8,622
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
squidbean
Ganesha
12
0 / 2 / 4
7,401
740
4,361
10,429
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
7,553
755
10,844
14,569
10,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
13
1 / 2 / 2
6,946
695
4,378
10,610
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Freya
GumboTG
Freya
13
2 / 1 / 0
7,083
708
3,078
6,567
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Insomniuh
Hercules
12
1 / 3 / 2
6,620
662
9,258
15,115
11,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

12
0 / 5 / 0
6,535
654
3,978
9,265
4,358
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
6
6
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Jing Wei
Dylandachamp
Jing Wei
3
0
7
6.5
L
Bakasura
1
2
2
1
L
Freya
GumboTG
Freya
2
1
0
2
W
Baron Samedi
HarambeKin
Baron Samedi
3
2
5
2.75
L
Hercules
Insomniuh
Hercules
1
3
2
0.67
W
Sun Wukong
JackTheWhiteKid
Sun Wukong
6
1
4
8
W
Aphrodite
ReportDeport
Aphrodite
2
1
3
3.5
W
Ganesha
squidbean
Ganesha
0
2
4
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,808
Damage
31,536
49,266
Taken
56,126
30,474
Mitigated
34,807
27,520
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,844
3,452
0
500
14,569
10,350
0
6,790
7,631
23,031
0
W
Jing Wei
Dylandachamp
Jing Wei
10,073
8,712
0
3,259
6,719
2,882
677
2,623
3,738
0
34,080
L
Bakasura
4,378
2,896
0
963
10,610
5,719
0
5,521
4,981
0
15,432
L
Freya
GumboTG
Freya
3,078
1,229
0
2,122
6,567
2,899
0
2,108
4,332
19,173
0
W
Baron Samedi
HarambeKin
Baron Samedi
12,486
771
3,094
3,452
10,638
5,676
139
3,598
6,934
22,344
0
L
Hercules
Insomniuh
Hercules
9,258
1,941
0
2,478
15,115
11,481
0
6,777
8,131
0
15,710
W
Sun Wukong
JackTheWhiteKid
Sun Wukong
11,625
3,247
0
6,015
12,858
8,871
0
3,373
9,123
0
37,052
W
Aphrodite
ReportDeport
Aphrodite
8,263
741
3,835
5,225
8,622
4,691
131
3,651
4,782
29,248
0
W
Ganesha
squidbean
Ganesha
4,361
670
0
2,640
10,429
8,354
0
4,655
5,597
8,050
0
L
3,978
1,320
430
519
9,265
4,358
58
3,914
5,163
15,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
34,737
214
Minions Killed
141
0
Camps Cleared
0
1,063,125
Distance Traveled
983,560
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,553
755
27
3
0
197,663
0
W
Jing Wei
8,088
809
66
7
0
187,377
0
L
Bakasura
6,946
695
26
3
0
226,079
2
L
Freya
7,083
708
43
4
0
197,006
1
W
Baron Samedi
7,249
725
20
2
0
219,340
2
L
Hercules
6,620
662
19
2
0
195,328
2
W
Sun Wukong
8,893
889
72
7
0
216,863
2
W
Aphrodite
7,398
740
56
6
0
234,517
0
W
Ganesha
7,401
740
0
0
0
205,028
0
L
Ra
6,535
654
26
3
0
167,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role