Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DrowsyPants
Ne Zha
Level 160
God Stats
54W - 24L
1,749 SR
Queue Stats
531W - 330L
1,690 Elo+
Party 2
Xbalanque
Xbalanque
Vistaris
Xbalanque
Level 143
God Stats
3W - 1L
1,877 SR
Queue Stats
70W - 39L
1,688 Elo+
Party 2
Ao Kuang
Ao Kuang
icarragold
Ao Kuang
Level 152
God Stats
4W - 2L
1,288 SR
Queue Stats
217W - 124L
1,695 Elo+
Party 2
Team Averages
Level 152
1,583 SR
1,614 Elo+

VS

Team Averages
Level 62
1,449 SR
1,464 Elo+
Zeus
Zeus
DeathByMongo386
Zeus
Level 81
God Stats
4W - 8L
1,516 SR
Queue Stats
64W - 79L
1,424 Elo+
Solo
Khepri
Khepri
DjAdrejo_21
Khepri
Level 106
God Stats
0W - 1L
1,282 SR
Queue Stats
89W - 93L
1,555 Elo+
Party 1
Scylla
Scylla
Lil_Ederinhoo
Scylla
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 51L
1,525 Elo+
Party 1
King Arthur
King Arthur
Xeno226
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,429 Elo+
Party 3
Atlas
Atlas
fallenashes12x
Atlas
Level 16
God Stats
4W - 8L
1,445 SR
Queue Stats
7W - 15L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
4 / 0 / 19
11,750
1,175
7,345
5,575
6,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
 
Janus
16
5 / 0 / 12
11,198
1,120
14,900
7,886
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
17
3 / 1 / 20
10,774
1,077
12,688
10,725
8,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Vistaris
Xbalanque
18
8 / 1 / 14
11,281
1,128
24,143
8,410
4,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
icarragold
Ao Kuang
16
7 / 0 / 8
10,730
1,073
13,767
13,179
8,223
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

315

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,130
913
14,516
10,905
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
14
0 / 4 / 0
9,581
958
3,525
18,434
14,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 1
9,202
920
4,761
6,674
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Xeno226
King Arthur
14
1 / 7 / 0
8,907
891
9,533
14,641
9,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 9 / 0
9,118
912
6,915
25,189
19,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
3
27
Kills
2
2
Deaths
27
73
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
19
13.5
W
Janus
 
Janus
5
0
12
11
L
0
5
0
0
L
Khepri
0
4
0
0
W
Ne Zha
3
1
20
13
L
0
2
1
0.25
W
Xbalanque
Vistaris
Xbalanque
8
1
14
15
L
King Arthur
Xeno226
King Arthur
1
7
0
0.14
L
1
9
0
0.11
W
Ao Kuang
icarragold
Ao Kuang
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,843
Damage
39,250
45,775
Taken
75,843
31,522
Mitigated
51,603
18,372
Healing
1,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,345
2,520
6,269
2,027
5,575
6,494
0
4,173
1,402
17,993
0
W
Janus
 
Janus
14,900
315
544
708
7,886
3,771
0
5,870
2,016
35,917
0
L
14,516
527
0
0
10,905
4,883
0
4,227
6,589
33,360
0
L
Khepri
3,525
343
0
848
18,434
14,919
0
6,751
11,356
17,634
0
W
Ne Zha
12,688
3,955
0
1,458
10,725
8,403
0
6,592
4,133
0
26,948
L
4,761
690
0
0
6,674
2,827
0
2,863
3,771
27,373
0
W
Xbalanque
Vistaris
Xbalanque
24,143
17,896
0
2,191
8,410
4,631
0
6,922
1,488
0
42,533
L
King Arthur
Xeno226
King Arthur
9,533
1,359
0
0
14,641
9,148
0
8,713
5,714
0
13,477
L
6,915
3,253
230
61
25,189
19,826
0
13,458
11,523
17,384
0
W
Ao Kuang
icarragold
Ao Kuang
13,767
5,818
0
5,175
13,179
8,223
0
6,160
7,019
26,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,733
Gold Earned
45,938
195
Minions Killed
150
13
Camps Cleared
4
977,591
Distance Traveled
828,848
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,750
1,175
31
3
1
178,237
1
W
Janus
11,198
1,120
57
6
4
210,840
0
L
Zeus
9,130
913
44
4
3
170,050
0
L
Khepri
9,581
958
25
3
0
180,668
0
W
Ne Zha
10,774
1,077
25
3
2
218,206
1
L
Scylla
9,202
920
57
6
0
163,842
2
W
Xbalanque
11,281
1,128
56
6
0
171,158
0
L
King Arthur
8,907
891
8
1
1
157,579
1
L
Atlas
9,118
912
16
2
0
156,709
0
W
Ao Kuang
10,730
1,073
26
3
6
199,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role