Player Matchup

Gilgamesh
Gilgamesh
Alpha_Doomer_420
Gilgamesh
Level 147
God Stats
3W - 2L
1,672 SR
Queue Stats
79W - 59L
1,598 Elo+
Party 1
Ra
Ra
TheSag
Ra
Level 131
God Stats
2W - 0L
1,643 SR
Queue Stats
47W - 21L
1,689 Elo+
Party 1
Ullr
Ullr
alchiemyboy
Ullr
Level 124
God Stats
5W - 4L
1,454 SR
Queue Stats
39W - 46L
1,477 Elo+
Party 1
Team Averages
Level 134
1,590 SR
1,588 Elo+

VS

Team Averages
Level 108
1,529 SR
1,516 Elo+
Eset
Eset
 
Eset
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
PurpleWumbat
Nox
Level 62
God Stats
31W - 34L
1,497 SR
Queue Stats
32W - 42L
1,471 Elo+
Solo
Charybdis
Charybdis
xxXBubuXDXxx
Charybdis
Level 160
God Stats
7W - 19L
1,590 SR
Queue Stats
309W - 342L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
1 / 2 / 2
7,667
590
6,795
11,946
10,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
14
2 / 1 / 1
8,607
662
7,875
9,479
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 3
7,830
602
7,429
10,439
5,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 0 / 1
8,550
658
7,917
10,227
10,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 3 / 4
7,496
577
8,049
7,163
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xxXBubuXDXxx
Charybdis
13
1 / 0 / 3
7,979
614
9,302
10,838
4,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
3
Kills
4
4
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
0
1
3.5
W
Gilgamesh
1
2
2
1
L
0
3
4
0.67
W
Ra
2
1
1
2.5
W
0
1
3
1.5
L
Charybdis
xxXBubuXDXxx
Charybdis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,099
Damage
25,268
31,864
Taken
28,228
19,778
Mitigated
18,583
7,739
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,917
805
232
1,502
10,227
10,606
0
3,304
6,923
29,628
0
W
Gilgamesh
6,795
1,286
0
1,627
11,946
10,145
0
4,591
7,059
0
24,765
L
8,049
314
0
0
7,163
3,518
0
2,540
4,623
19,182
0
W
Ra
7,875
885
1,911
2,832
9,479
4,548
0
6,010
3,145
36,380
0
W
7,429
1,931
0
1,369
10,439
5,085
0
4,864
5,285
0
33,189
L
Charybdis
xxXBubuXDXxx
Charybdis
9,302
3,749
0
3,714
10,838
4,459
544
2,151
8,687
0
36,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,104
Gold Earned
24,025
161
Minions Killed
152
9
Camps Cleared
3
763,561
Distance Traveled
688,608
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,550
658
39
3
1
236,698
2
W
Gilgamesh
7,667
590
29
2
6
238,657
0
L
Nox
7,496
577
35
3
1
226,182
1
W
Ra
8,607
662
76
6
2
268,354
3
W
Ullr
7,830
602
56
4
1
256,550
3
L
Charybdis
7,979
614
78
6
1
225,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role