Player Matchup

Hera
Hera
Gold III
 
Hera
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver IV
Lampedepoche
Hun Batz
Silver IV
Level 143
God Stats
0W - 2L
1,314 SR
Queue Stats
15W - 14L
1,526 MMR
Solo
Artio
Artio
Gold II
Manga
Artio
Gold II
Level 121
God Stats
1W - 2L
1,471 SR
Queue Stats
21W - 22L
1,675 MMR
Party 1
Chiron
Chiron
Bronze III
RoyalLight
Chiron
Bronze III
Level 109
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,413 SR
1,540 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,692 SR
1,584 MMR
Chronos
Chronos
Platinum IV
Fistyk
Chronos
Platinum IV
Level 160
God Stats
11W - 13L
1,510 SR
Queue Stats
1,073W - 1,085L
1,610 MMR
Solo
Ymir
Ymir
Gold III
Harlekin39
Ymir
Gold III
Level 109
God Stats
1W - 1L
1,712 SR
Queue Stats
160W - 157L
1,559 MMR
Solo
Scylla
Scylla
Gold II
Ninguann
Scylla
Gold II
Level 46
God Stats
2W - 1L
2,014 SR
Queue Stats
32W - 29L
1,590 MMR
Solo
Medusa
Medusa
Gold I
zizovic
Medusa
Gold I
Level 160
God Stats
9W - 12L
1,498 SR
Queue Stats
108W - 101L
1,567 MMR
Solo
Mercury
Mercury
Gold II
ºHyperionº
Mercury
Gold II
Level 69
God Stats
3W - 2L
1,726 SR
Queue Stats
142W - 140L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
7 / 7 / 2
14,239
419
36,726
19,895
9,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
 
Sobek
18
0 / 4 / 10
12,553
369
13,710
43,694
66,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Lampedepoche
Hun Batz
20
1 / 5 / 6
13,462
396
18,608
31,861
20,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Manga
Artio
19
3 / 7 / 5
13,721
404
17,070
43,320
46,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
RoyalLight
Chiron
20
3 / 6 / 3
16,341
481
18,460
27,847
14,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
GebAh Muzen CabThe MorriganCliodhna

VS

Bans
BakasuraApolloUllrRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fistyk
Chronos
20
6 / 2 / 9
18,892
556
31,572
35,084
20,468
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 4 / 16
15,593
459
10,903
39,199
53,419
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Ninguann
Scylla
20
10 / 3 / 12
19,018
559
35,066
28,019
14,184
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
zizovic
Medusa
20
7 / 1 / 12
18,742
551
30,449
24,406
14,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ºHyperionº
Mercury
20
5 / 4 / 5
18,558
546
19,608
27,137
18,216
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
14
Kills
29
29
Deaths
14
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
7
7
2
1.14
L
Sobek
 
Sobek
0
4
10
1.25
W
Chronos
Fistyk
Chronos
6
2
9
5.25
W
1
4
16
2.25
L
Hun Batz
Lampedepoche
Hun Batz
1
5
6
0.8
L
Artio
Manga
Artio
3
7
5
0.79
W
Scylla
Ninguann
Scylla
10
3
12
5.33
L
Chiron
RoyalLight
Chiron
3
6
3
0.75
W
Medusa
zizovic
Medusa
7
1
12
13
W
Mercury
ºHyperionº
Mercury
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,574
Damage
127,598
166,617
Taken
153,845
158,541
Mitigated
121,045
44,396
Healing
44,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
36,726
8,093
0
1,167
19,895
9,410
351
8,712
11,115
148,663
0
L
Sobek
 
Sobek
13,710
802
0
11,432
43,694
66,915
0
23,160
20,184
42,407
0
W
Chronos
Fistyk
Chronos
31,572
16,178
0
12,543
35,084
20,468
9,796
17,162
17,344
220,639
0
W
10,903
2,011
1,436
9,302
39,199
53,419
178
17,409
21,342
41,258
0
L
Hun Batz
Lampedepoche
Hun Batz
18,608
4,609
0
9,734
31,861
20,790
0
15,424
16,257
0
164,514
L
Artio
Manga
Artio
17,070
1,221
2,547
10,752
43,320
46,919
440
19,329
23,350
90,181
0
W
Scylla
Ninguann
Scylla
35,066
2,840
0
8,974
28,019
14,184
303
13,447
14,006
143,074
0
L
Chiron
RoyalLight
Chiron
18,460
6,358
799
7,965
27,847
14,507
0
9,839
17,848
0
178,412
W
Medusa
zizovic
Medusa
30,449
13,130
0
9,521
24,406
14,758
2,391
12,017
12,308
0
162,861
W
Mercury
ºHyperionº
Mercury
19,608
11,098
0
3,029
27,137
18,216
1,344
7,332
19,645
0
240,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,316
Gold Earned
90,803
856
Minions Killed
977
0
Camps Cleared
0
3,092,071
Distance Traveled
3,441,309
44
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,239
419
210
6
0
591,876
8
L
Sobek
12,553
369
37
1
0
618,695
12
W
Chronos
18,892
556
284
8
0
715,569
7
W
Ymir
15,593
459
40
1
0
640,921
10
L
Hun Batz
13,462
396
195
6
0
677,343
12
L
Artio
13,721
404
150
4
0
633,819
7
W
Scylla
19,018
559
176
5
0
623,517
15
L
Chiron
16,341
481
264
8
0
570,338
5
W
Medusa
18,742
551
245
7
0
690,020
14
W
Mercury
18,558
546
232
7
0
771,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role