Player Matchup

Lancelot
Lancelot
Fennekin200
Lancelot
Level 96
God Stats
3W - 0L
1,507 SR
Queue Stats
89W - 73L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
RamenJesus294
Gilgamesh
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
92W - 87L
1,461 Elo+
Party 2
Anubis
Anubis
SSHxDANK
Anubis
Level 84
God Stats
2W - 1L
1,444 SR
Queue Stats
71W - 55L
1,479 Elo+
Party 2
Team Averages
Level 82
1,484 SR
1,469 Elo+

VS

Team Averages
Level 103
1,524 SR
1,469 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Big Jocosity
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 1
Chaac
Chaac
J ERBO LLC
Chaac
Level 137
God Stats
2W - 4L
1,572 SR
Queue Stats
191W - 139L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fennekin200
Lancelot
18
5 / 0 / 9
12,873
715
20,974
12,854
5,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RamenJesus294
Gilgamesh
17
4 / 2 / 7
12,494
694
14,961
22,226
22,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
SSHxDANK
Anubis
19
9 / 3 / 8
13,376
743
20,614
15,874
8,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 6 / 1
10,584
588
13,004
16,776
6,664
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 7 / 3
9,837
547
5,450
17,256
4,643
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
16
3 / 5 / 2
11,769
654
17,416
29,181
21,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
5
5
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
1
0.42
L
0
7
3
0.21
W
Lancelot
Fennekin200
Lancelot
5
0
9
9.5
L
Chaac
3
5
2
0.8
W
Gilgamesh
RamenJesus294
Gilgamesh
4
2
7
3.75
W
Anubis
SSHxDANK
Anubis
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,549
Damage
35,870
50,954
Taken
63,213
37,153
Mitigated
33,261
12,644
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,004
438
0
5,859
16,776
6,664
0
5,717
11,059
45,452
0
L
5,450
1,337
200
1,490
17,256
4,643
0
6,894
10,362
0
16,668
W
Lancelot
Fennekin200
Lancelot
20,974
3,214
0
1,125
12,854
5,821
1,325
3,285
9,569
0
70,316
L
Chaac
17,416
4,337
0
9,141
29,181
21,954
0
8,380
20,801
0
46,181
W
Gilgamesh
RamenJesus294
Gilgamesh
14,961
2,782
187
1,554
22,226
22,793
418
4,376
17,850
0
40,709
W
Anubis
SSHxDANK
Anubis
20,614
131
0
9,778
15,874
8,539
507
6,049
9,825
62,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,743
Gold Earned
32,190
210
Minions Killed
152
15
Camps Cleared
3
1,053,330
Distance Traveled
850,086
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,584
588
89
5
2
265,162
7
L
Thor
9,837
547
11
1
0
263,211
0
W
Lancelot
12,873
715
76
4
7
420,746
3
L
Chaac
11,769
654
52
3
1
321,713
2
W
Gilgamesh
12,494
694
55
3
4
319,389
2
W
Anubis
13,376
743
79
4
4
313,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role