Player Matchup

Agni
Agni
DeucieDuce
Agni
Level 87
God Stats
13W - 24L
1,365 SR
Queue Stats
247W - 302L
1,282 Elo+
Party 1
Erlang Shen
Erlang Shen
Drape-2K
Erlang Shen
Level 88
God Stats
5W - 3L
1,779 SR
Queue Stats
70W - 102L
1,259 Elo+
Party 2
Nemesis
Nemesis
Lurkedhim
Nemesis
Level 45
God Stats
1W - 10L
1,151 SR
Queue Stats
55W - 96L
1,208 Elo+
Party 2
Chaac
Chaac
ScOtTyJaY5
Chaac
Level 69
God Stats
13W - 12L
1,006 SR
Queue Stats
293W - 354L
1,323 Elo+
Party 1
Skadi
Skadi
SkyWeezy
Skadi
Level 28
God Stats
4W - 4L
1,417 SR
Queue Stats
12W - 27L
1,252 Elo+
Party 1
Team Averages
Level 63
1,344 SR
1,265 Elo+

VS

Team Averages
Level 56
1,332 SR
1,321 Elo+
Achilles
Achilles
DarkestBunny
Achilles
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 46L
1,256 Elo+
Party 3
Cernunnos
Cernunnos
Squidgy6509
Cernunnos
Level 63
God Stats
25W - 23L
1,417 SR
Queue Stats
149W - 181L
1,394 Elo+
Solo
Sobek
Sobek
garfeef
Sobek
Level 46
God Stats
9W - 11L
1,278 SR
Queue Stats
164W - 180L
1,364 Elo+
Party 3
Thoth
Thoth
myavatarissonic
Thoth
Level 64
God Stats
1W - 2L
1,084 SR
Queue Stats
55W - 69L
1,335 Elo+
Solo
Lancelot
Lancelot
sxthispsychxic
Lancelot
Level 44
God Stats
5W - 8L
1,383 SR
Queue Stats
165W - 194L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,689
393
6,398
11,140
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
Drape-2K
Erlang Shen
13
1 / 6 / 0
7,649
450
10,125
18,147
15,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Lurkedhim
Nemesis
13
4 / 5 / 1
7,935
467
5,429
11,782
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
3 / 4 / 2
8,017
472
11,829
17,519
11,241
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
SkyWeezy
Skadi
13
1 / 4 / 1
7,425
437
7,933
11,599
4,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkestBunny
Achilles
15
6 / 0 / 5
9,671
569
14,212
17,640
25,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Squidgy6509
Cernunnos
16
6 / 0 / 1
9,433
555
10,189
12,036
4,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
garfeef
Sobek
14
1 / 2 / 9
8,901
524
4,194
13,533
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 4 / 4
9,349
550
11,169
12,614
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
14
6 / 3 / 6
9,150
538
12,597
14,027
9,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
26
26
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
DarkestBunny
Achilles
6
0
5
8.5
L
0
7
2
0.14
L
Erlang Shen
Drape-2K
Erlang Shen
1
6
0
0.17
L
Nemesis
Lurkedhim
Nemesis
4
5
1
0.9
L
Chaac
3
4
2
1
L
Skadi
SkyWeezy
Skadi
1
4
1
0.38
W
Cernunnos
Squidgy6509
Cernunnos
6
0
1
6.5
W
Sobek
garfeef
Sobek
1
2
9
2.75
W
7
4
4
2.25
W
Lancelot
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,714
Damage
52,361
70,187
Taken
69,850
41,129
Mitigated
56,526
15,435
Healing
25,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DarkestBunny
Achilles
14,212
5,398
0
4,242
17,640
25,314
425
396
17,182
0
51,433
L
6,398
482
0
0
11,140
4,138
217
4,387
6,337
39,328
0
L
Erlang Shen
Drape-2K
Erlang Shen
10,125
5,920
0
6,339
18,147
15,704
0
217
17,930
0
47,855
L
Nemesis
Lurkedhim
Nemesis
5,429
2,180
0
1,573
11,782
5,818
0
3,004
8,598
0
40,722
L
Chaac
11,829
4,812
0
7,523
17,519
11,241
0
4,230
13,143
0
48,155
L
Skadi
SkyWeezy
Skadi
7,933
2,942
0
0
11,599
4,228
0
2,747
8,816
0
46,804
W
Cernunnos
Squidgy6509
Cernunnos
10,189
5,701
0
7,602
12,036
4,971
1,817
627
11,343
0
80,268
W
Sobek
garfeef
Sobek
4,194
592
0
5,733
13,533
11,088
0
840
12,525
23,319
0
W
11,169
2,305
0
2,809
12,614
5,302
1,934
2,548
9,740
60,209
0
W
Lancelot
12,597
5,043
0
4,748
14,027
9,851
317
1,203
12,662
0
60,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
46,504
348
Minions Killed
425
0
Camps Cleared
0
1,610,175
Distance Traveled
1,518,927
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,671
569
74
4
0
313,212
7
L
Agni
6,689
393
53
3
0
289,975
2
L
Erlang Shen
7,649
450
80
5
0
304,367
1
L
Nemesis
7,935
467
67
4
0
381,871
1
L
Chaac
8,017
472
80
5
0
331,633
4
L
Skadi
7,425
437
68
4
0
302,329
0
W
Cernunnos
9,433
555
119
7
0
263,225
2
W
Sobek
8,901
524
32
2
0
316,775
1
W
Thoth
9,349
550
104
6
0
279,350
1
W
Lancelot
9,150
538
96
6
0
346,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role