Player Matchup

Awilix
Awilix
DiegoChinaski
Awilix
Level 139
God Stats
15W - 12L
1,531 SR
Queue Stats
250W - 266L
1,452 Elo+
Solo
Hel
Hel
NutGod_x
Hel
Level 67
God Stats
17W - 30L
1,348 SR
Queue Stats
101W - 139L
1,314 Elo+
Party 2
Rama
Rama
d0RAP
Rama
Level 70
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 39L
1,421 Elo+
Solo
Hercules
Hercules
guidolfo1357
Hercules
Level 125
God Stats
4W - 5L
1,678 SR
Queue Stats
581W - 649L
1,477 Elo+
Party 2
Fafnir
Fafnir
iTs_WACKYx-_-
Fafnir
Level 68
God Stats
11W - 11L
1,734 SR
Queue Stats
401W - 481L
1,530 Elo+
Party 2
Team Averages
Level 94
1,558 SR
1,439 Elo+

VS

Team Averages
Level 133
1,579 SR
1,467 Elo+
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
EricVinicius
Vamana
Level 158
God Stats
32W - 18L
1,669 SR
Queue Stats
980W - 1,210L
1,394 Elo+
Solo
Bakasura
Bakasura
Foxtsune
Bakasura
Level 103
God Stats
22W - 13L
1,597 SR
Queue Stats
488W - 484L
1,464 Elo+
Party 1
Chang'e
Chang'e
Kinvana
Chang'e
Level 154
God Stats
9W - 9L
1,528 SR
Queue Stats
1,085W - 990L
1,517 Elo+
Party 1
Chronos
Chronos
NickManero
Chronos
Level 103
God Stats
2W - 3L
1,600 SR
Queue Stats
256W - 219L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,527
502
4,585
10,638
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 1
6,007
462
4,314
9,493
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
d0RAP
Rama
10
0 / 2 / 2
5,995
461
4,230
9,545
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
guidolfo1357
Hercules
12
2 / 2 / 2
6,948
534
4,309
7,753
7,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 2
6,158
474
1,927
11,656
7,866
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 9
7,300
562
5,664
7,294
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
11
1 / 2 / 1
7,143
549
3,683
9,639
4,531
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
Foxtsune
Bakasura
13
4 / 1 / 7
8,059
620
5,942
11,290
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Kinvana
Chang'e
13
4 / 0 / 6
8,466
651
10,647
6,004
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
NickManero
Chronos
14
4 / 0 / 2
8,342
642
6,533
7,089
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
4
Kills
14
14
Deaths
4
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
9
5.5
L
1
3
2
0.67
W
Vamana
1
2
1
0.75
W
Bakasura
Foxtsune
Bakasura
4
1
7
7.5
W
Chang'e
Kinvana
Chang'e
4
0
6
7
W
Chronos
NickManero
Chronos
4
0
2
5
L
1
5
1
0.3
L
Rama
d0RAP
Rama
0
2
2
0.5
L
Hercules
guidolfo1357
Hercules
2
2
2
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
32,469
49,085
Taken
41,316
25,919
Mitigated
20,796
16,291
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,664
1,541
0
2,093
7,294
6,456
312
1,567
5,727
18,999
0
L
4,585
1,184
0
3,648
10,638
3,801
593
3,626
6,602
0
44,237
W
Vamana
3,683
1,714
0
3,381
9,639
4,531
360
794
8,845
0
38,519
W
Bakasura
Foxtsune
Bakasura
5,942
4,319
0
2,336
11,290
4,777
1,498
1,638
9,652
0
48,448
W
Chang'e
Kinvana
Chang'e
10,647
1,231
923
4,110
6,004
2,545
1,254
1,846
4,158
65,243
0
W
Chronos
NickManero
Chronos
6,533
2,480
0
4,620
7,089
2,487
2,966
396
6,693
65,625
0
L
4,314
116
1,125
2,210
9,493
3,743
0
6,704
2,699
33,740
0
L
Rama
d0RAP
Rama
4,230
3,774
0
3,057
9,545
3,195
0
4,983
4,422
0
36,584
L
Hercules
guidolfo1357
Hercules
4,309
1,729
0
2,413
7,753
7,314
36
1,411
6,150
0
45,670
L
1,927
87
1,291
2,547
11,656
7,866
31
6,120
5,036
17,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,635
Gold Earned
39,310
287
Minions Killed
415
0
Camps Cleared
0
1,265,508
Distance Traveled
1,374,964
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,300
562
25
2
0
274,149
4
L
Awilix
6,527
502
93
7
0
286,620
1
W
Vamana
7,143
549
76
6
0
279,026
4
W
Bakasura
8,059
620
107
8
0
310,446
4
W
Chang'e
8,466
651
101
8
0
279,838
1
W
Chronos
8,342
642
106
8
0
231,505
4
L
Hel
6,007
462
43
3
0
228,446
4
L
Rama
5,995
461
55
4
0
245,742
2
L
Hercules
6,948
534
78
6
0
228,141
1
L
Fafnir
6,158
474
18
1
0
276,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role