Player Matchup

Bakasura
Bakasura
Drauma
Bakasura
Level 67
God Stats
8W - 3L
1,859 SR
Queue Stats
49W - 29L
1,646 Elo+
Party 3
Ganesha
Ganesha
Hosmer
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
JustK3nny
Gilgamesh
Level 23
God Stats
3W - 1L
1,635 SR
Queue Stats
31W - 17L
1,650 Elo+
Party 4
Xbalanque
Xbalanque
Raynosa
Xbalanque
Level 25
God Stats
6W - 6L
1,530 SR
Queue Stats
30W - 24L
1,568 Elo+
Party 4
Kukulkan
Kukulkan
strewtalistico
Kukulkan
Level 156
God Stats
2W - 4L
1,672 SR
Queue Stats
353W - 316L
1,601 Elo+
Party 4
Team Averages
Level 60
1,639 SR
1,593 Elo+

VS

Team Averages
Level 64
1,417 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Gandrelan
Kuzenbo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,566 Elo+
Party 2
Ne Zha
Ne Zha
Kohidun
Ne Zha
Level 106
God Stats
1W - 1L
1,289 SR
Queue Stats
23W - 13L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Lunaki67
Nu Wa
Level 52
God Stats
21W - 17L
1,458 SR
Queue Stats
138W - 165L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
MA77CH3W
Heimdallr
Level 27
God Stats
3W - 7L
1,338 SR
Queue Stats
20W - 23L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drauma
Bakasura
7
0 / 3 / 1
4,610
461
3,375
7,692
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Hosmer
Ganesha
7
0 / 3 / 0
4,743
474
2,119
7,545
3,444
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
JustK3nny
Gilgamesh
7
0 / 3 / 0
4,262
426
1,301
6,503
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xbalanque
Raynosa
Xbalanque
8
0 / 2 / 0
4,597
460
1,957
4,987
1,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
9
1 / 1 / 0
5,202
520
3,473
5,224
1,929
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 1
6,531
653
5,540
4,463
1,744
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kuzenbo
Gandrelan
Kuzenbo
8
2 / 0 / 4
5,907
591
2,194
6,881
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
Kohidun
Ne Zha
9
4 / 1 / 0
5,700
570
3,490
5,533
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Lunaki67
Nu Wa
10
1 / 0 / 3
6,244
624
4,455
2,893
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
MA77CH3W
Heimdallr
9
2 / 0 / 4
5,779
578
5,749
5,266
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
L
Bakasura
Drauma
Bakasura
0
3
1
0.17
W
Kuzenbo
Gandrelan
Kuzenbo
2
0
4
4
L
Ganesha
Hosmer
Ganesha
0
3
0
0
L
Gilgamesh
JustK3nny
Gilgamesh
0
3
0
0
W
Ne Zha
Kohidun
Ne Zha
4
1
0
4
W
Nu Wa
Lunaki67
Nu Wa
1
0
3
2.5
W
Heimdallr
MA77CH3W
Heimdallr
2
0
4
4
L
Xbalanque
Raynosa
Xbalanque
0
2
0
0
L
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,225
Damage
21,428
31,951
Taken
25,036
12,386
Mitigated
12,066
5,166
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,540
2,609
0
2,137
4,463
1,744
548
0
4,078
36,440
6,179
L
Bakasura
Drauma
Bakasura
3,375
2,170
0
385
7,692
2,875
0
2,194
5,412
0
23,672
W
Kuzenbo
Gandrelan
Kuzenbo
2,194
967
0
1,440
6,881
5,421
0
1,475
5,256
13,855
0
L
Ganesha
Hosmer
Ganesha
2,119
252
1,393
965
7,545
3,444
0
1,167
6,324
11,886
0
L
Gilgamesh
JustK3nny
Gilgamesh
1,301
415
0
1,449
6,503
2,716
0
4,159
2,292
0
13,955
W
Ne Zha
Kohidun
Ne Zha
3,490
1,111
0
2,210
5,533
1,935
355
1,860
3,673
0
23,469
W
Nu Wa
Lunaki67
Nu Wa
4,455
986
0
500
2,893
1,029
485
1,284
1,569
45,308
0
W
Heimdallr
MA77CH3W
Heimdallr
5,749
3,068
0
2,142
5,266
1,937
0
1,789
3,342
0
32,649
L
Xbalanque
Raynosa
Xbalanque
1,957
1,070
0
724
4,987
1,422
0
1,033
3,888
0
31,534
L
Kukulkan
3,473
486
0
250
5,224
1,929
0
2,564
2,494
45,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,414
Gold Earned
30,161
233
Minions Killed
283
0
Camps Cleared
0
944,002
Distance Traveled
929,272
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,531
653
77
8
0
155,723
0
L
Bakasura
4,610
461
56
6
0
222,642
3
W
Kuzenbo
5,907
591
19
2
0
215,948
2
L
Ganesha
4,743
474
2
0
0
217,696
2
L
Gilgamesh
4,262
426
28
3
0
134,871
0
W
Ne Zha
5,700
570
46
5
0
217,419
3
W
Nu Wa
6,244
624
95
10
0
169,672
5
W
Heimdallr
5,779
578
46
5
0
170,510
1
L
Xbalanque
4,597
460
60
6
0
175,585
0
L
Kukulkan
5,202
520
87
9
0
193,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role