Player Matchup

Anubis
Anubis
Jus Verified
Anubis
Level 105
God Stats
21W - 14L
1,488 SR
Queue Stats
51W - 48L
1,465 Elo+
Solo
Guan Yu
Guan Yu
KickRocksFoo795
Guan Yu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,585 Elo+
Solo
Jormungandr
Jormungandr
Mylament
Jormungandr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,654 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SheloveDingBong
Ah Muzen Cab
Level 128
God Stats
5W - 7L
1,430 SR
Queue Stats
164W - 152L
1,537 Elo+
Party 1
Nemesis
Nemesis
VerzIlIon
Nemesis
Level 127
God Stats
3W - 1L
1,499 SR
Queue Stats
57W - 48L
1,521 Elo+
Party 1
Team Averages
Level 104
1,484 SR
1,552 Elo+

VS

Team Averages
Level 99
1,619 SR
1,486 Elo+
Ao Kuang
Ao Kuang
ExaltedRonin13
Ao Kuang
Level 160
God Stats
2W - 4L
1,118 SR
Queue Stats
293W - 282L
1,498 Elo+
Solo
Khepri
Khepri
SimpleRecatangle
Khepri
Level 126
God Stats
7W - 7L
1,603 SR
Queue Stats
90W - 114L
1,437 Elo+
Solo
Amaterasu
Amaterasu
Sparten Patroit
Amaterasu
Level 99
God Stats
7W - 2L
1,843 SR
Queue Stats
54W - 46L
1,533 Elo+
Party 2
Neith
Neith
WonkyRaindrops
Neith
Level 45
God Stats
4W - 3L
1,518 SR
Queue Stats
105W - 100L
1,519 Elo+
Solo
Poseidon
Poseidon
oierce
Poseidon
Level 67
God Stats
8W - 3L
2,012 SR
Queue Stats
53W - 66L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 0 / 6
9,754
542
9,015
9,794
6,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 0 / 1
10,633
591
13,833
16,654
15,303
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Mylament
Jormungandr
13
1 / 0 / 7
8,741
486
4,684
10,291
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
SheloveDingBong
Ah Muzen Cab
17
1 / 2 / 4
9,908
550
6,160
12,821
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
VerzIlIon
Nemesis
15
7 / 2 / 2
9,547
530
11,520
13,462
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
3 / 2 / 1
8,893
494
7,151
21,742
9,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 0
7,820
434
3,996
7,570
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Sparten Patroit
Amaterasu
15
1 / 3 / 0
9,611
534
13,011
23,925
16,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 1 / 4
9,250
514
11,734
5,734
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
oierce
Poseidon
13
0 / 6 / 0
7,802
433
5,063
8,677
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
4
4
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
2
1
1.75
W
Anubis
4
0
6
7
W
1
0
1
1.5
W
Jormungandr
Mylament
Jormungandr
1
0
7
4.5
W
Ah Muzen Cab
SheloveDingBong
Ah Muzen Cab
1
2
4
1.5
L
0
2
0
0
L
Amaterasu
Sparten Patroit
Amaterasu
1
3
0
0.33
W
Nemesis
VerzIlIon
Nemesis
7
2
2
4
L
0
1
4
2
L
Poseidon
oierce
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,212
Damage
40,955
63,022
Taken
67,648
42,369
Mitigated
36,563
23,833
Healing
24,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
7,151
1,735
0
8,457
21,742
9,309
0
4,234
17,508
66,840
0
W
Anubis
9,015
1,007
0
5,777
9,794
6,178
0
3,759
5,885
89,549
0
W
13,833
1,944
150
6,348
16,654
15,303
0
679
15,968
4,432
92,365
W
Jormungandr
Mylament
Jormungandr
4,684
1,993
0
1,775
10,291
8,552
0
4,755
5,293
28,491
0
W
Ah Muzen Cab
SheloveDingBong
Ah Muzen Cab
6,160
2,816
0
5,767
12,821
5,319
2,593
2,950
9,819
0
91,556
L
3,996
151
369
1,749
7,570
5,532
0
1,978
5,592
20,855
0
L
Amaterasu
Sparten Patroit
Amaterasu
13,011
6,491
0
11,812
23,925
16,578
0
3,745
20,180
0
91,042
W
Nemesis
VerzIlIon
Nemesis
11,520
5,245
0
4,016
13,462
7,017
266
3,561
9,847
0
79,813
L
11,734
5,131
0
2,419
5,734
2,682
0
255
5,479
0
85,373
L
Poseidon
oierce
Poseidon
5,063
222
0
10
8,677
2,462
0
4,180
4,497
69,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
43,376
634
Minions Killed
617
0
Camps Cleared
0
1,752,422
Distance Traveled
1,687,721
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,893
494
122
7
0
375,785
4
W
Anubis
9,754
542
127
7
0
303,218
5
W
Guan Yu
10,633
591
187
10
0
383,010
1
W
Jormungandr
8,741
486
41
2
0
331,804
5
W
Ah Muzen Cab
9,908
550
170
9
0
339,853
1
L
Khepri
7,820
434
29
2
0
349,894
6
L
Amaterasu
9,611
534
148
8
0
337,966
3
W
Nemesis
9,547
530
109
6
0
394,537
4
L
Neith
9,250
514
169
9
0
316,474
6
L
Poseidon
7,802
433
149
8
0
307,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role