Player Matchup

Chang'e
Chang'e
Dobbelz
Chang'e
Level 49
God Stats
0W - 1L
1,099 SR
Queue Stats
2W - 2L
1,533 Elo+
Party 2
Merlin
Merlin
GeilordShammy
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2
Tyr
Tyr
Jokle
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2
Mercury
Mercury
Miestensauna
Mercury
Level 13
God Stats
1W - 1L
1,335 SR
Queue Stats
2W - 2L
1,533 Elo+
Party 2
Bastet
Bastet
Papalazz
Bastet
Level 69
God Stats
1W - 1L
1,716 SR
Queue Stats
172W - 152L
1,389 Elo+
Solo
Team Averages
Level 33
1,430 SR
1,397 Elo+

VS

Team Averages
Level 91
1,558 SR
1,511 Elo+
Nike
Nike
Haall
Nike
Level 113
God Stats
5W - 3L
1,725 SR
Queue Stats
631W - 695L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Hyurimaru
Kukulkan
Level 86
God Stats
1W - 0L
1,541 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ShmeatMahMeat
Chronos
Level 27
God Stats
5W - 3L
1,578 SR
Queue Stats
215W - 167L
1,552 Elo+
Party 1
Izanami
Izanami
landlos18
Izanami
Level 83
God Stats
39W - 24L
1,546 SR
Queue Stats
189W - 244L
1,476 Elo+
Party 1
Tyr
Tyr
sakemanninen
Tyr
Level 145
God Stats
29W - 38L
1,402 SR
Queue Stats
814W - 894L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dobbelz
Chang'e
7
0 / 2 / 0
4,110
411
3,299
5,535
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 3 / 0
4,924
492
3,438
4,409
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Jokle
Tyr
10
0 / 0 / 1
5,122
512
3,533
6,648
4,654
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Miestensauna
Mercury
4
0 / 8 / 0
3,763
376
475
7,920
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Papalazz
Bastet
10
1 / 0 / 0
5,610
561
1,109
7,402
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Haall
Nike
10
3 / 0 / 6
6,737
674
3,454
5,708
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Hyurimaru
Kukulkan
10
2 / 1 / 1
6,374
637
2,072
4,003
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
11
5 / 0 / 3
7,024
702
6,276
6,820
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
landlos18
Izanami
11
0 / 1 / 0
6,772
677
3,825
6,767
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 3
6,064
606
3,028
6,292
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dobbelz
Chang'e
0
2
0
0
L
1
3
0
0.33
W
Nike
Haall
Nike
3
0
6
6
W
Kukulkan
Hyurimaru
Kukulkan
2
1
1
2.5
L
Tyr
Jokle
Tyr
0
0
1
0.5
L
Mercury
Miestensauna
Mercury
0
8
0
0
L
Bastet
Papalazz
Bastet
1
0
0
1
W
Chronos
5
0
3
6.5
W
Izanami
landlos18
Izanami
0
1
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,854
Damage
18,655
31,914
Taken
29,590
12,123
Mitigated
13,514
7,026
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dobbelz
Chang'e
3,299
611
659
814
5,535
1,546
0
3,573
1,962
14,629
0
L
3,438
740
0
500
4,409
1,563
0
1,768
2,641
27,538
0
W
Nike
Haall
Nike
3,454
261
0
1,651
5,708
4,004
170
1,318
4,390
0
22,730
W
Kukulkan
Hyurimaru
Kukulkan
2,072
269
0
500
4,003
1,574
532
1,259
2,744
40,563
0
L
Tyr
Jokle
Tyr
3,533
1,015
0
1,135
6,648
4,654
0
0
6,648
0
28,533
L
Mercury
Miestensauna
Mercury
475
203
0
250
7,920
1,731
0
2,374
5,546
0
6,878
L
Bastet
Papalazz
Bastet
1,109
242
0
3,668
7,402
2,629
0
633
6,769
0
34,442
W
Chronos
6,276
3,262
0
4,191
6,820
2,717
2,216
2,740
4,080
48,049
0
W
Izanami
landlos18
Izanami
3,825
2,565
0
4,054
6,767
2,518
0
0
6,767
0
57,413
W
3,028
483
0
3,715
6,292
2,701
0
1,420
4,872
0
39,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,529
Gold Earned
32,971
198
Minions Killed
387
0
Camps Cleared
0
987,602
Distance Traveled
1,020,102
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,110
411
19
2
0
178,323
0
L
Merlin
4,924
492
51
5
0
183,392
3
W
Nike
6,737
674
36
4
0
213,618
2
W
Kukulkan
6,374
637
85
9
0
212,114
3
L
Tyr
5,122
512
52
5
0
204,177
0
L
Mercury
3,763
376
7
1
0
191,321
1
L
Bastet
5,610
561
69
7
0
230,389
0
W
Chronos
7,024
702
89
9
0
187,086
0
W
Izanami
6,772
677
102
10
0
160,791
1
W
Tyr
6,064
606
75
8
0
246,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role