Player Matchup

Skadi
Skadi
 
Skadi
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
dac985
Chang'e
Level 114
God Stats
1W - 1L
1,667 SR
Queue Stats
50W - 53L
1,516 Elo+
Party 2
Poseidon
Poseidon
socks272
Poseidon
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 29L
1,564 Elo+
Party 1
Persephone
Persephone
thegirlgrins
Persephone
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 83L
1,496 Elo+
Party 2
Tyr
Tyr
thehehimself
Tyr
Level 51
God Stats
5W - 5L
1,500 SR
Queue Stats
318W - 314L
1,510 Elo+
Party 1
Team Averages
Level 49
1,533 SR
1,517 Elo+

VS

Team Averages
Level 17
1,550 SR
1,423 Elo+
Mercury
Mercury
BakaMike73
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,325 Elo+
Solo
Merlin
Merlin
bigmeatball33
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
jccarroll77
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,321 Elo+
Solo
Athena
Athena
lugonzo
Athena
Level 17
God Stats
4W - 5L
1,513 SR
Queue Stats
108W - 117L
1,489 Elo+
Solo
Sylvanus
Sylvanus
sirrat2023
Sylvanus
Level 18
God Stats
2W - 2L
1,734 SR
Queue Stats
40W - 41L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 3 / 24
10,689
713
17,546
13,057
5,971
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
dac985
Chang'e
20
6 / 3 / 27
11,824
788
25,140
18,963
9,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
socks272
Poseidon
19
14 / 5 / 15
12,208
814
18,879
15,210
7,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
thegirlgrins
Persephone
18
8 / 2 / 27
12,133
809
21,495
12,902
5,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 3 / 32
12,264
818
20,268
21,427
25,513
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BakaMike73
Mercury
17
7 / 12 / 4
10,849
723
10,139
19,811
10,754
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 11 / 6
9,044
603
10,625
17,225
8,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
jccarroll77
Bacchus
15
0 / 8 / 4
9,139
609
8,651
24,566
40,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
lugonzo
Athena
18
4 / 7 / 4
10,865
724
11,835
28,909
39,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
sirrat2023
Sylvanus
17
1 / 6 / 7
10,126
675
14,201
26,507
21,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
37
44
Kills
12
16
Deaths
44
125
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
3
24
6
L
Mercury
BakaMike73
Mercury
7
12
4
0.75
L
0
11
6
0.27
W
Chang'e
dac985
Chang'e
6
3
27
6.5
L
Bacchus
jccarroll77
Bacchus
0
8
4
0.25
L
Athena
lugonzo
Athena
4
7
4
0.86
L
Sylvanus
sirrat2023
Sylvanus
1
6
7
0.75
W
Poseidon
socks272
Poseidon
14
5
15
4.3
W
Persephone
thegirlgrins
Persephone
8
2
27
10.75
W
10
3
32
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,328
Damage
55,451
81,559
Taken
117,018
54,848
Mitigated
121,237
39,441
Healing
20,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,546
11,824
1,298
3,139
13,057
5,971
2,581
8,728
4,329
0
29,435
L
Mercury
BakaMike73
Mercury
10,139
6,583
205
682
19,811
10,754
0
11,415
8,396
0
19,512
L
10,625
2,317
751
286
17,225
8,942
0
10,941
6,284
22,530
0
W
Chang'e
dac985
Chang'e
25,140
3,269
12,837
8,311
18,963
9,652
2,447
12,645
6,318
48,780
0
L
Bacchus
jccarroll77
Bacchus
8,651
782
454
1,148
24,566
40,702
365
11,155
13,411
15,160
0
L
Athena
lugonzo
Athena
11,835
2,596
1,644
2,456
28,909
39,553
75
13,294
15,615
27,842
0
L
Sylvanus
sirrat2023
Sylvanus
14,201
1,978
6,300
6,769
26,507
21,286
364
18,709
7,798
31,065
0
W
Poseidon
socks272
Poseidon
18,879
3,543
2,256
2,200
15,210
7,772
621
8,301
6,909
26,769
0
W
Persephone
thegirlgrins
Persephone
21,495
2,872
761
3,142
12,902
5,940
1,978
6,373
6,527
41,968
0
W
20,268
3,469
1,422
4,075
21,427
25,513
525
9,263
12,164
0
29,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,118
Gold Earned
50,023
147
Minions Killed
100
0
Camps Cleared
0
1,384,827
Distance Traveled
1,110,022
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,689
713
25
2
0
256,271
2
L
Mercury
10,849
723
19
1
0
230,984
0
L
Merlin
9,044
603
18
1
0
164,429
0
W
Chang'e
11,824
788
44
3
0
279,564
0
L
Bacchus
9,139
609
7
0
0
252,413
1
L
Athena
10,865
724
32
2
0
242,255
0
L
Sylvanus
10,126
675
24
2
0
219,941
1
W
Poseidon
12,208
814
18
1
0
264,590
0
W
Persephone
12,133
809
43
3
0
271,356
0
W
Tyr
12,264
818
17
1
0
313,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role