Player Matchup

Ganesha
Ganesha
Almarëa
Ganesha
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,274 Elo+
Solo
Anhur
Anhur
Approman
Anhur
Level 87
God Stats
1W - 2L
1,481 SR
Queue Stats
57W - 78L
1,364 Elo+
Solo
Ra
Ra
Asiconix
Ra
Level 84
God Stats
0W - 2L
1,456 SR
Queue Stats
123W - 102L
1,463 Elo+
Party 2
Thor
Thor
TrollWarlord115
Thor
Level 15
God Stats
4W - 9L
1,447 SR
Queue Stats
26W - 28L
1,337 Elo+
Party 2
Merlin
Merlin
XTheSicknessX
Merlin
Level 128
God Stats
0W - 3L
1,155 SR
Queue Stats
68W - 58L
1,465 Elo+
Party 2
Team Averages
Level 80
1,408 SR
1,381 Elo+

VS

Team Averages
Level 92
1,549 SR
1,423 Elo+
Freya
Freya
Dången
Freya
Level 97
God Stats
7W - 9L
1,354 SR
Queue Stats
123W - 128L
1,381 Elo+
Party 3
Charybdis
Charybdis
Keskiia
Charybdis
Level 65
God Stats
8W - 9L
1,643 SR
Queue Stats
50W - 52L
1,395 Elo+
Party 1
Arachne
Arachne
Papayen
Arachne
Level 89
God Stats
10W - 4L
1,871 SR
Queue Stats
76W - 85L
1,397 Elo+
Party 3
Yemoja
Yemoja
ThePr0t0tYpe17
Yemoja
Level 59
God Stats
7W - 6L
1,536 SR
Queue Stats
46W - 51L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
TotoshkaPro
Gilgamesh
Level 152
God Stats
6W - 5L
1,339 SR
Queue Stats
816W - 839L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Almarëa
Ganesha
11
0 / 4 / 5
7,014
438
5,098
14,338
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Approman
Anhur
10
0 / 5 / 2
6,415
401
2,725
12,421
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
7,791
487
6,139
9,611
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 4
7,748
484
6,079
13,654
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 3 / 0
9,407
588
12,666
11,714
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dången
Freya
14
2 / 3 / 6
8,599
537
3,919
13,780
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Keskiia
Charybdis
14
7 / 1 / 7
9,191
574
15,059
10,552
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Papayen
Arachne
14
7 / 4 / 4
9,232
577
12,949
15,326
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 8
8,702
544
4,555
7,256
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TotoshkaPro
Gilgamesh
14
3 / 1 / 2
8,929
558
6,634
10,954
4,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
21
21
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Almarëa
Ganesha
0
4
5
0.63
L
Anhur
Approman
Anhur
0
5
2
0.2
L
1
5
0
0.2
W
Freya
Dången
Freya
2
3
6
1.67
W
Charybdis
Keskiia
Charybdis
7
1
7
10.5
W
Arachne
Papayen
Arachne
7
4
4
2.25
W
2
1
8
6
W
Gilgamesh
TotoshkaPro
Gilgamesh
3
1
2
4
L
1
4
4
0.75
L
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
43,116
61,738
Taken
57,868
29,031
Mitigated
27,538
15,331
Healing
24,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Almarëa
Ganesha
5,098
58
49
3,254
14,338
10,355
0
3,528
10,810
27,385
0
L
Anhur
Approman
Anhur
2,725
1,481
0
4,119
12,421
3,666
0
2,610
9,811
0
34,627
L
6,139
397
438
2,369
9,611
3,883
407
0
9,611
50,863
0
W
Freya
Dången
Freya
3,919
1,599
0
6,473
13,780
5,963
723
5,894
7,886
56,942
0
W
Charybdis
Keskiia
Charybdis
15,059
7,210
0
4,394
10,552
4,175
3,308
4,460
6,052
0
74,962
W
Arachne
Papayen
Arachne
12,949
7,851
0
6,628
15,326
7,172
0
5,742
9,414
0
72,290
W
4,555
1,161
2,368
1,391
7,256
5,499
997
1,748
5,508
23,210
0
W
Gilgamesh
TotoshkaPro
Gilgamesh
6,634
1,362
0
3,387
10,954
4,729
641
5,229
5,105
0
63,014
L
6,079
1,482
0
4,114
13,654
5,636
0
570
13,084
0
55,995
L
12,666
412
0
988
11,714
5,491
124
1,766
9,948
69,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
44,653
419
Minions Killed
447
0
Camps Cleared
0
1,430,839
Distance Traveled
1,511,236
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,014
438
1
0
0
263,896
3
L
Anhur
6,415
401
71
4
0
265,101
1
L
Ra
7,791
487
120
8
0
281,051
0
W
Freya
8,599
537
86
5
0
271,040
0
W
Charybdis
9,191
574
129
8
0
280,252
0
W
Arachne
9,232
577
92
6
0
334,538
2
W
Yemoja
8,702
544
35
2
0
304,971
6
W
Gilgamesh
8,929
558
105
7
0
320,435
4
L
Thor
7,748
484
99
6
0
332,326
0
L
Merlin
9,407
588
128
8
0
288,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role