Player Matchup

Atlas
Atlas
Coogod
Atlas
Level 148
God Stats
5W - 3L
1,652 SR
Queue Stats
125W - 83L
1,630 Elo+
Party 1
Tiamat
Tiamat
EAAOT
Tiamat
Level 89
God Stats
2W - 1L
1,689 SR
Queue Stats
68W - 56L
1,556 Elo+
Solo
Cernunnos
Cernunnos
bobby3490
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,591 Elo+
Party 1
Shiva
Shiva
melo777
Shiva
Level 33
God Stats
2W - 0L
1,897 SR
Queue Stats
23W - 8L
1,607 Elo+
Party 1
Bastet
Bastet
xxNERDKILLER69xx
Bastet
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 112L
1,498 Elo+
Solo
Team Averages
Level 80
1,648 SR
1,576 Elo+

VS

Team Averages
Level 91
1,555 SR
1,600 Elo+
Nemesis
Nemesis
BryanUrbN
Nemesis
Level 123
God Stats
0W - 2L
1,298 SR
Queue Stats
171W - 156L
1,451 Elo+
Solo
Ganesha
Ganesha
Khonr
Ganesha
Level 139
God Stats
5W - 5L
1,833 SR
Queue Stats
51W - 24L
1,707 Elo+
Party 2
Ao Kuang
Ao Kuang
NeithsNockers
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,758 Elo+
Party 2
Vulcan
Vulcan
Toddfrommarket
Vulcan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,483 Elo+
Solo
Anhur
Anhur
apeeps10
Anhur
Level 126
God Stats
1W - 4L
1,647 SR
Queue Stats
159W - 96L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Coogod
Atlas
20
12 / 0 / 5
12,900
679
17,001
17,854
13,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
EAAOT
Tiamat
15
1 / 2 / 4
9,391
494
12,094
12,178
8,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
bobby3490
Cernunnos
16
4 / 3 / 6
9,876
520
14,024
15,682
6,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
melo777
Shiva
14
2 / 2 / 9
9,192
484
12,804
16,011
15,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 1 / 11
10,555
556
7,844
13,552
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BryanUrbN
Nemesis
14
0 / 9 / 2
7,823
412
7,296
20,025
11,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Khonr
Ganesha
14
0 / 2 / 8
9,201
484
4,781
16,591
20,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
NeithsNockers
Ao Kuang
16
6 / 5 / 2
10,145
534
14,638
24,958
12,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 3 / 3
7,795
410
5,880
7,699
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
apeeps10
Anhur
13
1 / 4 / 2
8,378
441
8,510
17,289
7,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
23
Kills
8
8
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BryanUrbN
Nemesis
0
9
2
0.11
W
Atlas
Coogod
Atlas
12
0
5
14.5
W
Tiamat
EAAOT
Tiamat
1
2
4
1.5
L
Ganesha
Khonr
Ganesha
0
2
8
2
L
Ao Kuang
NeithsNockers
Ao Kuang
6
5
2
1.4
L
1
3
3
0.83
L
Anhur
apeeps10
Anhur
1
4
2
0.5
W
Cernunnos
bobby3490
Cernunnos
4
3
6
2.33
W
Shiva
melo777
Shiva
2
2
9
3.25
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,767
Damage
41,105
75,277
Taken
86,562
51,119
Mitigated
55,003
32,177
Healing
25,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BryanUrbN
Nemesis
7,296
1,836
0
4,902
20,025
11,565
0
8,676
10,777
45
55,823
W
Atlas
Coogod
Atlas
17,001
5,167
0
8,879
17,854
13,898
2,076
3,086
14,768
93,143
0
W
Tiamat
EAAOT
Tiamat
12,094
927
0
4,761
12,178
8,576
342
7,192
4,986
77,325
0
L
Ganesha
Khonr
Ganesha
4,781
471
3,483
3,675
16,591
20,135
0
3,827
12,685
46,221
0
L
Ao Kuang
NeithsNockers
Ao Kuang
14,638
4,055
0
8,554
24,958
12,132
0
7,559
17,097
80,001
0
L
5,880
779
0
249
7,699
3,869
0
4,769
2,890
43,766
0
L
Anhur
apeeps10
Anhur
8,510
4,607
0
4,276
17,289
7,302
966
3,195
14,018
0
61,583
W
Cernunnos
bobby3490
Cernunnos
14,024
7,580
0
7,201
15,682
6,869
1,700
4,934
10,748
0
83,886
W
Shiva
melo777
Shiva
12,804
2,605
852
2,636
16,011
15,744
475
7,452
8,559
0
36,605
W
7,844
2,683
0
7,848
13,552
6,032
488
2,654
10,898
0
89,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,914
Gold Earned
43,342
643
Minions Killed
426
0
Camps Cleared
0
1,920,344
Distance Traveled
1,773,957
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,823
412
86
5
0
330,480
1
W
Atlas
12,900
679
191
10
0
391,418
5
W
Tiamat
9,391
494
124
7
0
360,255
4
L
Ganesha
9,201
484
17
1
0
372,519
7
L
Ao Kuang
10,145
534
112
6
0
374,816
6
L
Vulcan
7,795
410
68
4
0
387,871
1
L
Anhur
8,378
441
143
8
0
308,271
4
W
Cernunnos
9,876
520
159
8
0
359,726
0
W
Shiva
9,192
484
35
2
0
381,982
1
W
Bastet
10,555
556
134
7
0
426,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role