Player Matchup

King Arthur
King Arthur
MVP_lolGoD
King Arthur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,399 Elo+
Party 1
Hel
Hel
OwenShep
Hel
Level 112
God Stats
1W - 1L
1,274 SR
Queue Stats
21W - 19L
1,414 Elo+
Solo
Da Ji
Da Ji
XI CxM IX
Da Ji
Level 82
God Stats
3W - 5L
1,403 SR
Queue Stats
105W - 107L
1,296 Elo+
Solo
Charybdis
Charybdis
flamescorpion
Charybdis
Level 61
God Stats
2W - 3L
1,414 SR
Queue Stats
90W - 114L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
iro293nman
Baron Samedi
Level 58
God Stats
7W - 4L
1,630 SR
Queue Stats
178W - 186L
1,370 Elo+
Party 1
Team Averages
Level 74
1,444 SR
1,366 Elo+

VS

Team Averages
Level 99
1,496 SR
1,410 Elo+
Kumbhakarna
Kumbhakarna
BooReC
Kumbhakarna
Level 101
God Stats
39W - 33L
1,539 SR
Queue Stats
352W - 394L
1,391 Elo+
Solo
Ah Puch
Ah Puch
PLT_BOOGEYMAN
Ah Puch
Level 115
God Stats
8W - 9L
1,472 SR
Queue Stats
126W - 135L
1,402 Elo+
Solo
Cabrakan
Cabrakan
TheBadBlade
Cabrakan
Level 99
God Stats
3W - 5L
1,467 SR
Queue Stats
134W - 142L
1,372 Elo+
Party 2
Arachne
Arachne
siciliano_no1
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Cernunnos
Cernunnos
wrestling-kid
Cernunnos
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 60L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MVP_lolGoD
King Arthur
15
0 / 4 / 2
9,416
471
8,502
17,425
16,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 1 / 4
10,253
513
11,834
18,237
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
XI CxM IX
Da Ji
16
6 / 4 / 6
10,733
537
12,987
17,513
8,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
flamescorpion
Charybdis
15
1 / 4 / 6
9,229
461
8,201
11,605
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
iro293nman
Baron Samedi
17
6 / 3 / 9
10,795
540
17,438
12,412
7,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BooReC
Kumbhakarna
14
4 / 3 / 6
9,860
493
5,980
20,754
26,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
12
1 / 5 / 1
8,246
412
6,342
11,954
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
TheBadBlade
Cabrakan
17
5 / 3 / 5
11,058
553
13,996
17,439
16,142
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
15
5 / 3 / 5
9,895
495
10,052
21,680
9,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
wrestling-kid
Cernunnos
13
1 / 3 / 5
8,344
417
11,358
15,149
6,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
17
Kills
16
16
Deaths
17
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BooReC
Kumbhakarna
4
3
6
2.33
W
King Arthur
MVP_lolGoD
King Arthur
0
4
2
0.25
W
4
1
4
6
L
Ah Puch
1
5
1
0.3
L
Cabrakan
TheBadBlade
Cabrakan
5
3
5
2.5
W
Da Ji
XI CxM IX
Da Ji
6
4
6
2.25
W
Charybdis
flamescorpion
Charybdis
1
4
6
1
W
Baron Samedi
iro293nman
Baron Samedi
6
3
9
3.5
L
Arachne
5
3
5
2.5
L
Cernunnos
wrestling-kid
Cernunnos
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,962
Damage
47,728
77,192
Taken
86,976
45,427
Mitigated
63,522
32,891
Healing
21,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BooReC
Kumbhakarna
5,980
733
379
5,264
20,754
26,179
294
5,983
14,771
38,849
0
W
King Arthur
MVP_lolGoD
King Arthur
8,502
206
0
1,033
17,425
16,890
112
8,847
8,578
193
62,429
W
11,834
920
4,056
12,686
18,237
7,552
489
3,871
14,366
85,175
0
L
Ah Puch
6,342
179
0
3,097
11,954
5,024
417
5,779
6,175
47,686
0
L
Cabrakan
TheBadBlade
Cabrakan
13,996
2,205
0
5,544
17,439
16,142
392
4,574
12,865
89,501
0
W
Da Ji
XI CxM IX
Da Ji
12,987
2,670
0
5,834
17,513
8,476
1,403
4,260
13,253
0
66,313
W
Charybdis
flamescorpion
Charybdis
8,201
4,415
0
2,539
11,605
4,751
3,981
2,262
9,343
0
52,888
W
Baron Samedi
iro293nman
Baron Samedi
17,438
1,026
2,312
4,431
12,412
7,758
1,596
7,078
5,334
66,769
0
L
Arachne
10,052
5,978
0
3,454
21,680
9,514
56
5,565
16,115
0
64,914
L
Cernunnos
wrestling-kid
Cernunnos
11,358
5,738
0
3,434
15,149
6,663
576
7,564
7,585
0
57,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,426
Gold Earned
47,403
563
Minions Killed
438
0
Camps Cleared
0
1,844,131
Distance Traveled
1,677,682
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,860
493
42
2
0
324,921
3
W
King Arthur
9,416
471
133
7
0
370,558
0
W
Hel
10,253
513
132
7
0
394,155
0
L
Ah Puch
8,246
412
65
3
0
290,281
5
L
Cabrakan
11,058
553
174
9
0
306,126
3
W
Da Ji
10,733
537
100
5
0
397,202
6
W
Charybdis
9,229
461
81
4
0
339,544
2
W
Baron Samedi
10,795
540
117
6
0
342,672
1
L
Arachne
9,895
495
79
4
0
419,667
5
L
Cernunnos
8,344
417
78
4
0
336,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role