Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DrowsyPants
Aphrodite
Level 160
God Stats
17W - 11L
1,618 SR
Queue Stats
531W - 330L
1,696 Elo+
Party 1
Rama
Rama
Vistaris
Rama
Level 143
God Stats
4W - 0L
1,820 SR
Queue Stats
70W - 39L
1,696 Elo+
Party 1
Ao Kuang
Ao Kuang
drfocy8
Ao Kuang
Level 46
God Stats
15W - 17L
1,374 SR
Queue Stats
100W - 84L
1,436 Elo+
Solo
King Arthur
King Arthur
icarragold
King Arthur
Level 152
God Stats
7W - 5L
1,502 SR
Queue Stats
217W - 124L
1,701 Elo+
Party 1
Team Averages
Level 130
1,563 SR
1,606 Elo+

VS

Team Averages
Level 75
1,629 SR
1,488 Elo+
Cthulhu
Cthulhu
BitterDarkness
Cthulhu
Level 108
God Stats
5W - 8L
1,362 SR
Queue Stats
140W - 162L
1,459 Elo+
Solo
Cliodhna
Cliodhna
Boosko-Caaps
Cliodhna
Level 85
God Stats
6W - 5L
1,750 SR
Queue Stats
131W - 162L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
WhippyOsprey313
Baron Samedi
Level 132
God Stats
41W - 46L
1,604 SR
Queue Stats
108W - 160L
1,506 Elo+
Solo
Bakasura
Bakasura
Xeno226
Bakasura
Level 33
God Stats
3W - 2L
1,792 SR
Queue Stats
8W - 19L
1,514 Elo+
Party 2
Atlas
Atlas
fallenashes12x
Atlas
Level 16
God Stats
4W - 8L
1,637 SR
Queue Stats
7W - 15L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
5 / 0 / 11
8,595
1,228
13,546
2,941
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
DrowsyPants
Aphrodite
13
3 / 0 / 12
8,140
1,163
5,524
7,229
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
13
1 / 1 / 15
7,901
1,129
10,316
5,798
2,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
drfocy8
Ao Kuang
13
4 / 0 / 7
8,398
1,200
6,883
8,053
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
icarragold
King Arthur
13
6 / 1 / 8
8,644
1,235
9,554
8,387
5,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

375

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,471
1,067
10,817
13,041
9,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Boosko-Caaps
Cliodhna
12
1 / 3 / 1
7,406
1,058
6,241
8,884
4,084
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
WhippyOsprey313
Baron Samedi
12
0 / 1 / 1
6,477
925
1,382
3,051
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Xeno226
Bakasura
12
0 / 6 / 1
7,030
1,004
2,290
9,949
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 2
7,087
1,012
5,533
14,805
9,628
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
19
Kills
2
2
Deaths
19
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
0
11
10.5
L
1
3
1
0.5
L
Cliodhna
Boosko-Caaps
Cliodhna
1
3
1
0.5
W
Aphrodite
DrowsyPants
Aphrodite
3
0
12
9
W
Rama
1
1
15
8.5
L
Baron Samedi
WhippyOsprey313
Baron Samedi
0
1
1
0.5
L
Bakasura
Xeno226
Bakasura
0
6
1
0.08
W
Ao Kuang
drfocy8
Ao Kuang
4
0
7
7.5
L
0
6
2
0.17
W
King Arthur
icarragold
King Arthur
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
26,263
32,408
Taken
49,730
20,195
Mitigated
30,924
10,210
Healing
1,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
13,546
6,113
0
375
2,941
1,273
0
1,274
1,567
35,400
2,670
L
10,817
1,007
21
0
13,041
9,141
0
5,784
7,257
22,146
0
L
Cliodhna
Boosko-Caaps
Cliodhna
6,241
559
0
120
8,884
4,084
0
3,606
5,278
0
19,907
W
Aphrodite
DrowsyPants
Aphrodite
5,524
685
2,502
3,363
7,229
6,283
0
4,259
2,594
11,510
0
W
Rama
10,316
8,990
0
821
5,798
2,559
0
2,814
2,751
0
14,660
L
Baron Samedi
WhippyOsprey313
Baron Samedi
1,382
45
143
458
3,051
1,551
0
2,430
621
1,382
0
L
Bakasura
Xeno226
Bakasura
2,290
1,647
0
315
9,949
6,520
0
4,392
5,557
0
8,745
W
Ao Kuang
drfocy8
Ao Kuang
6,883
2,210
0
2,191
8,053
4,433
0
4,572
3,127
13,574
2,004
L
5,533
2,189
86
252
14,805
9,628
0
6,751
8,021
15,470
0
W
King Arthur
icarragold
King Arthur
9,554
2,067
0
958
8,387
5,647
0
3,553
3,851
0
15,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
35,471
115
Minions Killed
99
4
Camps Cleared
4
672,168
Distance Traveled
558,496
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,595
1,228
57
8
1
132,911
2
L
Cthulhu
7,471
1,067
37
5
0
151,794
2
L
Cliodhna
7,406
1,058
26
4
2
146,475
0
W
Aphrodite
8,140
1,163
14
2
2
141,411
0
W
Rama
7,901
1,129
14
2
0
115,338
0
L
Baron Samedi
6,477
925
0
0
0
27,165
1
L
Bakasura
7,030
1,004
20
3
1
113,575
0
W
Ao Kuang
8,398
1,200
18
3
1
153,216
1
L
Atlas
7,087
1,012
16
2
1
119,487
0
W
King Arthur
8,644
1,235
12
2
0
129,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role